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author | jluehrs2 <jluehrs2@uiuc.edu> | 2008-02-17 05:32:35 -0500 |
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committer | jluehrs2 <jluehrs2@uiuc.edu> | 2008-02-17 05:32:35 -0500 |
commit | 3699c230aeb9c620ea722cb37b83779c92676c8a (patch) | |
tree | fe3b65d58e140d534b84a1033dd347fcd97ffdb4 | |
parent | 4d3e5bd899413379371e7a163decc3651171ba72 (diff) | |
download | conf-3699c230aeb9c620ea722cb37b83779c92676c8a.tar.gz conf-3699c230aeb9c620ea722cb37b83779c92676c8a.zip |
gain ability potions are mutations, and so are bad for undead
-rw-r--r-- | crawlrc | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -275,13 +275,15 @@ menu_colour = cyan:^misc.*[lL]antern # }}} # Good items {{{ menu_colour = magenta:^scroll.*(acquirement) -menu_colour = magenta:^potion.*(gain (strength|dexterity|intelligence)) menu_colour = magenta:^potion.*(experience|magic) : if not you_undead() then +menu_colour = magenta:^potion.*(gain (strength|dexterity|intelligence)) menu_colour = magenta:^potion.*(of mutation) autopickup_exceptions = <potion.*(of mutation) : else +menu_colour = lightred:^potion.*(gain (strength|dexterity|intelligence)) menu_colour = lightred:^potion.*(of mutation) +autopickup_exceptions = >potion.*(gain (strength|dexterity|intelligence)) : end # }}} # Dangerous items {{{ |