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author | David Lawrence Ramsey <dolorous@users.sourceforge.net> | 2009-11-02 12:33:59 -0600 |
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committer | David Lawrence Ramsey <dolorous@users.sourceforge.net> | 2009-11-02 12:33:59 -0600 |
commit | 4875e5b28f8b693a7207f0918b29a2a72a343176 (patch) | |
tree | d3cb9653d08213a415fe9893588a496a52296095 | |
parent | 6bd6976abdc66fbb51c8117b1f1f4a4dcea41ff7 (diff) | |
download | crawl-ref-4875e5b28f8b693a7207f0918b29a2a72a343176.tar.gz crawl-ref-4875e5b28f8b693a7207f0918b29a2a72a343176.zip |
Until the issue of transformations' being chaotic or not is worked out,
don't mark any players as chaotic.
(Recommit of the one part of d50bd43ba9936c27f4f90ecd324d14cb52c9f381
that isn't in the branch.)
-rw-r--r-- | crawl-ref/source/player.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc index 7633583934..cf8d444564 100644 --- a/crawl-ref/source/player.cc +++ b/crawl-ref/source/player.cc @@ -6746,7 +6746,7 @@ bool player::is_unholy() const bool player::is_chaotic() const { - return (transform_changed_physiology()); + return (false); } // Output active level of player mutation. |