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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-10-31 12:23:07 -0500
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-10-31 12:23:07 -0500
commit7106e3be7eba0d82a81778e10c0ec89fdaba7a98 (patch)
tree1adbd7afda7a3f640ceb22e26fdc3f8a251568e3
parent860800690ccb846226f96673a29d5a68eabb83c8 (diff)
downloadcrawl-ref-7106e3be7eba0d82a81778e10c0ec89fdaba7a98.tar.gz
crawl-ref-7106e3be7eba0d82a81778e10c0ec89fdaba7a98.zip
Simplify refreshing the quiver display when Elyvilon dulls your quivered
missiles.
-rw-r--r--crawl-ref/source/religion.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc
index 1620868e1c..6b9d506afa 100644
--- a/crawl-ref/source/religion.cc
+++ b/crawl-ref/source/religion.cc
@@ -4243,7 +4243,7 @@ static void _ely_dull_inventory_weapons()
if (wielded)
you.wield_change = true;
if (quivered)
- you.m_quiver->on_item_fired(you.inv[i]);
+ you.redraw_quiver = true;
chance += item_value(you.inv[i], true) / 50;
num_dulled++;
@@ -5945,7 +5945,7 @@ void excommunication(god_type new_god)
redraw_skill(you.your_name, player_title());
// Renouncing may have changed the conducts on our wielded or
- // quivered weapons so refresh the display.
+ // quivered weapons, so refresh the display.
you.wield_change = true;
you.redraw_quiver = true;