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authorJesse Luehrs <doy@tozt.net>2012-05-05 17:04:14 -0500
committerJesse Luehrs <doy@tozt.net>2012-05-05 19:17:54 -0500
commit16c0b4b51193162f90e94a63215834f1fa140551 (patch)
tree4c1a2d4080fbeef34d0c087e6e00dbcef20737a2 /crawlrc
parent8ba4f13b1911ff4a91a10f12ef2eff8f173a2185 (diff)
downloadconf-16c0b4b51193162f90e94a63215834f1fa140551.tar.gz
conf-16c0b4b51193162f90e94a63215834f1fa140551.zip
crawl config updates for 0.10
Diffstat (limited to 'crawlrc')
-rw-r--r--crawlrc110
1 files changed, 65 insertions, 45 deletions
diff --git a/crawlrc b/crawlrc
index 219da0a..def1868 100644
--- a/crawlrc
+++ b/crawlrc
@@ -1,21 +1,17 @@
# TEAMCAPTAIN doy
# TEAMNAME cabal
# TEAMMEMBERS doy stabwound cbus wasp Grimm 78291
-# Dungeon Crawl Stone Soup 0.6.0
+# Dungeon Crawl Stone Soup 0.10.0
# Section 1: Starting Screen {{{
name = doy
remember_name = true
-#use_old_selection_order = false
#weapon =
-#book =
-#wand =
-#chaos_knight =
-#death_knight =
-#priest =
#species =
#background =
#random_pick = false
#good_random = true
+#restart_after_game = false
+#default_manual_training = false
# }}}
# Section 2: File System {{{
#crawl_dir = /home/doy/coding/src/stone_soup-trunk/crawl-ref/source
@@ -29,9 +25,9 @@ lua_file = lua/stash.lua
lua_file = lua/wield.lua
lua_file = lua/kills.lua
lua_file = lua/runrest.lua
-lua_file = lua/gearset.lua
-lua_file = lua/pickup.lua
+#lua_file = lua/gearset.lua
lua_file = lua/trapwalk.lua
+lua_file = lua/autofight.lua
# }}}
# Section 4: Interface {{{
# Section 4-a: Picking up and Dropping {{{
@@ -39,9 +35,8 @@ lua_file = lua/trapwalk.lua
autopickup_exceptions = <potion.*mutation
include = autopickup_exceptions.txt
#default_autopickup = true
-autopickup_no_burden = true
+#autopickup_no_burden = true
#pickup_thrown = true
-#pickup_dropped = false
#chunks_autopickup = true
assign_item_slot = backward
#drop_mode = multi
@@ -59,7 +54,6 @@ pickup_mode = multi
#detected_monster_colour = lightred
#detected_item_colour = green
#remembered_monster_colour = darkgrey
-#colour_map = true
#clean_map = false
# }}}
# Section 4-d: Branding {{{
@@ -70,16 +64,15 @@ may_stab_brand = hi:green
#heap_brand = reverse
#feature_item_brand = reverse
#trap_item_brand = reverse
-#verbose_monster_pane = true
# }}}
# Section 4-e: Level Map Functions {{{
#level_map_cursor_step = 7
#level_map_title = true
-#item_colour = true
+#show_waypoints = true
# }}}
-# Section 4-f: Viewport Options {{{
+# Section 4-f: Viewport Display Options {{{
#view_max_width = 33
-#view_max_height = 17
+#view_max_height = 21
#view_lock_x = true
#view_lock_y = true
view_lock = false
@@ -94,23 +87,22 @@ travel_delay = -1
#explore_delay = -1
#travel_avoid_terrain =
#explore_greedy = true
-explore_stop = glowing_items,artefacts,runes,greedy_pickup
+explore_stop = glowing_items,artefacts,runes,greedy_pickup_smart
+explore_stop += greedy_visited_item_stack
explore_stop += stairs,shops,altars,gates
#explore_stop_pickup_ignore =
+#explore_wall_bias = 0
#explore_improved = false
+#travel_key_stop = true
#tc_reachable = blue
#tc_dangerous = cyan
#tc_disconnected = darkgrey
#tc_excluded = lightmagenta
#tc_exclude_circle = red
-include = travel_stoppers.txt
-travel_stop_message = duration:
-runrest_ignore_message = You feel.*sick
-runrest_ignore_message = disappears in a puff of smoke
-runrest_ignore_message = engulfed in a cloud of smoke
-runrest_ignore_message = safely over a trap
+include = runrest_messages.txt
runrest_ignore_message = merges.*into the air
runrest_ignore_message = forms.*from the air
+runrest_stop_message = duration:
runrest_ignore_poison = 2:30
runrest_ignore_monster = fish:2
runrest_ignore_monster = mimic:2
@@ -118,32 +110,33 @@ runrest_ignore_monster = butterfly:1
runrest_ignore_monster = swamp worm:3
runrest_ignore_monster = lava worm:3
trapwalk_safe_hp = dart:20,needle:15,arrow:35,bolt:45,spear:40,axe:45,blade:95
-#trap_prompt = true
rest_wait_both = true
auto_exclude = oklob plant, orange crystal statue, ice statue, silver statue, curse skull, Roxanne, Murray, archer statue
# }}}
-# Section 4-h: Stashes {{{
-#stash_filter =
+# Section 4-h: Floor items {{{
annotate_item_class = true
annotate_item_dropped = true
# }}}
# Section 4-i: Command Enhancements {{{
#auto_list = true
+#auto_switch = false
#easy_open = true
#easy_unequip = true
#equip_unequip = false
#easy_confirm = safe
#allow_self_target = prompt
-#easy_butcher = true
-#always_confirm_butcher = false
+#confirm_butcher = auto
#prefer_safe_chunks = true
easy_eat_chunks = true
easy_eat_gourmand = true
#easy_eat_contaminated = false
+auto_eat_chunks = true
#prompt_for_swap = true
