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authorNeil Moore <neil@s-z.org>2014-08-12 21:42:07 -0400
committerNeil Moore <neil@s-z.org>2014-08-12 21:44:09 -0400
commit72478b85bf442fc390016842b81d8ddc5d172c32 (patch)
tree57f99b7c51fe3646761c0e7cd22584ac50bdde65
parent977f27479cffa429af2c0fdcb72d8f393ab86d92 (diff)
downloadcrawl-ref-72478b85bf442fc390016842b81d8ddc5d172c32.tar.gz
crawl-ref-72478b85bf442fc390016842b81d8ddc5d172c32.zip
Autopickup tomahawks for warpers.
-rw-r--r--crawl-ref/source/ng-setup.cc1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/ng-setup.cc b/crawl-ref/source/ng-setup.cc
index 30c7216401..5d845826ef 100644
--- a/crawl-ref/source/ng-setup.cc
+++ b/crawl-ref/source/ng-setup.cc
@@ -724,6 +724,7 @@ static void _give_items_skills(const newgame_def& ng)
newgame_make_item(3, EQ_NONE, OBJ_SCROLLS, SCR_BLINKING);
newgame_make_item(4, EQ_NONE, OBJ_MISSILES, MI_TOMAHAWK, -1, 5);
set_item_ego_type(you.inv[5], OBJ_MISSILES, SPMSL_DISPERSAL);
+ autopickup_starting_ammo(MI_TOMAHAWK);
you.skills[SK_FIGHTING] = 2;
you.skills[SK_ARMOUR] = 1;