diff options
author | reaverb <reaverb.Crawl@gmail.com> | 2014-05-24 01:35:42 -0400 |
---|---|---|
committer | reaverb <reaverb.Crawl@gmail.com> | 2014-05-24 02:06:53 -0400 |
commit | 2d06bffd5ab5043f7c4cfe67328844405078ee07 (patch) | |
tree | e8dde0ac9aaf3e002adb5255902957c191a30196 | |
parent | f638c35fa00d49858e26e5c095e56f24705d8408 (diff) | |
download | crawl-ref-2d06bffd5ab5043f7c4cfe67328844405078ee07.tar.gz crawl-ref-2d06bffd5ab5043f7c4cfe67328844405078ee07.zip |
Chance function(void) to function()
75 files changed, 196 insertions, 196 deletions
diff --git a/crawl-ref/source/ability.h b/crawl-ref/source/ability.h index a07ba12f4e..2780bc25f1 100644 --- a/crawl-ref/source/ability.h +++ b/crawl-ref/source/ability.h @@ -91,9 +91,9 @@ bool check_ability_possible(const ability_type ability, bool hungerCheck = true, bool activate_talent(const talent& tal); vector<talent> your_talents(bool check_confused, bool include_unusable = false); bool string_matches_ability_name(const string& key); -string print_abilities(void); +string print_abilities(); -void set_god_ability_slots(void); +void set_god_ability_slots(); vector<ability_type> get_god_abilities(bool include_unusable = false, bool ignore_piety = false); diff --git a/crawl-ref/source/abyss.cc b/crawl-ref/source/abyss.cc index f7ae34c70b..b425cc2ae5 100644 --- a/crawl-ref/source/abyss.cc +++ b/crawl-ref/source/abyss.cc @@ -71,8 +71,8 @@ static sample_queue abyss_sample_queue; static vector<dungeon_feature_type> abyssal_features; static list<monster*> displaced_monsters; -static void abyss_area_shift(void); -static void _push_items(void); +static void abyss_area_shift(); +static void _push_items(); static void _push_displaced_monster(monster* mon); // If not_seen is true, don't place the feature where it can be seen from @@ -1356,7 +1356,7 @@ void set_abyss_state(coord_def coord, uint32_t depth) _abyss_apply_terrain(abyss_genlevel_mask, true, true); } -static void abyss_area_shift(void) +static void abyss_area_shift() { dprf(DIAG_ABYSS, "area_shift() - player at pos (%d, %d)", you.pos().x, you.pos().y); diff --git a/crawl-ref/source/chardump.cc b/crawl-ref/source/chardump.cc index b18f3bacd8..8602769b2d 100644 --- a/crawl-ref/source/chardump.cc +++ b/crawl-ref/source/chardump.cc @@ -1360,7 +1360,7 @@ static const char* thirst_names[] = "almost alive", }; -const char *hunger_level(void) +const char *hunger_level() { COMPILE_CHECK(ARRAYSZ(hunger_names) == HS_ENGORGED + 1); COMPILE_CHECK(ARRAYSZ(thirst_names) == HS_ENGORGED + 1); diff --git a/crawl-ref/source/chardump.h b/crawl-ref/source/chardump.h index c6840436dc..ca8ad4f669 100644 --- a/crawl-ref/source/chardump.h +++ b/crawl-ref/source/chardump.h @@ -31,7 +31,7 @@ void dump_map(const char* fname, bool debug = false, bool dist = false); void dump_map(FILE *fp, bool debug = false, bool dist = false); void display_notes(); string munge_description(string inStr); -const char *hunger_level(void); +const char *hunger_level(); #ifdef DGL_WHEREIS void whereis_record(const char *status = "active"); diff --git a/crawl-ref/source/cloud.h b/crawl-ref/source/cloud.h index 2a4b27ea1d..be764e268f 100644 --- a/crawl-ref/source/cloud.h +++ b/crawl-ref/source/cloud.h @@ -28,7 +28,7 @@ void place_cloud(cloud_type cl_type, const coord_def& ctarget, int spread_rate = -1, int colour = -1, string name = "", string tile = "", int excl_rad = -1); -void manage_clouds(void); +void manage_clouds(); bool is_opaque_cloud(int cloud_idx); diff --git a/crawl-ref/source/colour.cc b/crawl-ref/source/colour.cc index aff28287df..5f1d45993f 100644 --- a/crawl-ref/source/colour.cc +++ b/crawl-ref/source/colour.cc @@ -66,7 +66,7 @@ int random_element_colour_calc::get(const coord_def& loc, bool non_random) return (*real_calc)(rand(non_random), loc, rand_vals); } -colour_t random_colour(void) +colour_t random_colour() { return 1 + random2(15); } diff --git a/crawl-ref/source/command.cc b/crawl-ref/source/command.cc index 330f85f0d6..0dc58f95d5 100644 --- a/crawl-ref/source/command.cc +++ b/crawl-ref/source/command.cc @@ -58,9 +58,9 @@ #include "view.h" #include "viewchar.h" -static void _adjust_item(void); -static void _adjust_spell(void); -static void _adjust_ability(void); +static void _adjust_item(); +static void _adjust_spell(); +static void _adjust_ability(); static const char *features[] = { @@ -101,12 +101,12 @@ static const char *features[] = #endif }; -static string _get_version_information(void) +static string _get_version_information() { return string("This is <w>" CRAWL " ") + Version::Long + "</w>\n"; } -static string _get_version_features(void) +static string _get_version_features() { string result = "<w>Features</w>\n"; result += "--------\n"; @@ -125,7 +125,7 @@ static void _add_file_to_scroller(FILE* fp, formatted_scroller& m, int first_hotkey = 0, bool auto_hotkeys = false); -static string _get_version_changes(void) +static string _get_version_changes() { // Attempts to print "Highlights" of the latest version. FILE* fp = fopen_u(datafile_path("changelog.txt", false).c_str(), "r"); @@ -200,7 +200,7 @@ static string _get_version_changes(void) } //#define DEBUG_FILES -static void _print_version(void) +static void _print_version() { formatted_scroller cmd_version; @@ -217,7 +217,7 @@ static void _print_version(void) cmd_version.show(); } -void adjust(void) +void adjust() { mprf(MSGCH_PROMPT, "Adjust (i)tems, (s)pells, or (a)bilities? "); @@ -279,7 +279,7 @@ void swap_inv_slots(int from_slot, int to_slot, bool verbose) you.last_pickup.erase(from_slot); } -static void _adjust_item(void) +static void _adjust_item() { int from_slot, to_slot; @@ -311,7 +311,7 @@ static void _adjust_item(void) you.redraw_quiver = true; } -static void _adjust_spell(void) +static void _adjust_spell() { if (!you.spell_no) { @@ -377,7 +377,7 @@ static void _adjust_spell(void) mprf_nocap("%c - %s", input_1, spell_title(spell)); } -static void _adjust_ability(void) +static void _adjust_ability() { const vector<talent> talents = your_talents(false); @@ -492,7 +492,7 @@ void list_armour() } } -void list_jewellery(void) +void list_jewellery() { string jstr; int cols = get_number_of_cols() - 1; diff --git a/crawl-ref/source/ctest.cc b/crawl-ref/source/ctest.cc index 1bb18a34fc..cdb8314926 100644 --- a/crawl-ref/source/ctest.cc +++ b/crawl-ref/source/ctest.cc @@ -143,7 +143,7 @@ static bool _has_test(const string& test) return crawl_state.tests_selected[0].find(test) != string::npos; } -static void _run_test(const string &name, void (*func)(void)) +static void _run_test(const string &name, void (*func)()) { if (crawl_state.test_list) return (void)printf("%s\n", name.c_str()); diff --git a/crawl-ref/source/database.h b/crawl-ref/source/database.h index 62fbb899b9..96cad735d9 100644 --- a/crawl-ref/source/database.h +++ b/crawl-ref/source/database.h @@ -48,7 +48,7 @@ string getHelpString(const string &topic); string getMiscString(const string &misc, const string &suffix = ""); string getHintString(const string &key); -vector<string> getAllFAQKeys(void); +vector<string> getAllFAQKeys(); string getFAQ_Question(const string &key); string getFAQ_Answer(const string &question); #endif diff --git a/crawl-ref/source/dbg-scan.cc b/crawl-ref/source/dbg-scan.cc index 0120decb4d..e8e029e8d1 100644 --- a/crawl-ref/source/dbg-scan.cc +++ b/crawl-ref/source/dbg-scan.cc @@ -69,7 +69,7 @@ static void _dump_item(const char *name, int num, const item_def &item, // debug_item_scan // //--------------------------------------------------------------- -void debug_item_scan(void) +void debug_item_scan() { int i; char name[256]; diff --git a/crawl-ref/source/dbg-util.cc b/crawl-ref/source/dbg-util.cc index 0d33e04d65..73801015b0 100644 --- a/crawl-ref/source/dbg-util.cc +++ b/crawl-ref/source/dbg-util.cc @@ -24,7 +24,7 @@ #include "state.h" #include "stuff.h" -monster_type debug_prompt_for_monster(void) +monster_type debug_prompt_for_monster() { char specs[1024]; diff --git a/crawl-ref/source/dbg-util.h b/crawl-ref/source/dbg-util.h index fff973fd65..8891c401e1 100644 --- a/crawl-ref/source/dbg-util.h +++ b/crawl-ref/source/dbg-util.h @@ -6,7 +6,7 @@ #ifndef DBGUTIL_H #define DBGUTIL_H -monster_type debug_prompt_for_monster(void); +monster_type debug_prompt_for_monster(); skill_type debug_prompt_for_skill(const char *prompt); skill_type skill_from_name(const char *name); diff --git a/crawl-ref/source/delay.cc b/crawl-ref/source/delay.cc index fdc7fdadfb..584e3ffd95 100644 --- a/crawl-ref/source/delay.cc +++ b/crawl-ref/source/delay.cc @@ -441,12 +441,12 @@ void handle_interrupted_swap() you.attribute[ATTR_WEAPON_SWAP_INTERRUPTED] = 0; } -bool you_are_delayed(void) +bool you_are_delayed() { return !you.delay_queue.empty(); } -delay_type current_delay_action(void) +delay_type current_delay_action() { return you_are_delayed() ? you.delay_queue.front().type : DELAY_NOT_DELAYED; diff --git a/crawl-ref/source/dgn-layouts.cc b/crawl-ref/source/dgn-layouts.cc index b422cec007..f5bfe00924 100644 --- a/crawl-ref/source/dgn-layouts.cc +++ b/crawl-ref/source/dgn-layouts.cc @@ -24,7 +24,7 @@ static void _make_trail(int xs, int xr, int ys, int yr, int corrlength, static void _builder_extras(int level_number); static bool _octa_room(dgn_region& region, int oblique_max, dungeon_feature_type type_floor); -static dungeon_feature_type _random_wall(void); +static dungeon_feature_type _random_wall(); static void _chequerboard(dgn_region& region, dungeon_feature_type target, dungeon_feature_type floor1, dungeon_feature_type floor2); @@ -127,7 +127,7 @@ void dgn_build_basic_level() _builder_extras(level_number); } -void dgn_build_bigger_room_level(void) +void dgn_build_bigger_room_level() { env.level_build_method += " bigger_room"; env.level_layout_types.insert("open"); diff --git a/crawl-ref/source/dgn-layouts.h b/crawl-ref/source/dgn-layouts.h index 40294bcb50..4c29b9fb43 100644 --- a/crawl-ref/source/dgn-layouts.h +++ b/crawl-ref/source/dgn-layouts.h @@ -4,7 +4,7 @@ #include "enum.h" void dgn_build_basic_level(); -void dgn_build_bigger_room_level(void); +void dgn_build_bigger_room_level(); void dgn_build_chaotic_city_level(dungeon_feature_type force_wall); #endif diff --git a/crawl-ref/source/directn.h b/crawl-ref/source/directn.h index d61edb8331..2e182af7d5 100644 --- a/crawl-ref/source/directn.h +++ b/crawl-ref/source/directn.h @@ -307,7 +307,7 @@ string feature_description(dungeon_feature_type grid, vector<dungeon_feature_type> features_by_desc(const base_pattern &pattern); -void full_describe_view(void); +void full_describe_view(); void do_look_around(const coord_def &whence = coord_def(0, 0)); extern const struct coord_def Compass[9]; diff --git a/crawl-ref/source/dungeon.cc b/crawl-ref/source/dungeon.cc index eb0510bd4d..0f8b02be57 100644 --- a/crawl-ref/source/dungeon.cc +++ b/crawl-ref/source/dungeon.cc @@ -108,7 +108,7 @@ static bool _place_specific_trap(const coord_def& where, trap_spec* spec, static void _place_branch_entrances(bool use_vaults); static void _place_extra_vaults(); static void _place_chance_vaults(); -static void _place_minivaults(void); +static void _place_minivaults(); static int _place_uniques(); static void _place_gozag_shop(dungeon_feature_type stair); static void _place_traps(); @@ -3244,7 +3244,7 @@ static void _place_chance_vaults() } } -static void _place_minivaults(void) +static void _place_minivaults() { // Always try to place PLACE:X minivaults. const map_def *vault = NULL; diff --git a/crawl-ref/source/dungeon.h b/crawl-ref/source/dungeon.h index 52b8adc979..c68f88432b 100644 --- a/crawl-ref/source/dungeon.h +++ b/crawl-ref/source/dungeon.h @@ -287,5 +287,5 @@ int count_feature_in_box(int x0, int y0, int x1, int y1, dungeon_feature_type feat); bool door_vetoed(const coord_def pos); -void fixup_misplaced_items(void); +void fixup_misplaced_items(); #endif diff --git a/crawl-ref/source/evoke.cc b/crawl-ref/source/evoke.cc index 3fa4d526ab..f1689d7c8c 100644 --- a/crawl-ref/source/evoke.cc +++ b/crawl-ref/source/evoke.cc @@ -786,7 +786,7 @@ static bool _sack_of_spiders(item_def &sack) return success; } -static bool _ball_of_energy(void) +static bool _ball_of_energy() { bool ret = false; diff --git a/crawl-ref/source/feature.cc b/crawl-ref/source/feature.cc index a02a2226da..538fcac071 100644 --- a/crawl-ref/source/feature.cc +++ b/crawl-ref/source/feature.cc @@ -550,7 +550,7 @@ static void _init_feat(feature_def &f, dungeon_feature_type feat) } } -void init_show_table(void) +void init_show_table() { show_type obj; for (int i = 0; i < NUM_FEATURES; i++) diff --git a/crawl-ref/source/files.cc b/crawl-ref/source/files.cc index 