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bot for moderating games over the internet
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Game
Commit message (
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Author
Age
Files
Lines
*
factor out the current player logic into a role
Jesse Luehrs
2009-06-02
2
-27
/
+36
*
package end stuff for the chess module
Jesse Luehrs
2009-06-01
1
-0
/
+3
*
clean up undef warning
Jesse Luehrs
2009-06-01
1
-1
/
+1
*
only allow players to move on their turn
Jesse Luehrs
2009-06-01
1
-0
/
+3
*
return an error message if someone triest to join late
Jesse Luehrs
2009-06-01
1
-1
/
+2
*
increment the turn properly
Jesse Luehrs
2009-06-01
1
-1
/
+1
*
Bot::Games::OO already provides this
Jesse Luehrs
2009-06-01
1
-1
/
+0
*
first stab at a chess implementation
Jesse Luehrs
2009-06-01
1
-0
/
+64
*
use 'Bool' as the formatter rather than manually looking it up
Jesse Luehrs
2009-06-01
4
-9
/
+9
*
format more methods as bools
Jesse Luehrs
2009-06-01
4
-9
/
+9
*
i know how to use regexes, really
Jesse Luehrs
2009-06-01
1
-1
/
+1
*
meh, this makes games boring
Jesse Luehrs
2009-05-01
1
-1
/
+0
*
add players in 24
doy
2009-04-27
1
-0
/
+3
*
games should unimport Bot::Games::OO::Game, not Bot::Games::OO
doy
2009-04-27
5
-5
/
+5
*
only allow letters in words used in ghost
doy
2009-04-27
1
-1
/
+1
*
oops, didn't mean to add that
doy
2009-04-27
1
-3
/
+0
*
invert the sense of the is_over attribute (make it is_active)
doy
2009-04-27
2
-3
/
+3
*
give the time it took to solve a 24 problem when a correct answer is given
doy
2009-04-27
1
-1
/
+4
*
make 24 only generate 2 digit numbers at most
doy
2009-04-27
1
-0
/
+1
*
use a separate exporter package for games
doy
2009-04-26
5
-5
/
+5
*
modules don't need a #! line
doy
2009-04-26
5
-5
/
+0
*
make -challenge also attempt to add a new player if possible
doy
2009-04-26
1
-7
/
+16
*
get rid of give_up now that challenging should work
doy
2009-04-26
1
-6
/
+0
*
dumb syntax
doy
2009-04-26
1
-2
/
+2
*
rewrite challenging again, i think i might have it this time
doy
2009-04-26
1
-10
/
+19
*
fix up a bunch of challenging issues in the ghost games
doy
2009-04-25
3
-3
/
+17
*
don't allow players to be added if there is currently a challenger
doy
2009-04-24
1
-1
/
+1
*
use the allow_new_player interface in ghostlikes
doy
2009-04-24
1
-12
/
+14
*
get rid of the 'ghostlike' abstract base, and have other ghostlike games just...
doy
2009-04-24
4
-5
/
+13
*
remove ghost
doy
2009-04-24
1
-19
/
+0
*
temporary fix to allow canceling ghostlike games
doy
2009-04-24
1
-0
/
+6
*
use Math::Expression::Evaluator rather than feeding expressions through perl'...
doy
2009-01-25
1
-4
/
+4
*
stop using the stupid way to catch fractions (it would loop forever on prime ...
doy
2009-01-25
1
-4
/
+1
*
stop using is_over to store the game end message
doy
2009-01-25
2
-8
/
+8
*
better handling of expressions that evaluate to 0 or divide by zero in 24
doy
2009-01-25
1
-1
/
+1
*
allow games to return '' from their turn method without the base class whining
doy
2009-01-25
1
-1
/
+1
*
comment
doy
2009-01-25
1
-0
/
+1
*
randomize the order of the numbers returned by @24
doy
2009-01-25
1
-1
/
+3
*
split can leave empty leading/trailing fields, get rid of them
doy
2009-01-24
1
-1
/
+1
*
make turn use augment/inner so that the after modifier in the base class works
doy
2009-01-23
2
-3
/
+3
*
new syntax for declaring extra commands (typically generated methods) - still...
doy
2009-01-16
1
-1
/
+1
*
syntax fixes
doy
2009-01-15
6
-14
/
+14
*
convert the plugins over to using the command syntax
doy
2009-01-14
6
-38
/
+44
*
use Bot::Games::OO rather than Moose directly
doy
2009-01-14
6
-14
/
+12
*
override valid_word_from_state for spook
doy
2008-12-20
1
-0
/
+8
*
make sure the numbers used in the proposed solution for 24 are the same as th...
doy
2008-12-20
1
-0
/
+5
*
make_immutable, no Moose
doy
2008-12-20
6
-0
/
+18
*
restrict dumb values for 24 in both places
doy
2008-12-18
1
-1
/
+1
*
explicitly return undef here
doy
2008-12-18
1
-0
/
+1
*
is_done -> is_over
doy
2008-12-18
1
-1
/
+1
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