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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-30 03:14:21 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-30 03:14:21 +0000
commit700425e37e4d1a054f2b12a832a46d8abda2063d (patch)
tree7f10e4521a585f66c8e62d4b7a62e4b608dabdf2
parentb97644fa6d69153bbba20734e29f14aad1677c03 (diff)
downloadcrawl-ref-700425e37e4d1a054f2b12a832a46d8abda2063d.tar.gz
crawl-ref-700425e37e4d1a054f2b12a832a46d8abda2063d.zip
Comment fix.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4773 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r--crawl-ref/source/xom.cc3
1 files changed, 1 insertions, 2 deletions
diff --git a/crawl-ref/source/xom.cc b/crawl-ref/source/xom.cc
index a6c707708b..878c1e04da 100644
--- a/crawl-ref/source/xom.cc
+++ b/crawl-ref/source/xom.cc
@@ -397,8 +397,7 @@ bool there_are_monsters_nearby()
{
for ( int x = xstart; x < xend; ++x )
{
- // If you can see an unfriendly monster, then you feel
- // unsafe.
+ // If you can see a monster, then it's nearby.
if ( see_grid(x,y) )
{
const int targ_monst = mgrd[x][y];