5d220c9688..5b8be96976 100644 --- a/crawl-ref/source/files.cc +++ b/crawl-ref/source/files.cc @@ -111,7 +111,7 @@ static bool _read_char_chunk(package *save); const short GHOST_SIGNATURE = short(0xDC55); -static void _redraw_all(void) +static void _redraw_all() { you.redraw_hit_points = true; you.redraw_magic_points = true; diff --git a/crawl-ref/source/godcompanions.cc b/crawl-ref/source/godcompanions.cc index ddcb8cf00f..15b2cb71b2 100644 --- a/crawl-ref/source/godcompanions.cc +++ b/crawl-ref/source/godcompanions.cc @@ -26,7 +26,7 @@ companion::companion(const monster& m) timestamp = you.elapsed_time; } -void init_companions(void) +void init_companions() { companion_list.clear(); } diff --git a/crawl-ref/source/godcompanions.h b/crawl-ref/source/godcompanions.h index d39bfe0c00..a085dcae21 100644 --- a/crawl-ref/source/godcompanions.h +++ b/crawl-ref/source/godcompanions.h @@ -23,7 +23,7 @@ struct companion extern map<mid_t, companion> companion_list; -void init_companions(void); +void init_companions(); void add_companion(monster* mons); void remove_companion(monster* mons); void remove_enslaved_soul_companion(); diff --git a/crawl-ref/source/hints.h b/crawl-ref/source/hints.h index 8d37dc8dab..8d156d951e 100644 --- a/crawl-ref/source/hints.h +++ b/crawl-ref/source/hints.h @@ -29,7 +29,7 @@ enum hints_types void save_hints(writer& outf); void load_hints(reader& inf); -void init_hints_options(void); +void init_hints_options(); enum hints_event_type { @@ -152,14 +152,14 @@ struct newgame_def; void init_hints(); void tutorial_init_hints(); void pick_hints(newgame_def* choice); -void hints_load_game(void); +void hints_load_game(); formatted_string hints_starting_info2(); -void hints_starting_screen(void); +void hints_starting_screen(); void hints_new_turn(); void print_hint(string key, const string arg1 = "", const string arg2 = ""); -void hints_death_screen(void); -void hints_finished(void); +void hints_death_screen(); +void hints_finished(); void hints_dissection_reminder(bool healthy); void hints_healing_check(); @@ -170,10 +170,10 @@ void hints_monster_seen(const monster& mon); void hints_first_item(const item_def& item); void learned_something_new(hints_event_type seen_what, coord_def gc = coord_def()); -formatted_string hints_abilities_info(void); -string hints_skills_info(void); +formatted_string hints_abilities_info(); +string hints_skills_info(); string hints_skill_training_info(); -string hints_skills_description_info(void); +string hints_skills_description_info(); // Additional information for tutorial players. void check_item_hint(const item_def &item, unsigned int num_old_talents); diff --git a/crawl-ref/source/initfile.cc b/crawl-ref/source/initfile.cc index e8796d88d5..93a55ce385 100644 --- a/crawl-ref/source/initfile.cc +++ b/crawl-ref/source/initfile.cc @@ -3816,7 +3816,7 @@ static string check_string(const char *s) return s? s : ""; } -void get_system_environment(void) +void get_system_environment() { // The player's name SysEnv.crawl_name = check_string(getenv("CRAWL_NAME")); diff --git a/crawl-ref/source/initfile.h b/crawl-ref/source/initfile.h index b104483d00..7f02d70b69 100644 --- a/crawl-ref/source/initfile.h +++ b/crawl-ref/source/initfile.h @@ -24,7 +24,7 @@ newgame_def read_startup_prefs(); void read_options(const string &s, bool runscript = false, bool clear_aliases = false); -void get_system_environment(void); +void get_system_environment(); class depth_ranges; @@ -70,7 +70,7 @@ bool parse_args(int argc, char **argv, bool rc_only); struct newgame_def; void write_newgame_options_file(const newgame_def& prefs); -void save_player_name(void); +void save_player_name(); string channel_to_str(int ch); diff --git a/crawl-ref/source/itemprop.h b/crawl-ref/source/itemprop.h index 589c194df2..b9aa3847ea 100644 --- a/crawl-ref/source/itemprop.h +++ b/crawl-ref/source/itemprop.h @@ -10,7 +10,7 @@ struct bolt; -void init_properties(void); +void init_properties(); // cursed: bool item_known_cursed(const item_def &item) PURE; diff --git a/crawl-ref/source/items.cc b/crawl-ref/source/items.cc index e706879b8f..ad73454c3c 100644 --- a/crawl-ref/source/items.cc +++ b/crawl-ref/source/items.cc @@ -107,7 +107,7 @@ void fix_item_coordinates() } // This function uses the items coordinates to relink all the igrd lists. -void link_items(void) +void link_items() { // First, initialise igrd array. igrd.init(NON_ITEM); @@ -173,7 +173,7 @@ static bool _item_preferred_to_clean(int item) // Returns index number of first available space, or NON_ITEM for // unsuccessful cleanup (should be exceedingly rare!) -static int _cull_items(void) +static int _cull_items() { crawl_state.cancel_cmd_repeat(); @@ -3004,7 +3004,7 @@ void autopickup() _do_autopickup(); } -int inv_count(void) +int inv_count() { int count = 0; diff --git a/crawl-ref/source/items.h b/crawl-ref/source/items.h index bb1899ab58..f28414059d 100644 --- a/crawl-ref/source/items.h +++ b/crawl-ref/source/items.h @@ -55,9 +55,9 @@ int item_on_floor(const item_def &item, const coord_def& where); void init_item(int item); -void link_items(void); +void link_items(); -void fix_item_coordinates(void); +void fix_item_coordinates(); int get_mitm_slot(int reserve = 50); @@ -90,9 +90,9 @@ const item_def* top_item_at(const coord_def& where); // Returns whether there is more than one item in a given cell. bool multiple_items_at(const coord_def& where); -void drop(void); +void drop(); -int inv_count(void); +int inv_count(); int runes_in_pack(); bool pickup_single_item(int link, int qty); diff --git a/crawl-ref/source/json.cc b/crawl-ref/source/json.cc index 48b3e33c02..d01a69bbda 100644 --- a/crawl-ref/source/json.cc +++ b/crawl-ref/source/json.cc @@ -524,7 +524,7 @@ static JsonNode *mknode(JsonTag tag) return ret; } -JsonNode *json_mknull(void) +JsonNode *json_mknull() { return mknode(JSON_NULL); } @@ -555,12 +555,12 @@ JsonNode *json_mknumber(double n) return node; } -JsonNode *json_mkarray(void) +JsonNode *json_mkarray() { return mknode(JSON_ARRAY); } -JsonNode *json_mkobject(void) +JsonNode *json_mkobject() { return mknode(JSON_OBJECT); } diff --git a/crawl-ref/source/json.h b/crawl-ref/source/json.h index c34d7c7d10..7384b3c01b 100644 --- a/crawl-ref/source/json.h +++ b/crawl-ref/source/json.h @@ -95,12 +95,12 @@ JsonNode *json_first_child (const JsonNode *node); /*** Construction and manipulation ***/ -JsonNode *json_mknull(void); +JsonNode *json_mknull(); JsonNode *json_mkbool(bool b); JsonNode *json_mkstring(const char *s); JsonNode *json_mknumber(double n); -JsonNode *json_mkarray(void); -JsonNode *json_mkobject(void); +JsonNode *json_mkarray(); +JsonNode *json_mkobject(); void json_append_element(JsonNode *array, JsonNode *element); void json_prepend_element(JsonNode *array, JsonNode *element); diff --git a/crawl-ref/source/lev-pand.cc b/crawl-ref/source/lev-pand.cc index 8ddc68e352..563d32b9fc 100644 --- a/crawl-ref/source/lev-pand.cc +++ b/crawl-ref/source/lev-pand.cc @@ -40,7 +40,7 @@ static colour_t _pan_rock_colour() return col; } -void init_pandemonium(void) +void init_pandemonium() { for (int pc = 0; pc < PAN_MONS_ALLOC; ++pc) { diff --git a/crawl-ref/source/lev-pand.h b/crawl-ref/source/lev-pand.h index 544df5ca10..a53fa17c9c 100644 --- a/crawl-ref/source/lev-pand.h +++ b/crawl-ref/source/lev-pand.h @@ -6,6 +6,6 @@ #ifndef LEVPAND_H #define LEVPAND_H -void init_pandemonium(void); +void init_pandemonium(); #endif diff --git a/crawl-ref/source/libconsole.h b/crawl-ref/source/libconsole.h index 5ad692dda5..a6b7a5b243 100644 --- a/crawl-ref/source/libconsole.h +++ b/crawl-ref/source/libconsole.h @@ -12,19 +12,19 @@ int get_number_of_lines(); int get_number_of_cols(); int num_to_lines(int num); -void clrscr(void); +void clrscr(); void clear_to_end_of_line(); void gotoxy_sys(int x, int y); void textcolor(int c); void textbackground(int c); void cprintf(const char *format, ...); -int wherex(void); -int wherey(void); +int wherex(); +int wherey(); void putwch(ucs_t c); -int getchk(void); -int getch_ck(void); -bool kbhit(void); +int getchk(); +int getch_ck(); +bool kbhit(); void delay(unsigned int ms); void puttext(int x, int y, const crawl_view_buffer &vbuf); void update_screen(); diff --git a/crawl-ref/source/libunix.cc b/crawl-ref/source/libunix.cc index 30634ba3cb..1a1648ecb4 100644 --- a/crawl-ref/source/libunix.cc +++ b/crawl-ref/source/libunix.cc @@ -134,7 +134,7 @@ static short translate_colour(short col) } } -static void setup_colour_pairs(void) +static void setup_colour_pairs() { short i, j; @@ -326,7 +326,7 @@ static void unix_handle_terminal_resize() console_startup(); } -static void unixcurses_defkeys(void) +static void unixcurses_defkeys() { #ifdef NCURSES_VERSION // keypad 0-9 (only if the "application mode" was successfully initialised) @@ -410,7 +410,7 @@ int unixcurses_get_vi_key(int keyin) #define KPADAPP "\033[?1051l\033[?1052l\033[?1060l\033[?1061h" #define KPADCUR "\033[?1051l\033[?1052l\033[?1060l\033[?1061l" -void console_startup(void) +void console_startup() { termio_init(); @@ -535,7 +535,7 @@ void puttext(int x1, int y1, const crawl_view_buffer &vbuf) // this file. This is good, since there are some issues with // name space collisions between curses macros and the standard // C++ string class. -- bwr -void update_screen(void) +void update_screen() { refresh(); @@ -544,7 +544,7 @@ void update_screen(void) #endif } -void clear_to_end_of_line(void) +void clear_to_end_of_line() { textcolor(LIGHTGREY); textbackground(BLACK); @@ -555,12 +555,12 @@ void clear_to_end_of_line(void) #endif } -int get_number_of_lines(void) +int get_number_of_lines() { return LINES; } -int get_number_of_cols(void) +int get_number_of_cols() { return COLS; } diff --git a/crawl-ref/source/libw32c.cc b/crawl-ref/source/libw32c.cc index 011e8abdb3..491d8cbe71 100644 --- a/crawl-ref/source/libw32c.cc +++ b/crawl-ref/source/libw32c.cc @@ -95,7 +95,7 @@ static bool w32_smart_cursor = true; // we can do straight translation of DOS color to win32 console color. #define WIN32COLOR(col) (WORD)(col) static void writeChar(ucs_t c); -static void bFlush(void); +static void bFlush(); static void _setcursortype_internal(bool curstype); // [ds] Unused for portability reasons @@ -191,7 +191,7 @@ bool is_smart_cursor_enabled() return w32_smart_cursor; } -void bFlush(void) +void bFlush() { COORD source; SMALL_RECT target; @@ -494,7 +494,7 @@ void clear_to_end_of_line() cprintf("%*s", cols - pos + 1, ""); } -void clrscr(void) +void clrscr() { int x,y; COORD source; @@ -608,12 +608,12 @@ void cprintf(const char *format, ...) va_end(argp); } -int wherex(void) +int wherex() { return cx+1; } -int wherey(void) +int wherey() { return cy+1; } @@ -769,7 +769,7 @@ static int w32_proc_mouse_event(const MOUSE_EVENT_RECORD &mer) return 0; } -int getch_ck(void) +int getch_ck() { INPUT_RECORD ir; DWORD nread; @@ -839,7 +839,7 @@ int getch_ck(void) return key; } -int getchk(void) +int getchk() { int c = getch_ck(); return key_to_command(c); diff --git a/crawl-ref/source/macro.cc b/crawl-ref/source/macro.cc index 36b32045dc..ad928f2e89 100644 --- a/crawl-ref/source/macro.cc +++ b/crawl-ref/source/macro.cc @@ -166,7 +166,7 @@ static bool userfunc_referenced(int index) } // Expensive function to discard unused function names -static void userfunc_collectgarbage(void) +static void userfunc_collectgarbage() { for (int i = userfunctions.size() - 1; i >= 0; --i) { @@ -883,7 +883,7 @@ static string _macro_type_name(bool keymap, KeymapContext keymc) (keymap ? "keymap" : "macro")); } -void macro_add_query(void) +void macro_add_query() { int input; bool keymap = false; diff --git a/crawl-ref/source/macro.h b/crawl-ref/source/macro.h index 6ee0147894..b9a30cb850 100644 --- a/crawl-ref/source/macro.h +++ b/crawl-ref/source/macro.h @@ -39,7 +39,7 @@ private: int getchm(int (*rgetch)() = NULL); // keymaps applied (ie for prompts) int getchm(KeymapContext context, int (*rgetch)() = NULL); -int getch_with_command_macros(void); // keymaps and macros (ie for commands) +int getch_with_command_macros(); // keymaps and macros (ie for commands) void flush_input_buffer(int reason); diff --git a/crawl-ref/source/main.cc b/crawl-ref/source/main.cc index b68e045c31..8f072638d3 100644 --- a/crawl-ref/source/main.cc +++ b/crawl-ref/source/main.cc @@ -200,9 +200,9 @@ const struct coord_def Compass[9] = static void _launch_game_loop(); NORETURN static void _launch_game(); -static void _do_berserk_no_combat_penalty(void); -static void _do_searing_ray(void); -static void _input(void); +static void _do_berserk_no_combat_penalty(); +static void _do_searing_ray(); +static void _input(); static void _move_player(int move_x, int move_y); static void _move_player(coord_def move); static int _check_adjacent(dungeon_feature_type feat, coord_def& delta); @@ -233,7 +233,7 @@ static void _set_removed_types_as_identified(); static void _compile_time_asserts(); #ifdef WIZARD -static void _handle_wizard_command(void); +static void _handle_wizard_command(); #endif // @@ -855,7 +855,7 @@ static void _do_wizard_command(int wiz_command, bool silent_fail) you.turn_is_over = false; } -static void _handle_wizard_command(void) +static void _handle_wizard_command() { int wiz_command; @@ -3179,7 +3179,7 @@ static void _close_door(coord_def move) // Total penalty (including the standard one during upkeep is: // 2 5 9 14 20 27 35 44 // -static void _do_berserk_no_combat_penalty(void) +static void _do_berserk_no_combat_penalty() { // Butchering/eating a corpse will maintain a blood rage. const int delay = current_delay_action(); diff --git a/crawl-ref/source/map_knowledge.h b/crawl-ref/source/map_knowledge.h index cf613d2513..e1f6fb63eb 100644 --- a/crawl-ref/source/map_knowledge.h +++ b/crawl-ref/source/map_knowledge.h @@ -316,7 +316,7 @@ void set_terrain_seen(const coord_def c); void set_terrain_visible(const coord_def c); void clear_terrain_visibility(); -int count_detected_mons(void); +int count_detected_mons(); void clear_map(bool clear_items = true, bool clear_mons = true); diff --git a/crawl-ref/source/mapdef.cc b/crawl-ref/source/mapdef.cc index 0843a1ec8a..2cbc913d5d 100644 --- a/crawl-ref/source/mapdef.cc +++ b/crawl-ref/source/mapdef.cc @@ -98,7 +98,7 @@ static int find_weight(string &s, int defweight = TAG_UNFOUND) return weight == TAG_UNFOUND ? defweight : weight; } -void clear_subvault_stack(void) +void clear_subvault_stack() { env.new_subvault_names.clear(); env.new_subvault_tags.clear(); diff --git a/crawl-ref/source/mapdef.h b/crawl-ref/source/mapdef.h index 8108a284c1..38b7e869bf 100644 --- a/crawl-ref/source/mapdef.h +++ b/crawl-ref/source/mapdef.h @@ -1305,7 +1305,7 @@ private: const int CHANCE_ROLL = 10000; -void clear_subvault_stack(void); +void clear_subvault_stack(); void map_register_flag(const string &flag); diff --git a/crawl-ref/source/maps.cc b/crawl-ref/source/maps.cc index 8dc9e4a185..9275287394 100644 --- a/crawl-ref/source/maps.cc +++ b/crawl-ref/source/maps.cc @@ -1449,7 +1449,7 @@ static void _parse_maps(const string &s) time_t mtime = file_modtime(dat); _reset_map_parser(); - extern int yyparse(void); + extern int yyparse(); extern FILE *yyin; yyin = dat; diff --git a/crawl-ref/source/message.cc b/crawl-ref/source/message.cc index 870d6996e8..82c1d9f75a 100644 --- a/crawl-ref/source/message.cc +++ b/crawl-ref/source/message.cc @@ -1641,7 +1641,7 @@ void load_messages(reader& inf) mesclr(); } -void replay_messages(void) +void replay_messages() { formatted_scroller hist(MF_START_AT_END | MF_ALWAYS_SHOW_MORE, ""); hist.set_more(); diff --git a/crawl-ref/source/mon-pathfind.h b/crawl-ref/source/mon-pathfind.h index 1be95afd67..bd7a214ef3 100644 --- a/crawl-ref/source/mon-pathfind.h +++ b/crawl-ref/source/mon-pathfind.h @@ -20,12 +20,12 @@ public: bool init_pathfind(coord_def src, coord_def dest, bool diag = true, bool msg = false); bool start_pathfind(bool msg = false); - vector<coord_def> backtrack(void); - vector<coord_def> calc_waypoints(void); + vector<coord_def> backtrack(); + vector<coord_def> calc_waypoints(); protected: // protected methods - bool calc_path_to_neighbours(void); + bool calc_path_to_neighbours(); bool traversable(const coord_def& p); int travel_cost(coord_def npos); bool mons_traversable(const coord_def& p); @@ -33,7 +33,7 @@ protected: int estimated_cost(coord_def npos); void add_new_pos(coord_def pos, int total); void update_pos(coord_def pos, int total); - bool get_best_position(void); + bool get_best_position(); // The monster trying to find a path. const monster* mons; diff --git a/crawl-ref/source/mon-stuff.cc b/crawl-ref/source/mon-stuff.cc index a16cb49cb5..ed3b9705fd 100644 --- a/crawl-ref/source/mon-stuff.cc +++ b/crawl-ref/source/mon-stuff.cc @@ -158,7 +158,7 @@ void monster_drop_things(monster* mons, } } // If you're invis and throw/zap whatever, alerts menv to your position. -void alert_nearby_monsters(void) +void alert_nearby_monsters() { // Judging from the above comment, this function isn't // intended to wake up monsters, so we're only going to diff --git a/crawl-ref/source/mon-stuff.h b/crawl-ref/source/mon-stuff.h index 580ebb3ea1..0dcc646992 100644 --- a/crawl-ref/source/mon-stuff.h +++ b/crawl-ref/source/mon-stuff.h @@ -37,7 +37,7 @@ bool feature_mimic_at(const coord_def &c); item_def* item_mimic_at(const coord_def &c); bool mimic_at(const coord_def &c); -void alert_nearby_monsters(void); +void alert_nearby_monsters(); beh_type attitude_creation_behavior(mon_attitude_type att); beh_type actual_same_attitude(const monster& base); diff --git a/crawl-ref/source/ng-input.cc b/crawl-ref/source/ng-input.cc index bd98a209ac..47f953fb8f 100644 --- a/crawl-ref/source/ng-input.cc +++ b/crawl-ref/source/ng-input.cc @@ -15,7 +15,7 @@ extern string init_file_error; // defined in main.cc // Eventually, this should be something more grand. {dlb} -void opening_screen(void) +void opening_screen() { string msg = "<yellow>Hello, welcome to " CRAWL " " + string(Version::Long) + "!</yellow>\n" diff --git a/crawl-ref/source/ng-setup.cc b/crawl-ref/source/ng-setup.cc index 053ad71625..862fce4494 100644 --- a/crawl-ref/source/ng-setup.cc +++ b/crawl-ref/source/ng-setup.cc @@ -36,7 +36,7 @@ static void _newgame_give_item(object_class_type base, int sub_type, int qty = 1, int plus = 0, int plus2 = 0); -static void _init_player(void) +static void _init_player() { you.init(); dlua.callfn("dgn_clear_data", ""); diff --git a/crawl-ref/source/ng-wanderer.cc b/crawl-ref/source/ng-wanderer.cc index 7a1b1f6ae5..6cc40a941f 100644 --- a/crawl-ref/source/ng-wanderer.cc +++ b/crawl-ref/source/ng-wanderer.cc @@ -859,7 +859,7 @@ static void _wanderer_cover_equip_holes(int & slot) // New style wanderers are supposed to be decent in terms of skill // levels/equipment, but pretty randomised. -void create_wanderer(void) +void create_wanderer() { // Decide what our character roles are. stat_type primary_role = _wanderer_choose_role(); diff --git a/crawl-ref/source/output.cc b/crawl-ref/source/output.cc index 62498e71bc..8e839a602f 100644 --- a/crawl-ref/source/output.cc +++ b/crawl-ref/source/output.cc @@ -1287,7 +1287,7 @@ static void _redraw_title(const string &your_name, const string &job_name) textcolor(LIGHTGREY); } -void print_stats(void) +void print_stats() { #if TAG_MAJOR_VERSION == 34 int temp = (you.species == SP_LAVA_ORC) ? 