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author | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-08-05 21:28:06 -0700 |
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committer | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-08-05 21:28:06 -0700 |
commit | 477c477a1dd44682235e2b105a88dc3461a4921c (patch) | |
tree | 7c6e7ef1df361ff2ea351dbb324b361232127840 | |
parent | 7ffd25c56446ce3086b1342b109440407f763478 (diff) | |
download | crawl-ref-477c477a1dd44682235e2b105a88dc3461a4921c.tar.gz crawl-ref-477c477a1dd44682235e2b105a88dc3461a4921c.zip |
Rename acid beam "corrosive bolt" -> "bolt of acid"
For clarity.
The spell remains the slightly punchier "Corrosive Bolt", which
I don't *think* will cause any confusion.
-rw-r--r-- | crawl-ref/source/mon-cast.cc | 2 | ||||
-rw-r--r-- | crawl-ref/source/zap-data.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/mon-cast.cc b/crawl-ref/source/mon-cast.cc index 31542b2afa..86bd97ce3b 100644 --- a/crawl-ref/source/mon-cast.cc +++ b/crawl-ref/source/mon-cast.cc @@ -1077,7 +1077,7 @@ bolt mons_spell_beam(monster* mons, spell_type spell_cast, int power, case SPELL_CORROSIVE_BOLT: beam.colour = YELLOW; - beam.name = "corrosive bolt"; + beam.name = "bolt of acid"; beam.damage = dice_def(3, 9 + power / 17); beam.flavour = BEAM_ACID; beam.hit = 17 + power / 25; diff --git a/crawl-ref/source/zap-data.h b/crawl-ref/source/zap-data.h index 1f2002bf16..413db14bc5 100644 --- a/crawl-ref/source/zap-data.h +++ b/crawl-ref/source/zap-data.h @@ -1167,7 +1167,7 @@ static const zap_info zap_data[] = { ZAP_CORROSIVE_BOLT, - "corrosive bolt", + "bolt of acid", 200, new calcdice_calculator<1, 11, 3, 5>, new tohit_calculator<10, 1, 25>, |