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* package end stuff for the chess moduleJesse Luehrs2009-06-011-0/+3
* clean up undef warningJesse Luehrs2009-06-011-1/+1
* only allow players to move on their turnJesse Luehrs2009-06-011-0/+3
* return an error message if someone triest to join lateJesse Luehrs2009-06-011-1/+2
* increment the turn properlyJesse Luehrs2009-06-011-1/+1
* Bot::Games::OO already provides thisJesse Luehrs2009-06-011-1/+0
* better way of getting the package of a gameJesse Luehrs2009-06-011-1/+2
* first stab at a chess implementationJesse Luehrs2009-06-011-0/+64
* use the new mxah, with traits supportJesse Luehrs2009-06-011-6/+1
* use 'Bool' as the formatter rather than manually looking it upJesse Luehrs2009-06-015-10/+10
* allow specifying a type constraint name instead of a coderef as a formatterJesse Luehrs2009-06-012-1/+13
* MooseX::NonMoose takes care of thisJesse Luehrs2009-06-011-1/+1
* move the code for getting a command into the command class traitJesse Luehrs2009-06-012-12/+11
* format more methods as boolsJesse Luehrs2009-06-014-9/+9
* i know how to use regexes, reallyJesse Luehrs2009-06-011-1/+1
* don't try to format last_turn_time if nobody has taken a turn yetJesse Luehrs2009-06-011-1/+5
* use the actual Bool formatter from the metaclass instead of duplicatingJesse Luehrs2009-06-011-1/+1
* make the default formatters an attribute of the metaclassJesse Luehrs2009-06-013-28/+40
* meh, this makes games boringJesse Luehrs2009-05-011-1/+0
* add players in 24doy2009-04-271-0/+3
* add a has_player method to the base game classdoy2009-04-271-0/+11
* allow passing args to the command sub even when we don't pass a coderefdoy2009-04-271-1/+5
* the games themselves keep track of whether or not they are active, don't need...doy2009-04-271-11/+3
* games should unimport Bot::Games::OO::Game, not Bot::Games::OOdoy2009-04-276-6/+6
* only allow letters in words used in ghostdoy2009-04-271-1/+1
* oops, didn't mean to add thatdoy2009-04-271-3/+0
* invert the sense of the is_over attribute (make it is_active)doy2009-04-274-7/+6
* make is_over work properly as a commanddoy2009-04-272-0/+3
* give the time it took to solve a 24 problem when a correct answer is givendoy2009-04-271-1/+4
* make 24 only generate 2 digit numbers at mostdoy2009-04-271-0/+1
* use Time::Duration rather than rolling my own codedoy2009-04-271-11/+2
* need to return an arrayref, since the output code still assumes single value ...doy2009-04-261-1/+1
* make cmdlist return the list of command names, and turn the display logic int...doy2009-04-261-2/+6
* manually specify the formatted trait too, for the attribute we're setting met...doy2009-04-261-1/+2
* return early in a few more placesdoy2009-04-261-0/+2
* ->meta->does_role, not ->does_roledoy2009-04-261-1/+1
* _process_options is called before the attribute is actually instantiateddoy2009-04-261-2/+2
* apply default formatters to attributes based on the attribute's type constrai...doy2009-04-261-0/+29
* don't try to apply a formatter if the method metaclass doesn't do the roledoy2009-04-261-1/+2
* don't include a default formatter, since it will (probably) never be useddoy2009-04-261-12/+2
* formatter, not formatdoy2009-04-261-2/+2
* fix up the formatter attribute metaclass to be more like the command attribut...doy2009-04-261-2/+20
* nitpickdoy2009-04-261-1/+1
* method_metaclass_roles only applies to methods that already exist when the cl...doy2009-04-261-4/+5
* use the format rolesdoy2009-04-262-32/+11
* add roles for formatting the results of methodsdoy2009-04-263-1/+54
* refactor say to allow arbitrary formattersdoy2009-04-261-3/+4
* allow setting any method metaclass attribute with the command syntaxdoy2009-04-261-1/+1
* more renamespacingdoy2009-04-266-13/+13
* renamespace a bunch of thingsdoy2009-04-266-13/+16