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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-17 19:09:40 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-17 19:09:40 +0000
commit309836923b804cab00ad345aef3e04b6a506ca33 (patch)
tree7eecdd52532f747972941e205e912eac2d90a2cf
parent9fecb788095cc5315ef5f1485e0b736563a21460 (diff)
downloadcrawl-ref-309836923b804cab00ad345aef3e04b6a506ca33.tar.gz
crawl-ref-309836923b804cab00ad345aef3e04b6a506ca33.zip
Add minor documentation updates.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9601 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r--crawl-ref/docs/changes.stone_soup2
-rw-r--r--crawl-ref/docs/crawl_manual.txt11
-rw-r--r--crawl-ref/source/dat/descript/spells.txt8
3 files changed, 11 insertions, 10 deletions
diff --git a/crawl-ref/docs/changes.stone_soup b/crawl-ref/docs/changes.stone_soup
index e30834b0f6..cf85c0c498 100644
--- a/crawl-ref/docs/changes.stone_soup
+++ b/crawl-ref/docs/changes.stone_soup
@@ -147,7 +147,7 @@ Gods
* Beogh accepts more kinds of kills.
* Beogh has a non-cannibalism conduct.
* Disallow shapeshifters in orc form to become Beoghites' followers.
-* Offer card descriptions when using Nemelex' Triple Draw or Stack Five.
+* Offer card descriptions when using Nemelex's Triple Draw or Stack Five.
Tiles
-----
diff --git a/crawl-ref/docs/crawl_manual.txt b/crawl-ref/docs/crawl_manual.txt
index 26f8b57692..f742a36c60 100644
--- a/crawl-ref/docs/crawl_manual.txt
+++ b/crawl-ref/docs/crawl_manual.txt
@@ -1631,11 +1631,12 @@ Ogres are huge, chunky creatures who typically are strong rather than
smart, and not nimble at all. Their size also makes them hunger more
than smaller folk. Ogres mature almost as quickly as Humans.
-Their preferred method of avoiding beatings is dodging and the use of
-shields. Many Ogres find it natural to wield some large and blunt weapon.
-(Countless lethal incidents have taught them to leave edged weapons be.)
-While all sophisticated forms of missile combat are too awkward for them,
-they are good at throwing things, in particular boulders.
+Their preferred methods of avoiding beatings are dodging and the use of
+shields. Many Ogres find it natural to wield some large and blunt
+weapon. (Countless lethal incidents have taught them to leave most edged
+weapons be.) While all sophisticated forms of missile combat are too
+awkward for them, they are good at throwing things, in particular
+boulders.
Contrary to expectations, Ogres are not reduced to mindless brutes. They
possess a raw talent for witchcraft, letting them pick up the basics of
diff --git a/crawl-ref/source/dat/descript/spells.txt b/crawl-ref/source/dat/descript/spells.txt
index 466bf10894..ab02bab8ef 100644
--- a/crawl-ref/source/dat/descript/spells.txt
+++ b/crawl-ref/source/dat/descript/spells.txt
@@ -21,11 +21,11 @@ This spell causes aberrations to form in the caster's body, leaving the caster i
%%%%
Animate Dead
-This spell causes the dead to rise up and serve the caster; every corpse within a certain distance of the caster is affected. By means of this spell, powerful casters could press into service an army of the mindless undead. Note that zombies are incapable of leaving the level they were created on via stairs.
+This spell causes the dead to rise up and serve the caster; every corpse within a certain distance of the caster is affected. By means of this spell, powerful casters could press into service an army of the mindless undead. Note that zombies are incapable of leaving the level they were created on.
%%%%
Animate Skeleton
-This spell raises an inert skeleton to a state of unlife. Note that skeletons are incapable of leaving the level they were created on via stairs.
+This spell raises an inert skeleton to a state of unlife. Note that skeletons are incapable of leaving the level they were created on.
%%%%
Apportation
@@ -145,7 +145,7 @@ This spell removes poison from the caster's system.
%%%%
Death Channel
-This spell raises living creatures slain by the caster into a state of unliving slavery as spectral things. Note that spectral things are incapable of leaving the level they were created on via stairs.
+This spell raises living creatures slain by the caster into a state of unliving slavery as spectral things. Note that spectral things are incapable of leaving the level they were created on.
%%%%
Death's Door
@@ -488,7 +488,7 @@ This spell eliminates all sound near the caster. This makes reading scrolls, cas
%%%%
Simulacrum
-This spell uses a piece of flesh in hand to create a replica of the original being out of ice. This magic is unstable so eventually the replica will sublimate into a freezing cloud, if it isn't hacked or melted into a small puddle of water first. Note that simulacra are incapable of leaving the level they were created on via stairs.
+This spell uses a piece of flesh in hand to create a replica of the original being out of ice. This magic is unstable so eventually the replica will sublimate into a freezing cloud, if it isn't hacked or melted into a small puddle of water first. Note that simulacra are incapable of leaving the level they were created on.
%%%%
Slow