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authorRobert Vollmert <rvollmert@gmx.net>2009-12-06 19:11:55 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-12-08 14:24:25 +0100
commit6efa910975ee9276ad90a84016a4bbece541448c (patch)
treef7b941fc676bf2797540032415d226153ab9ef5e
parentde30595826d2800afff619d6a1dc01c0d3610950 (diff)
downloadcrawl-ref-6efa910975ee9276ad90a84016a4bbece541448c.tar.gz
crawl-ref-6efa910975ee9276ad90a84016a4bbece541448c.zip
Do also increment message count for prompts.
Otherwise, the line count is off when prompts are involved, causing the "more" prompt to overwrite the last line.
-rw-r--r--crawl-ref/source/message.cc7
1 files changed, 1 insertions, 6 deletions
diff --git a/crawl-ref/source/message.cc b/crawl-ref/source/message.cc
index 015894c1fb..4dbff6c4b4 100644
--- a/crawl-ref/source/message.cc
+++ b/crawl-ref/source/message.cc
@@ -709,12 +709,7 @@ static void mpr_store_messages(const std::string& message,
}
}
- // Prompt lines are presumably shown to / seen by the player accompanied
- // by a request for input, which should do the equivalent of a more(); to
- // save annoyance, don't bump New_Message_Count for prompts.
- if (channel != MSGCH_PROMPT)
- New_Message_Count++;
-
+ New_Message_Count++;
Message_Line++;
// Reset colour.