summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-03-11 18:26:26 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-03-11 18:26:26 +0000
commit0f60b03a1cb88a61c14bf38c332944bdae2abd71 (patch)
tree0a50ac287db13bd569373e08b4e286436572ff15
parent9a21a52ed2311e7c93ee5129414867acc4661389 (diff)
downloadcrawl-ref-0f60b03a1cb88a61c14bf38c332944bdae2abd71.tar.gz
crawl-ref-0f60b03a1cb88a61c14bf38c332944bdae2abd71.zip
Improve the chances of stabbing a distracted monster.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1020 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r--crawl-ref/source/fight.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc
index 4edc91c03f..dadb00a351 100644
--- a/crawl-ref/source/fight.cc
+++ b/crawl-ref/source/fight.cc
@@ -2121,7 +2121,7 @@ void melee_attack::player_stab_check()
// see if we need to roll against dexterity / stabbing
if (stab_attempt && roll_needed)
- stab_attempt = (random2(200) <= you.skills[SK_STABBING] + you.dex);
+ stab_attempt = (random2(130) <= you.skills[SK_STABBING] + you.dex);
if (stab_attempt && you.religion == GOD_SHINING_ONE)
{