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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-09-10 22:21:17 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-09-10 22:21:17 +0000 |
commit | 64c2a308e77ccbb06a3eb9b7ad76d99c1d3656a7 (patch) | |
tree | c24969f7899feb919c7f8bd482faad8c0dbc9666 | |
parent | af7fe6ad37f466a8e926cc29765197f5b0e7224f (diff) | |
download | crawl-ref-64c2a308e77ccbb06a3eb9b7ad76d99c1d3656a7.tar.gz crawl-ref-64c2a308e77ccbb06a3eb9b7ad76d99c1d3656a7.zip |
Some tweaks to the FAQ file.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10650 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r-- | crawl-ref/source/dat/database/FAQ.txt | 32 |
1 files changed, 9 insertions, 23 deletions
diff --git a/crawl-ref/source/dat/database/FAQ.txt b/crawl-ref/source/dat/database/FAQ.txt index c94be5a020..7863d0d637 100644 --- a/crawl-ref/source/dat/database/FAQ.txt +++ b/crawl-ref/source/dat/database/FAQ.txt @@ -215,14 +215,15 @@ you might also stumble upon artefacts which come in two varieties: that players "in the know" can recognize such an item by its special description and/or colour/tile. -Neither of the types can be enchanted or branded, neither temporarily nor +Neither of these types can be enchanted or branded, neither temporarily nor permanently. There is another type of special item that pops up a bit more -often: +frequently: * egoitem: these are ordinary items with one special property. For example, a short sword of venom, a cap of see invisible or boots of running. These - can be affected by enchanting scrolls and also by corrision and acids. - Weapons of this type are branded, so you cannot brand them in other ways. + can be affected by enchanting scrolls and also by corrosion and acids. + Weapons of this type are branded, and only divine intervention can change + the brand. %%%% Q:oklobs @@ -388,7 +389,7 @@ go ahead and play! Be sure to leave some feedback/suggestions/bug reports on the SourceForge trackers. When doing so please mention the version (r?????) you're -currently playing in case the bug's already been fixed or the feature +currently playing, in case the bug's already been fixed or the feature already implemented. %%%% Q:interact @@ -401,10 +402,10 @@ A: If you play online on http://crawl.akrasiac.org or http://crawl.develz.org you can watch games in progress, other players can watch you while you play, and you can kill other players' ghosts. You can even send and receive messages. +Check docs/ssh_guide.txt for an explanation about how to play online. -Check docs/ssh_guide.txt for an explanation about how to play online. You can -also chat in the Crawl channel (irc.freenode.net, ##crawl), or discuss in the -Something Awful forum or the rec.games.roguelike.misc newsgroup. +You can also chat in the Crawl channel (irc.freenode.net, ##crawl), or discuss +in the Something Awful forum or the rec.games.roguelike.misc newsgroup. %%%% Q:changes @@ -496,18 +497,3 @@ A:tiles options A: Yes. Play around with the options in settings/tiles_options.txt until you are satisfied. See docs/options_guide.txt for some explanations. %%%% -Q:tiles doll - -Why can I no longer change the look of my character? -%%%% -A:tiles doll - -That feature got broken when we transitioned to openGL and needs to be -reimplemented. It will come back, but we can't say, when. - -In the meantime we've implemented a really basic menu (still '-') that lets -you choose between the default look according to job, equipment mode and one -of a number of predefined dolls. - -Sorry about that! -%%%% |