#easy_quit_item_prompts = true
-#easy_exit_menu = true
+easy_exit_menu = true
sort_menus = true : charged,equipped,identified,curse,art,ego,glowing,freshness,>qty,basename
+#spell_slot =
+#autofight_stop = 30
# }}}
# Section 4-j: Messages and Display Enhancements {{{
hp_warning = 40
@@ -154,18 +147,19 @@ stat_colour = 1:lightred,3:red,7:yellow
status_caption_colour = white
#clear_messages = false
#show_more = true
+small_more = true
show_inventory_weights = true
+#show_newturn_mark = true
show_gold_turns = true
-#show_beam = true
+show_game_turns = true
item_stack_summary_minimum = 1
#list_rotten = true
#mlist_min_height = 4
-#msg_min_height = 6
+#msg_min_height = 7
#msg_max_height = 10
#messages_at_top = false
#mlist_allow_alternate_layout = false
#mlist_targetting = false
-#classic_hud = false
# XXX: this priority order needs tweaking - especially the stuff that's marked
# as lightgrey now
menu_colour = white:\s\+\s
@@ -178,10 +172,10 @@ menu_colour = yellow:gluggy white potion
menu_colour = lightgrey:potion.*(restore abilities|might)
menu_colour = magenta:good_item
menu_colour = magenta:potion.*mutation
-menu_colour = lightred:dangerous_item
menu_colour = pickup:magenta:god gift
include = standard_colours.txt
$evil := brown
+$dangerous := lightred
include = food_colouring.txt
include = menu_colours.txt
menu_colour = white:equipped
@@ -201,16 +195,17 @@ force_more_message = You are starting to lose your buoyancy
force_more_message = Space (bends|warps horribly) around
force_more_message = danger:
#msg_condense_repeats = true
+#msg_condense_short = true
+#show_no_ctele = true
+#skill_focus = true
# }}}
-# Section 4-k: Firing Commands {{{
+# Section 4-k: Missiles {{{
#fire_items_start = a
#fire_order = launcher, return
#fire_order += javelin / dart / stone / rock / spear / net / handaxe / dagger
#fire_order += inscribed
# }}}
-# Section 4-l: Channels {{{
-# XXX: bug report - options_guide.txt claims that channel.multiturn is mute by
-#default
+# Section 4-l: Message channels {{{
#channel.CHANNEL_NAME =
# }}}
# Section 4-m: Inscriptions {{{
@@ -224,7 +219,6 @@ autoinscribe = potion.*mutation:!q
#flush.failure = true
#flush.command = false
#flush.message = false
-macro_meta_entry = false
#additional_macro_file = <filename>
#bindkey =
# }}}
@@ -232,13 +226,13 @@ macro_meta_entry = false
include = tiles_options.txt
# }}}
# }}}
-# Section 5: Dump File {{{
-# Section 5-a: Items and Kill List {{{
+# Section 5: Character Dump {{{
+# Section 5-a: Items and Kills {{{
#kill_map =
dump_kill_places = all
dump_item_origins = artefacts,ego_arm,ego_weap,jewellery
dump_item_origin_price = 200
-dump_message_count = 20
+#dump_message_count = 20
dump_order = header,hiscore,stats,inventory,skills,spells,mutations
dump_order += overview,misc,screenshot,messages,notes,vaults
dump_order += monlist,kills,turns_by_place,kills_by_place
@@ -246,7 +240,7 @@ dump_order += monlist,kills,turns_by_place,kills_by_place
# }}}
# Section 5-b: Notes {{{
user_note_prefix = doy:
-note_items = rune of,acquirement,Orb,of speed,of resistance,of running
+note_items = rune of,acquirement,Orb,of speed,of resistance,of running,of preservation
#note_monsters =
ood_interesting = 6
rare_interesting = 12
@@ -267,14 +261,14 @@ note_messages = You fall through a shaft
# Section 6-a: All OS {{{
#mouse_input = false
wiz_mode = no
-#char_set = ascii
-#classic_item_colours = false
+#char_set = unicode
#colour.OLDCOLOUR = NEWCOLOUR
#cset_ascii =
#cset_ibm =
#cset_dec =
#cset_unicode =
#cset_any =
+#feature =
mon_glyph = giant eyeball : cyan
mon_glyph = oklob plant : lightmagenta
mon_glyph = greater mummy : lightmagenta
@@ -282,13 +276,39 @@ mon_glyph = ancient lich : lightmagenta
mon_glyph = curse skull : lightmagenta
#pizza =
#use_fake_player_cursor = false
+show_player_species = true
# }}}
# Section 6-b: DOS and Windows {{{
#dos_use_background_intensity = false
# }}}
# Section 6-c: Unix {{{
#background = BLACK
-#use_fake_cursor = false
+#use_fake_cursor = true
+# }}}
+# }}}
+# Section 7: Inline Lua {{{
+# don't autopickup in the abyss {{{
+< do
+local old_ch_deny_autopickup = ch_deny_autopickup or function() return false end
+function ch_deny_autopickup(it)
+ return you.where() == "Abyss" or old_ch_deny_autopickup(it)
+end
+end >
+# }}}
+# prompt for leaving labs {{{
+< do
+function safe_upstairs()
+ if you.branch() == "Lab" then
+ crawl.formatted_mpr("Really leave this labyrinth?", "prompt")
+ local res = crawl.getch()
+ if string.lower(string.char(res)) == "y" then
+ crawl.sendkeys("<")
+ end
+ else
+ crawl.sendkeys("<")
+ end
+end
+end >
# }}}
# }}}
# greedy_autoexplore should stop not only for ego/arts, but also for armor that