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author | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-01-03 16:13:04 +0000 |
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committer | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-01-03 16:13:04 +0000 |
commit | 41974509cd5e7ac1d94e941307b2becfad722eca (patch) | |
tree | 3f30af091cd8e60d92a8bd53f9b4b2b4de897ca1 | |
parent | 6ab4b3ada4036c926be475796796f48c9c5da949 (diff) | |
download | crawl-ref-41974509cd5e7ac1d94e941307b2becfad722eca.tar.gz crawl-ref-41974509cd5e7ac1d94e941307b2becfad722eca.zip |
Make eyes of draining only use their draining ability on the player,
since it only works on the player anyway.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8172 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r-- | crawl-ref/source/monstuff.cc | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc index 8541133d0a..45ccfafd70 100644 --- a/crawl-ref/source/monstuff.cc +++ b/crawl-ref/source/monstuff.cc @@ -4851,7 +4851,8 @@ static void _handle_nearby_ability(monsters *monster) break; case MONS_EYE_OF_DRAINING: - if (coinflip() && !mons_friendly(monster) + if (coinflip() + && foe->atype() == ACT_PLAYER && !mons_is_wandering(monster) && !mons_is_fleeing(monster) && !mons_is_pacified(monster) |