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author | Jude Brown <bookofjude@users.sourceforge.net> | 2010-01-10 18:45:25 +1000 |
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committer | Jude Brown <bookofjude@users.sourceforge.net> | 2010-01-10 18:50:05 +1000 |
commit | 5b7dc12c9c23215d0d6dc5ea44019e2ceb5769ab (patch) | |
tree | 5a5ed5347c26b7f1d6e7e6b9e34bbd03edff1c12 | |
parent | 28adee417435dac7697fb385b13e560084d170db (diff) | |
download | crawl-ref-5b7dc12c9c23215d0d6dc5ea44019e2ceb5769ab.tar.gz crawl-ref-5b7dc12c9c23215d0d6dc5ea44019e2ceb5769ab.zip |
Don't give Thieves crossbow skills (by).
Now that they don't start with hand crossbows, there's no point in
giving them any skill in crossbows. Instead, give them Throwing skill.
-rw-r--r-- | crawl-ref/source/newgame.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/newgame.cc b/crawl-ref/source/newgame.cc index cf51b30a1a..f3358e52f4 100644 --- a/crawl-ref/source/newgame.cc +++ b/crawl-ref/source/newgame.cc @@ -4515,7 +4515,7 @@ bool _give_items_skills() you.skills[SK_STEALTH] = 2; you.skills[SK_STABBING] = 2; you.skills[SK_TRAPS_DOORS] = 2; - you.skills[SK_CROSSBOWS] = 1; + you.skills[SK_THROWING] = 2; break; case JOB_ASSASSIN: |