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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-16 02:45:50 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-16 02:45:50 +0000
commit8e48f4a3c0706000a11fdeab803df67ceaf72a3c (patch)
treebd6c595467b028cb9c0cd0ab1d0206fa350e98b4
parent69f34130bc2442fd59b5870e2d864c4f72f0d2e2 (diff)
downloadcrawl-ref-8e48f4a3c0706000a11fdeab803df67ceaf72a3c.tar.gz
crawl-ref-8e48f4a3c0706000a11fdeab803df67ceaf72a3c.zip
Fix bug 2430400: god-gift randart books having bad names.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7842 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r--crawl-ref/source/dat/database/randname.txt12
-rw-r--r--crawl-ref/source/effects.cc6
-rw-r--r--crawl-ref/source/spl-book.cc10
3 files changed, 19 insertions, 9 deletions
diff --git a/crawl-ref/source/dat/database/randname.txt b/crawl-ref/source/dat/database/randname.txt
index f699730a98..3a4cb66c20 100644
--- a/crawl-ref/source/dat/database/randname.txt
+++ b/crawl-ref/source/dat/database/randname.txt
@@ -840,7 +840,7 @@ Magic
Theurgy
-the Arcane Arts
+The Arcane Arts
Rites and Rhymes
@@ -861,15 +861,15 @@ Bewitchment
%%%%
level book
-"@book_magic@ 101"
+@book_magic@ 101
-"Easy @book_magic@"
+Easy @book_magic@
-"@book_magic@ in Simple Steps"
+@book_magic@ in Simple Steps
-"Thorough Guide to @book_magic@"
+Thorough Guide to @book_magic@
-"Last Secrets of @book_magic@"
+Last Secrets of @book_magic@
%%%%
# Book name should be set in make_book_level_randart() or
# make_book_theme_randart(), so if this gets picked there's a bug.
diff --git a/crawl-ref/source/effects.cc b/crawl-ref/source/effects.cc
index d66b9d3d45..401ac27c9e 100644
--- a/crawl-ref/source/effects.cc
+++ b/crawl-ref/source/effects.cc
@@ -1820,9 +1820,11 @@ bool acquirement(object_class_type class_wanted, int agent,
thing.inscription = "god gift";
if (is_random_artefact(thing))
{
- if (!is_unrandom_artefact(thing))
+ if (!is_unrandom_artefact(thing)
+ && !thing.base_type == OBJ_BOOKS)
{
- // Give another name that takes god gift into account.
+ // Give another name that takes god gift into account;
+ // artefact books already do that.
thing.props["randart_name"].get_string() =
artefact_name(thing, false);
}
diff --git a/crawl-ref/source/spl-book.cc b/crawl-ref/source/spl-book.cc
index 553f8341fb..377129fbe1 100644
--- a/crawl-ref/source/spl-book.cc
+++ b/crawl-ref/source/spl-book.cc
@@ -1944,7 +1944,15 @@ bool make_book_level_randart(item_def &book, int level,
for (int i = 0; i < SPELLBOOK_SIZE; i++)
spell_vec[i] = (long) chosen_spells[i];
- set_randart_name(book, getRandNameString("level book"));
+ std::string name = "\"";
+
+ if (god != GOD_NO_GOD)
+ name += god_name(god, false) + "'s ";
+
+ name += getRandNameString("level book");
+ name += '"';
+
+ set_randart_name(book, name);
return (true);
}