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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-22 23:08:35 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-22 23:08:35 +0000
commit908bb2b7ba0254e1aa815c017f814c09b046f344 (patch)
tree7a923f82db7914bda8b92589cc464f3a37317b7c
parent71add343cda32960c69fe5ec6d2d46f216c88b53 (diff)
downloadcrawl-ref-908bb2b7ba0254e1aa815c017f814c09b046f344.tar.gz
crawl-ref-908bb2b7ba0254e1aa815c017f814c09b046f344.zip
Comment fix.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4498 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r--crawl-ref/source/religion.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc
index 2ba333be5e..7cd51a7a22 100644
--- a/crawl-ref/source/religion.cc
+++ b/crawl-ref/source/religion.cc
@@ -2436,7 +2436,7 @@ bool is_evil_item(const item_def& item)
}
// Is the destroyed weapon valuable enough to gain piety by doing so?
-// Evil weapon are handled specially.
+// Evil weapons are handled specially.
static bool _destroyed_valuable_weapon(int value, int type)
{
// Artefacts (incl. most randarts).