1 : 0; @@ -1483,7 +1483,7 @@ void print_stats_level() clear_to_end_of_line(); } -void draw_border(void) +void draw_border() { textcolor(HUD_CAPTION_COLOUR); clrscr(); diff --git a/crawl-ref/source/output.h b/crawl-ref/source/output.h index 30b97f4022..816369f2ed 100644 --- a/crawl-ref/source/output.h +++ b/crawl-ref/source/output.h @@ -32,22 +32,22 @@ enum status_redraw_flag_type }; #ifdef DGL_SIMPLE_MESSAGING -void update_message_status(void); +void update_message_status(); #endif -void update_turn_count(void); +void update_turn_count(); -void print_stats(void); -void print_stats_level(void); -void draw_border(void); +void print_stats(); +void print_stats_level(); +void draw_border(); string mpr_monster_list(bool past = false); -int update_monster_pane(void); +int update_monster_pane(); const char *equip_slot_to_name(int equip); int equip_name_to_slot(const char *s); -void print_overview_screen(void); +void print_overview_screen(); string dump_overview_screen(bool full_id); diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc index 233f15f5d0..cc825058de 100644 --- a/crawl-ref/source/player.cc +++ b/crawl-ref/source/player.cc @@ -476,17 +476,17 @@ bool is_feat_dangerous(dungeon_feature_type grid, bool permanently, return false; } -bool is_map_persistent(void) +bool is_map_persistent() { return !testbits(env.level_flags, LFLAG_NO_MAP); } -bool player_in_hell(void) +bool player_in_hell() { return is_hell_subbranch(you.where_are_you); } -bool player_in_connected_branch(void) +bool player_in_connected_branch() { return is_connected_branch(you.where_are_you); } @@ -1450,7 +1450,7 @@ int player_hunger_rate(bool temp) return hunger; } -int player_spell_levels(void) +int player_spell_levels() { int sl = you.experience_level - 1 + you.skill(SK_SPELLCASTING, 2, true); @@ -2323,7 +2323,7 @@ int player_movement_speed(bool ignore_burden) // This function differs from the above in that it's used to set the // initial time_taken value for the turn. Everything else (movement, // spellcasting, combat) applies a ratio to this value. -int player_speed(void) +int player_speed() { int ps = 10; @@ -2414,7 +2414,7 @@ bool player_effectively_in_light_armour() // that lich transformation doesn't change the character's shape // (so we end up with Naga-liches, Spiggan-liches, Minotaur-liches) // it just makes the character undead (with the benefits that implies). - bwr -bool player_is_shapechanged(void) +bool player_is_shapechanged() { if (you.form == TRAN_NONE || you.form == TRAN_BLADE_HANDS @@ -2628,13 +2628,13 @@ int player_armour_shield_spell_penalty() return max(total_penalty, 0) / scale; } -int player_wizardry(void) +int player_wizardry() { return you.wearing(EQ_RINGS, RING_WIZARDRY) + you.wearing(EQ_STAFF, STAFF_WIZARDRY); } -int player_shield_class(void) +int player_shield_class() { int shield = 0; int stat = 0; @@ -2727,7 +2727,7 @@ int carrying_capacity(burden_state_type bs) return cap; } -int burden_change(void) +int burden_change() { const burden_state_type old_burdenstate = you.burden_state; @@ -3684,7 +3684,7 @@ void adjust_level(int diff, bool just_xp) // Here's a question for you: does the ordering of mods make a difference? // (yes) -- are these things in the right order of application to stealth? // - 12mar2000 {dlb} -int check_stealth(void) +int check_stealth() { ASSERT(!crawl_state.game_is_arena()); // Extreme stealthiness can be enforced by wizmode stealth setting. diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h index 5f199b8f47..dd8c214065 100644 --- a/crawl-ref/source/player.h +++ b/crawl-ref/source/player.h @@ -24,7 +24,7 @@ class targetter; -int check_stealth(void); +int check_stealth(); typedef FixedVector<int, NUM_DURATIONS> durations_t; class player : public actor @@ -813,22 +813,22 @@ bool check_moveto_trap(const coord_def& p, const string &move_verb = "step", void move_player_to_grid(const coord_def& p, bool stepped); -bool is_map_persistent(void); -bool player_in_mappable_area(void); -bool player_in_connected_branch(void); -bool player_in_hell(void); +bool is_map_persistent(); +bool player_in_mappable_area(); +bool player_in_connected_branch(); +bool player_in_hell(); static inline bool player_in_branch(int branch) { return you.where_are_you == branch; }; -bool berserk_check_wielded_weapon(void); +bool berserk_check_wielded_weapon(); bool player_equip_unrand(int unrand_index); bool player_can_hit_monster(const monster* mon); bool player_can_hear(const coord_def& p, int hear_distance = 999); -bool player_is_shapechanged(void); +bool player_is_shapechanged(); bool is_effectively_light_armour(const item_def *item); bool player_effectively_in_light_armour(); @@ -838,11 +838,11 @@ static inline int player_under_penance(god_type god = you.religion) return you.penance[god]; } -int burden_change(void); +int burden_change(); int carrying_capacity(burden_state_type bs = BS_OVERLOADED); -int player_energy(void); +int player_energy(); int player_raw_body_armour_evasion_penalty(); int player_adjusted_shield_evasion_penalty(int scale); @@ -859,12 +859,12 @@ int player_icemail_armour_class(); bool player_stoneskin(); -int player_wizardry(void); +int player_wizardry(); int player_prot_life(bool calc_unid = true, bool temp = true, bool items = true); -int player_regen(void); +int player_regen(); int player_res_cold(bool calc_unid = true, bool temp = true, bool items = true); @@ -896,22 +896,22 @@ int player_res_magic(bool calc_unid = true, bool temp = true); bool player_control_teleport(bool temp = true); -int player_shield_class(void); +int player_shield_class(); -int player_spec_air(void); -int player_spec_cold(void); -int player_spec_conj(void); -int player_spec_death(void); -int player_spec_earth(void); -int player_spec_fire(void); -int player_spec_hex(void); -int player_spec_charm(void); -int player_spec_poison(void); -int player_spec_summ(void); +int player_spec_air(); +int player_spec_cold(); +int