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* allow games to return '' from their turn method without the base class whiningdoy2009-01-251-1/+1
* commentdoy2009-01-251-0/+1
* randomize the order of the numbers returned by @24doy2009-01-251-1/+3
* split can leave empty leading/trailing fields, get rid of themdoy2009-01-241-1/+1
* make turn use augment/inner so that the after modifier in the base class worksdoy2009-01-232-3/+3
* new syntax for declaring extra commands (typically generated methods) - still...doy2009-01-161-1/+1
* syntax fixesdoy2009-01-156-14/+14
* convert the plugins over to using the command syntaxdoy2009-01-146-38/+44
* use Bot::Games::OO rather than Moose directlydoy2009-01-146-14/+12
* override valid_word_from_state for spookdoy2008-12-201-0/+8
* make sure the numbers used in the proposed solution for 24 are the same as th...doy2008-12-201-0/+5
* make_immutable, no Moosedoy2008-12-206-0/+18
* restrict dumb values for 24 in both placesdoy2008-12-181-1/+1
* explicitly return undef heredoy2008-12-181-0/+1
* is_done -> is_overdoy2008-12-181-1/+1
* keep track of the numbers currently being used, for later queryingdoy2008-12-181-1/+7
* add 24 gamedoy2008-12-181-0/+84
* pass the player in an extra hashref to actions, pass the arg as the first arg...doy2008-12-181-1/+2
* more state comparisonsdoy2008-12-181-1/+1
* compare state with moves properly (state will always be uppercase)doy2008-12-182-2/+2
* this was moveddoy2008-12-181-1/+1
* syntax errorsdoy2008-12-181-4/+4
* add ghost, superghost, xghost, and spook games, based on the ghostlike superc...doy2008-12-184-0/+69
* _valid_word can be handled in Ghostlike.pm as a delegate from the word listdoy2008-12-181-2/+3
* add a generic ghostlike game plugindoy2008-12-181-0/+127