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package Bot::Games::Trait::Attribute::Formatted;
use Moose::Role;
my %default_formatters = (
'ArrayRef' => sub {
my $arrayref = shift;
return join ', ', @$arrayref;
},
'Bool' => sub {
my $bool = shift;
return $bool ? 'true' : 'false';
},
'Object' => sub {
my $obj = shift;
return "$obj";
},
);
# when the attribute is being constructed, the accessor methods haven't been
# generated yet, so we need to store the formatter here, and then apply it
# after the accessor methods exist
has formatter => (
is => 'rw',
isa => 'CodeRef',
predicate => 'has_formatter',
);
before _process_options => sub {
my $self = shift;
my ($name, $options) = @_;
warn "only commands will have a formatter applied"
if exists($options->{formatter}) && !$options->{command};
};
after _process_options => sub {
my $class = shift;
my ($name, $options) = @_;
return if exists $options->{formatter};
return unless $options->{command};
if (exists $options->{type_constraint}) {
my $tc = $options->{type_constraint};
for my $tc_type (keys %default_formatters) {
if ($tc->is_a_type_of($tc_type)) {
$options->{formatter} = $default_formatters{$tc_type};
return;
}
}
}
};
around accessor_metaclass => sub {
my $orig = shift;
my $self = shift;
my $metaclass = $self->$orig(@_);
return $metaclass unless $self->has_formatter;
return Moose::Meta::Class->create_anon_class(
superclasses => [$metaclass],
roles => ['Bot::Games::Trait::Method::Formatted'],
cache => 1,
)->name;
};
after install_accessors => sub {
my $self = shift;
if ($self->has_formatter) {
my $formatter = $self->formatter;
my $method_meta = $self->get_read_method_ref;
$method_meta->formatter($formatter);
}
};
no Moose::Role;
1;
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