| Commit message (Expand) | Author | Age | Files | Lines |
* | format more methods as bools | Jesse Luehrs | 2009-06-01 | 4 | -9/+9 |
* | i know how to use regexes, really | Jesse Luehrs | 2009-06-01 | 1 | -1/+1 |
* | meh, this makes games boring | Jesse Luehrs | 2009-05-01 | 1 | -1/+0 |
* | add players in 24 | doy | 2009-04-27 | 1 | -0/+3 |
* | games should unimport Bot::Games::OO::Game, not Bot::Games::OO | doy | 2009-04-27 | 5 | -5/+5 |
* | only allow letters in words used in ghost | doy | 2009-04-27 | 1 | -1/+1 |
* | oops, didn't mean to add that | doy | 2009-04-27 | 1 | -3/+0 |
* | invert the sense of the is_over attribute (make it is_active) | doy | 2009-04-27 | 2 | -3/+3 |
* | give the time it took to solve a 24 problem when a correct answer is given | doy | 2009-04-27 | 1 | -1/+4 |
* | make 24 only generate 2 digit numbers at most | doy | 2009-04-27 | 1 | -0/+1 |
* | use a separate exporter package for games | doy | 2009-04-26 | 5 | -5/+5 |
* | modules don't need a #! line | doy | 2009-04-26 | 5 | -5/+0 |
* | make -challenge also attempt to add a new player if possible | doy | 2009-04-26 | 1 | -7/+16 |
* | get rid of give_up now that challenging should work | doy | 2009-04-26 | 1 | -6/+0 |
* | dumb syntax | doy | 2009-04-26 | 1 | -2/+2 |
* | rewrite challenging again, i think i might have it this time | doy | 2009-04-26 | 1 | -10/+19 |
* | fix up a bunch of challenging issues in the ghost games | doy | 2009-04-25 | 3 | -3/+17 |
* | don't allow players to be added if there is currently a challenger | doy | 2009-04-24 | 1 | -1/+1 |
* | use the allow_new_player interface in ghostlikes | doy | 2009-04-24 | 1 | -12/+14 |
* | get rid of the 'ghostlike' abstract base, and have other ghostlike games just... | doy | 2009-04-24 | 4 | -5/+13 |
* | remove ghost | doy | 2009-04-24 | 1 | -19/+0 |
* | temporary fix to allow canceling ghostlike games | doy | 2009-04-24 | 1 | -0/+6 |
* | use Math::Expression::Evaluator rather than feeding expressions through perl'... | doy | 2009-01-25 | 1 | -4/+4 |
* | stop using the stupid way to catch fractions (it would loop forever on prime ... | doy | 2009-01-25 | 1 | -4/+1 |
* | stop using is_over to store the game end message | doy | 2009-01-25 | 2 | -8/+8 |
* | better handling of expressions that evaluate to 0 or divide by zero in 24 | doy | 2009-01-25 | 1 | -1/+1 |
* | allow games to return '' from their turn method without the base class whining | doy | 2009-01-25 | 1 | -1/+1 |
* | comment | doy | 2009-01-25 | 1 | -0/+1 |
* | randomize the order of the numbers returned by @24 | doy | 2009-01-25 | 1 | -1/+3 |
* | split can leave empty leading/trailing fields, get rid of them | doy | 2009-01-24 | 1 | -1/+1 |
* | make turn use augment/inner so that the after modifier in the base class works | doy | 2009-01-23 | 2 | -3/+3 |
* | new syntax for declaring extra commands (typically generated methods) - still... | doy | 2009-01-16 | 1 | -1/+1 |
* | syntax fixes | doy | 2009-01-15 | 6 | -14/+14 |
* | convert the plugins over to using the command syntax | doy | 2009-01-14 | 6 | -38/+44 |
* | use Bot::Games::OO rather than Moose directly | doy | 2009-01-14 | 6 | -14/+12 |
* | override valid_word_from_state for spook | doy | 2008-12-20 | 1 | -0/+8 |
* | make sure the numbers used in the proposed solution for 24 are the same as th... | doy | 2008-12-20 | 1 | -0/+5 |
* | make_immutable, no Moose | doy | 2008-12-20 | 6 | -0/+18 |
* | restrict dumb values for 24 in both places | doy | 2008-12-18 | 1 | -1/+1 |
* | explicitly return undef here | doy | 2008-12-18 | 1 | -0/+1 |
* | is_done -> is_over | doy | 2008-12-18 | 1 | -1/+1 |
* | keep track of the numbers currently being used, for later querying | doy | 2008-12-18 | 1 | -1/+7 |
* | add 24 game | doy | 2008-12-18 | 1 | -0/+84 |
* | pass the player in an extra hashref to actions, pass the arg as the first arg... | doy | 2008-12-18 | 1 | -1/+2 |
* | more state comparisons | doy | 2008-12-18 | 1 | -1/+1 |
* | compare state with moves properly (state will always be uppercase) | doy | 2008-12-18 | 2 | -2/+2 |
* | this was moved | doy | 2008-12-18 | 1 | -1/+1 |
* | syntax errors | doy | 2008-12-18 | 1 | -4/+4 |
* | add ghost, superghost, xghost, and spook games, based on the ghostlike superc... | doy | 2008-12-18 | 4 | -0/+69 |
* | _valid_word can be handled in Ghostlike.pm as a delegate from the word list | doy | 2008-12-18 | 1 | -2/+3 |