diff options
author | Neil Moore <neil@s-z.org> | 2014-07-30 06:26:13 -0400 |
---|---|---|
committer | Neil Moore <neil@s-z.org> | 2014-07-30 06:26:13 -0400 |
commit | 65d117d0c71acc14723c837e5c7a68edb1f0ee0b (patch) | |
tree | 12d37f8dd3e24db670299666bb88abb28e62cee8 | |
parent | e7a3923bec3429ee8e1814dcca814d673bd8937d (diff) | |
download | crawl-ref-65d117d0c71acc14723c837e5c7a68edb1f0ee0b.tar.gz crawl-ref-65d117d0c71acc14723c837e5c7a68edb1f0ee0b.zip |
Fix explosive bolt hostiles-in-range check (#8815)
While we're at it, also correct a few power calculations to to take
into account the possibility of rod spells.
-rw-r--r-- | crawl-ref/source/spl-util.cc | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/crawl-ref/source/spl-util.cc b/crawl-ref/source/spl-util.cc index 1f2d801c2e..41272af34f 100644 --- a/crawl-ref/source/spl-util.cc +++ b/crawl-ref/source/spl-util.cc @@ -1278,6 +1278,7 @@ bool spell_no_hostile_in_range(spell_type spell, bool rod) bolt beam; beam.flavour = BEAM_VISUAL; + beam.origin_spell = spell; zap_type zap = spell_to_zap(spell); if (spell == SPELL_FIREBALL) @@ -1288,7 +1289,7 @@ bool spell_no_hostile_in_range(spell_type spell, bool rod) if (zap != NUM_ZAPS) { beam.thrower = KILL_YOU_MISSILE; - zappy(zap, calc_spell_power(spell, true), beam); + zappy(zap, calc_spell_power(spell, true, false, true, rod), beam); } else if (spell == SPELL_MEPHITIC_CLOUD) { @@ -1297,7 +1298,7 @@ bool spell_no_hostile_in_range(spell_type spell, bool rod) beam.damage = dice_def(1, 1); // so that foe_info is populated beam.hit = 20; beam.thrower = KILL_YOU; - beam.ench_power = calc_spell_power(spell, true); + beam.ench_power = calc_spell_power(spell, true, false, true, rod); beam.is_beam = false; beam.is_explosion = true; } |