player_spec_conj(); +int player_spec_death(); +int player_spec_earth(); +int player_spec_fire(); +int player_spec_hex(); +int player_spec_charm(); +int player_spec_poison(); +int player_spec_summ(); -int player_speed(void); +int player_speed(); -int player_spell_levels(void); +int player_spell_levels(); bool player_sust_abil(bool calc_unid = true); @@ -926,7 +926,7 @@ bool will_gain_life(int lev); int get_expiration_threshold(duration_type dur); bool dur_expiring(duration_type dur); -void display_char_status(void); +void display_char_status(); void forget_map(bool rot = false); diff --git a/crawl-ref/source/quiver.h b/crawl-ref/source/quiver.h index aadc1ed5e4..2c1d1ce2a1 100644 --- a/crawl-ref/source/quiver.h +++ b/crawl-ref/source/quiver.h @@ -79,6 +79,6 @@ public: }; void quiver_item(int slot); -void choose_item_for_quiver(void); +void choose_item_for_quiver(); #endif diff --git a/crawl-ref/source/random.cc b/crawl-ref/source/random.cc index 3d0ed1a6f0..7fb382fc61 100644 --- a/crawl-ref/source/random.cc +++ b/crawl-ref/source/random.cc @@ -152,7 +152,7 @@ int ui_random(int max) } // [0, 1] -bool coinflip(void) +bool coinflip() { return static_cast<bool>(random2(2)); } diff --git a/crawl-ref/source/skills2.cc b/crawl-ref/source/skills2.cc index 6c70c5b3ff..1bac5dc95f 100644 --- a/crawl-ref/source/skills2.cc +++ b/crawl-ref/source/skills2.cc @@ -454,7 +454,7 @@ skill_type best_skill(skill_type min_skill, skill_type max_skill, // other skills will have to attain the next level higher to be // considered a better skill (thus, the first skill to reach level 27 // becomes the characters final nickname). -- bwr -void init_skill_order(void) +void init_skill_order() { for (int i = SK_FIRST_SKILL; i < NUM_SKILLS; i++) { diff --git a/crawl-ref/source/spl-selfench.cc b/crawl-ref/source/spl-selfench.cc index a322baf449..2b2a338a09 100644 --- a/crawl-ref/source/spl-selfench.cc +++ b/crawl-ref/source/spl-selfench.cc @@ -25,7 +25,7 @@ #include "transform.h" #include "view.h" -int allowed_deaths_door_hp(void) +int allowed_deaths_door_hp() { int hp = you.skill(SK_NECROMANCY) / 2; diff --git a/crawl-ref/source/spl-selfench.h b/crawl-ref/source/spl-selfench.h index f208fdcaef..359057f4de 100644 --- a/crawl-ref/source/spl-selfench.h +++ b/crawl-ref/source/spl-selfench.h @@ -3,7 +3,7 @@ #include "spl-cast.h" -int allowed_deaths_door_hp(void); +int allowed_deaths_door_hp(); spret_type cast_deaths_door(int pow, bool fail); void remove_ice_armour(); spret_type ice_armour(int pow, bool fail); diff --git a/crawl-ref/source/spl-transloc.cc b/crawl-ref/source/spl-transloc.cc index 956df30bec..5f758c1465 100644 --- a/crawl-ref/source/spl-transloc.cc +++ b/crawl-ref/source/spl-transloc.cc @@ -347,7 +347,7 @@ spret_type cast_teleport_self(bool fail) return SPRET_SUCCESS; } -void you_teleport(void) +void you_teleport() { // [Cha] here we block teleportation, which will save the player from // death from read-id'ing scrolls (in sprint) diff --git a/crawl-ref/source/spl-util.cc b/crawl-ref/source/spl-util.cc index 6e34f60450..3ff9ffb7fd 100644 --- a/crawl-ref/source/spl-util.cc +++ b/crawl-ref/source/spl-util.cc @@ -83,7 +83,7 @@ static const struct spell_desc *_seekspell(spell_type spellid); // // All this does is merely refresh the internal spell list {dlb}: -void init_spell_descs(void) +void init_spell_descs() { for (int i = 0; i < NUM_SPELLS; i++) spell_list[i] = -1; diff --git a/crawl-ref/source/spl-util.h b/crawl-ref/source/spl-util.h index d35f47d71a..472ace1a67 100644 --- a/crawl-ref/source/spl-util.h +++ b/crawl-ref/source/spl-util.h @@ -47,7 +47,7 @@ enum spell_highlight_colours }; bool is_valid_spell(spell_type spell); -void init_spell_descs(void); +void init_spell_descs(); void init_spell_name_cache(); spell_type spell_by_name(string name, bool partial_match = false); diff --git a/crawl-ref/source/stuff.cc b/crawl-ref/source/stuff.cc index bd45c4e58b..56fb962b37 100644 --- a/crawl-ref/source/stuff.cc +++ b/crawl-ref/source/stuff.cc @@ -305,7 +305,7 @@ NORETURN void game_ended_with_error(const string &message) end(1, false, "%s", message.c_str()); } -void redraw_screen(void) +void redraw_screen() { if (!crawl_state.need_save) { diff --git a/crawl-ref/source/throw.h b/crawl-ref/source/throw.h index 91a4728e4d..53e5325933 100644 --- a/crawl-ref/source/throw.h +++ b/crawl-ref/source/throw.h @@ -32,7 +32,7 @@ bool fire_warn_if_impossible(bool silent = false); int get_next_fire_item(int current, int offset); int get_ammo_to_shoot(int item, dist &target, bool teleport = false); void fire_thing(int item = -1); -void throw_item_no_quiver(void); +void throw_item_no_quiver(); bool silver_damages_victim(bolt &beam, actor* victim, int &dmg, string &dmg_msg); diff --git a/crawl-ref/source/tilereg-text.h b/crawl-ref/source/tilereg-text.h index 107951c7ed..56c5244fd1 100644 --- a/crawl-ref/source/tilereg-text.h +++ b/crawl-ref/source/tilereg-text.h @@ -32,13 +32,13 @@ public: static void cgotoxy(int x, int y); static int wherex(); static int wherey(); - //static int get_number_of_lines(void); + //static int get_number_of_lines(); static void _setcursortype(int curstype); static void textbackground(int bg); static void textcolor(int col); // Object's method - void clear_to_end_of_line(void); + void clear_to_end_of_line(); void putwch(ucs_t chr); ucs_t *cbuf; //text backup diff --git a/crawl-ref/source/tilesdl.cc b/crawl-ref/source/tilesdl.cc index 752bb616c2..d518845522 100644 --- a/crawl-ref/source/tilesdl.cc +++ b/crawl-ref/source/tilesdl.cc @@ -143,7 +143,7 @@ static void _init_consoles() static void _shutdown_console() { #ifdef TARGET_OS_WINDOWS - typedef BOOL (WINAPI *fc_func)(void); + typedef BOOL (WINAPI *fc_func)(); fc_func free_console = (fc_func)GetProcAddress( GetModuleHandle(TEXT("kernel32.dll")), "FreeConsole"); if (free_console) diff --git a/crawl-ref/source/traps.h b/crawl-ref/source/traps.h index ce044954ed..12db752927 100644 --- a/crawl-ref/source/traps.h +++ b/crawl-ref/source/traps.h @@ -14,7 +14,7 @@ class monster; struct trap_def; void disarm_trap(const coord_def& where); -void free_self_from_net(void); +void free_self_from_net(); void free_stationary_net(int item_index); void handle_traps(trap_type trt, int i, bool trap_known); diff --git a/crawl-ref/source/travel.cc b/crawl-ref/source/travel.cc