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author | Vsevolod Kozlov <zaba@thorium.homeunix.org> | 2009-11-08 14:29:00 +0300 |
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committer | Vsevolod Kozlov <zaba@thorium.homeunix.org> | 2009-11-08 14:29:00 +0300 |
commit | 025b87d903ad3d6ad35496fe50087719ccdd32b6 (patch) | |
tree | 9f1f6cc328c268bba151fa6fa05aa72569d676cf | |
parent | e2f498423c5c00d81274c2d952a7c767f246dea9 (diff) | |
download | crawl-ref-025b87d903ad3d6ad35496fe50087719ccdd32b6.tar.gz crawl-ref-025b87d903ad3d6ad35496fe50087719ccdd32b6.zip |
Remove unused transform_can_equip_type.
-rw-r--r-- | crawl-ref/source/itemprop.cc | 15 | ||||
-rw-r--r-- | crawl-ref/source/player.cc | 5 | ||||
-rw-r--r-- | crawl-ref/source/transfor.cc | 10 |
3 files changed, 0 insertions, 30 deletions
diff --git a/crawl-ref/source/itemprop.cc b/crawl-ref/source/itemprop.cc index 2e967d060b..db3517ec3a 100644 --- a/crawl-ref/source/itemprop.cc +++ b/crawl-ref/source/itemprop.cc @@ -1298,21 +1298,6 @@ bool check_armour_shape( const item_def &item, bool quiet ) } } - // Note: This need to be checked after all the special cases - // above, and in addition to shapechanged or not. This is - // a simple check against the armour types that are forced off. - - // FIXME FIXME FIXME - /* - if (!transform_can_equip_type( slot )) - { - if (!quiet) - mpr( "You can't wear that in your current form!" ); - - return (false); - } - */ - return (true); } diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc index 35ff2be90e..59a20295ac 100644 --- a/crawl-ref/source/player.cc +++ b/crawl-ref/source/player.cc @@ -5945,11 +5945,6 @@ bool player::could_wield(const item_def &item, bool ignore_brand, return (false); } -#if 0 - if (!ignore_transform && !transform_can_equip_type(EQ_WEAPON)) - return (false); -#endif - return (true); } diff --git a/crawl-ref/source/transfor.cc b/crawl-ref/source/transfor.cc index 603a2547ba..db9260d430 100644 --- a/crawl-ref/source/transfor.cc +++ b/crawl-ref/source/transfor.cc @@ -1020,16 +1020,6 @@ bool can_equip( equipment_type use_which, bool ignore_temporary ) return (true); } -// raw comparison of an item, must use check_armour_shape for full version -bool transform_can_equip_type( int eq_slot ) -{ - // FIXME FIXME FIXME - return (false); - - // const int form = you.attribute[ATTR_TRANSFORMATION]; - // return (!must_remove( Trans[form].rem_stuff, eq_slot )); -} - void _extra_hp(int amount_extra) // must also set in calc_hp { calc_hp(); |