index d7dfabdcff..24131b4a76 100644 --- a/crawl-ref/source/travel.cc +++ b/crawl-ref/source/travel.cc @@ -601,7 +601,7 @@ static inline void _check_interesting_square(const coord_def pos, ed.found_feature(pos, grd(pos)); } -static void _userdef_run_stoprunning_hook(void) +static void _userdef_run_stoprunning_hook() { #ifdef CLUA_BINDINGS if (you.running) @@ -611,7 +611,7 @@ static void _userdef_run_stoprunning_hook(void) #endif } -static void _userdef_run_startrunning_hook(void) +static void _userdef_run_startrunning_hook() { #ifdef CLUA_BINDINGS if (you.running) diff --git a/crawl-ref/source/travel.h b/crawl-ref/source/travel.h index b75abf48e7..8d19c58e2a 100644 --- a/crawl-ref/source/travel.h +++ b/crawl-ref/source/travel.h @@ -54,13 +54,13 @@ enum run_mode_type /* *********************************************************************** * Initialises the travel subsystem. */ -void stop_running(void); +void stop_running(); void travel_init_load_level(); void travel_init_new_level(); uint8_t is_waypoint(const coord_def &p); command_type direction_to_command(int x, int y); -bool is_resting(void); +bool is_resting(); void explore_pickup_event(int did_pickup, int tried_pickup); bool feat_is_traversable_now(dungeon_feature_type feat, bool try_fallback = false); bool feat_is_traversable(dungeon_feature_type feat, bool try_fallback = false); diff --git a/crawl-ref/source/wiz-item.cc b/crawl-ref/source/wiz-item.cc index 813b1721cf..6dd45a7ca1 100644 --- a/crawl-ref/source/wiz-item.cc +++ b/crawl-ref/source/wiz-item.cc @@ -452,7 +452,7 @@ static void _tweak_randart(item_def &item) } } -void wizard_tweak_object(void) +void wizard_tweak_object() { char specs[50]; int keyin; @@ -1579,7 +1579,7 @@ static void _debug_rap_stats(FILE *ostat) mpr("Results written into 'items.stat'."); } -void debug_item_statistics(void) +void debug_item_statistics() { FILE *ostat = fopen("items.stat", "a"); diff --git a/crawl-ref/source/wiz-item.h b/crawl-ref/source/wiz-item.h index 9479a03eb7..4029a24073 100644 --- a/crawl-ref/source/wiz-item.h +++ b/crawl-ref/source/wiz-item.h @@ -6,10 +6,10 @@ #ifndef WIZITEM_H #define WIZITEM_H -void wizard_create_spec_object(void); +void wizard_create_spec_object(); void wizard_create_spec_object_by_name(); -void wizard_tweak_object(void); -void wizard_make_object_randart(void); +void wizard_tweak_object(); +void wizard_make_object_randart(); void wizard_value_artefact(); void wizard_uncurse_item(); void wizard_create_all_artefacts(); @@ -19,6 +19,6 @@ void wizard_draw_card(); void wizard_list_items(); void wizard_identify_all_items(); void wizard_unidentify_all_items(); -void debug_item_statistics(void); +void debug_item_statistics(); #endif diff --git a/crawl-ref/source/wiz-mon.cc b/crawl-ref/source/wiz-mon.cc index 5d6021fcf4..34a26bddf7 100644 --- a/crawl-ref/source/wiz-mon.cc +++ b/crawl-ref/source/wiz-mon.cc @@ -50,7 +50,7 @@ #ifdef WIZARD // Creates a specific monster by mon type number. -void wizard_create_spec_monster(void) +void wizard_create_spec_monster() { int mon = prompt_for_int("Which monster by number? ", true); diff --git a/crawl-ref/source/wiz-mon.h b/crawl-ref/source/wiz-mon.h index c42535cd50..1e9c68cea4 100644 --- a/crawl-ref/source/wiz-mon.h +++ b/crawl-ref/source/wiz-mon.h @@ -8,8 +8,8 @@ #ifdef WIZARD -void wizard_create_spec_monster(void); -void wizard_create_spec_monster_name(void); +void wizard_create_spec_monster(); +void wizard_create_spec_monster_name(); void wizard_spawn_control(); void wizard_detect_creatures(); void wizard_dismiss_all_monsters(bool force_all = false); diff --git a/crawl-ref/source/wiz-you.cc b/crawl-ref/source/wiz-you.cc index 628940800f..86f089a8ed 100644 --- a/crawl-ref/source/wiz-you.cc +++ b/crawl-ref/source/wiz-you.cc @@ -43,7 +43,7 @@ static void _swap_equip(equipment_type a, equipment_type b) you.melded.set(b, tmp); } -void wizard_change_species(void) +void wizard_change_species() { char specs[80]; @@ -228,7 +228,7 @@ void wizard_change_species(void) #ifdef WIZARD // Casts a specific spell by number or name. -void wizard_cast_spec_spell(void) +void wizard_cast_spec_spell() { char specs[80], *end; int spell; @@ -258,7 +258,7 @@ void wizard_cast_spec_spell(void) crawl_state.cancel_cmd_repeat(); } -void wizard_memorise_spec_spell(void) +void wizard_memorise_spec_spell() { char specs[80], *end; int spell; @@ -436,7 +436,7 @@ void wizard_set_piety() // //--------------------------------------------------------------- #ifdef WIZARD -void wizard_exercise_skill(void) +void wizard_exercise_skill() { skill_type skill = debug_prompt_for_skill("Which skill (by name)? "); @@ -493,7 +493,7 @@ void wizard_set_skill_level(skill_type skill) #endif #ifdef WIZARD -void wizard_set_all_skills(void) +void wizard_set_all_skills() { double amount = prompt_for_float("Set all skills to what level? "); @@ -885,7 +885,7 @@ static const char* dur_names[] = "corrosion" }; -void wizard_edit_durations(void) +void wizard_edit_durations() { COMPILE_CHECK(ARRAYSZ(dur_names) == NUM_DURATIONS); vector<int> durs; @@ -1068,7 +1068,7 @@ void set_xl(const int newxl, const bool train) debug_uptick_xl(newxl, train); } -void wizard_get_god_gift(void) +void wizard_get_god_gift() { if (you_worship(GOD_NO_GOD)) { diff --git a/crawl-ref/source/wiz-you.h b/crawl-ref/source/wiz-you.h index ad1e64ebc8..c14bff2b0b 100644 --- a/crawl-ref/source/wiz-you.h +++ b/crawl-ref/source/wiz-you.h @@ -8,21 +8,21 @@ #include "enum.h" -void wizard_cast_spec_spell(void); -void wizard_memorise_spec_spell(void); +void wizard_cast_spec_spell(); +void wizard_memorise_spec_spell(); void wizard_heal(bool super_heal); void wizard_set_hunger_state(); void wizard_set_piety(); -void wizard_exercise_skill(void); -void wizard_set_abyss(void); +void wizard_exercise_skill(); +void wizard_set_abyss(); void wizard_set_skill_level(skill_type skill = SK_NONE); -void wizard_set_all_skills(void); -void wizard_change_species(void); +void wizard_set_all_skills(); +void wizard_change_species(); void wizard_set_xl(); void set_xl(const int newxl, const bool train); bool wizard_add_mutation(); -void wizard_set_stats(void); -void wizard_edit_durations(void); +void wizard_set_stats(); +void wizard_edit_durations(); void wizard_list_props(); void wizard_get_god_gift(); void wizard_toggle_xray_vision(); |