diff options
author | Shmuale Mark <shm.mark@gmail.com> | 2014-06-19 12:29:04 -0400 |
---|---|---|
committer | Shmuale Mark <shm.mark@gmail.com> | 2014-06-19 12:52:57 -0400 |
commit | 919266dbc630173ab4fe2067c323468e5e59989b (patch) | |
tree | b563540f4c3c0cc3769fc13238925e116b282d57 | |
parent | b016ecab1895c928f22da2412e78215c4cf0b47b (diff) | |
download | crawl-ref-919266dbc630173ab4fe2067c323468e5e59989b.tar.gz crawl-ref-919266dbc630173ab4fe2067c323468e5e59989b.zip |
Rename functions (|amethyst).
-rw-r--r-- | crawl-ref/source/actor.h | 2 | ||||
-rw-r--r-- | crawl-ref/source/beam.cc | 2 | ||||
-rw-r--r-- | crawl-ref/source/dactions.cc | 2 | ||||
-rw-r--r-- | crawl-ref/source/godabil.cc | 4 | ||||
-rw-r--r-- | crawl-ref/source/mon-death.cc | 12 | ||||
-rw-r--r-- | crawl-ref/source/mon-ench.cc | 2 | ||||
-rw-r--r-- | crawl-ref/source/mon-place.cc | 4 | ||||
-rw-r--r-- | crawl-ref/source/monster.cc | 6 | ||||
-rw-r--r-- | crawl-ref/source/monster.h | 4 | ||||
-rw-r--r-- | crawl-ref/source/player.cc | 2 | ||||
-rw-r--r-- | crawl-ref/source/player.h | 2 |
11 files changed, 21 insertions, 21 deletions
diff --git a/crawl-ref/source/actor.h b/crawl-ref/source/actor.h index 48ce6a7620..edbf24c717 100644 --- a/crawl-ref/source/actor.h +++ b/crawl-ref/source/actor.h @@ -275,7 +275,7 @@ public: virtual bool is_holy(bool spells = true) const = 0; virtual bool is_unholy(bool spells = true) const = 0; virtual bool is_evil(bool spells = true) const = 0; - virtual int chaos(bool check_spells_god = false) const = 0; + virtual int how_chaotic(bool check_spells_god = false) const = 0; virtual bool is_artificial() const = 0; virtual bool is_unbreathing() const = 0; virtual bool is_insubstantial() const = 0; diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc index 87a047ef6e..c4d8a1dd57 100644 --- a/crawl-ref/source/beam.cc +++ b/crawl-ref/source/beam.cc @@ -2148,7 +2148,7 @@ bool curare_actor(actor* source, actor* target, int levels, string name, int silver_damages_victim(actor* victim, int damage, string &dmg_msg) { int ret = 0; - if (victim->chaos() + if (victim->how_chaotic() || victim->is_player() && player_is_shapechanged()) { ret = damage * 3 / 4; diff --git a/crawl-ref/source/dactions.cc b/crawl-ref/source/dactions.cc index 43ee0a4233..6ce4dfa885 100644 --- a/crawl-ref/source/dactions.cc +++ b/crawl-ref/source/dactions.cc @@ -85,7 +85,7 @@ bool mons_matches_daction(const monster* mon, daction_type act) case DACT_ALLY_UNHOLY_EVIL: return mon->wont_attack() && (mon->is_unholy() || mon->is_evil()); case DACT_ALLY_UNCLEAN_CHAOTIC: - return mon->wont_attack() && (mon->unclean() || mon->chaos()); + return mon->wont_attack() && (mon->how_unclean() || mon->how_chaotic()); case DACT_ALLY_SPELLCASTER: return mon->wont_attack() && mon->is_actual_spellcaster(); case DACT_ALLY_YRED_SLAVE: diff --git a/crawl-ref/source/godabil.cc b/crawl-ref/source/godabil.cc index fd948667ff..d1da3e6d75 100644 --- a/crawl-ref/source/godabil.cc +++ b/crawl-ref/source/godabil.cc @@ -512,11 +512,11 @@ static int _zin_check_recite_to_single_monster(const monster *mon, eligibility.init(0); // Anti-chaos prayer: Hits things vulnerable to silver, or with chaotic spells/gods. - eligibility[RECITE_CHAOTIC] = mon->chaos(true); + eligibility[RECITE_CHAOTIC] = mon->how_chaotic(true); // Anti-impure prayer: Hits things that Zin hates in general. // Don't look at the monster's god; that's what RECITE_HERETIC is for. - eligibility[RECITE_IMPURE] = mon->unclean(false); + eligibility[RECITE_IMPURE] = mon->how_unclean(false); // Sanity check: if a monster is 'really' natural, don't consider it impure. if (mons_intel(mon) < I_NORMAL && (holiness == MH_NATURAL || holiness == MH_PLANT) diff --git a/crawl-ref/source/mon-death.cc b/crawl-ref/source/mon-death.cc index 30b3703ed4..2d9ac48075 100644 --- a/crawl-ref/source/mon-death.cc +++ b/crawl-ref/source/mon-death.cc @@ -1922,12 +1922,12 @@ int monster_die(monster* mons, killer_type killer, } // Zin hates unclean and chaotic beings. - if (mons->unclean()) + if (mons->how_unclean()) { did_god_conduct(DID_KILL_UNCLEAN, mons->hit_dice, true, mons); } - else if (mons->chaos()) + else if (mons->how_chaotic()) { did_god_conduct(DID_KILL_CHAOTIC, mons->hit_dice, true, mons); @@ -2157,13 +2157,13 @@ int monster_die(monster* mons, killer_type killer, mons->hit_dice); } - if (mons->unclean()) + if (mons->how_unclean()) { did_god_conduct(DID_UNCLEAN_KILLED_BY_SERVANT, mons->hit_dice); } - if (mons->chaos()) + if (mons->how_chaotic()) { did_god_conduct(DID_CHAOTIC_KILLED_BY_SERVANT, mons->hit_dice); @@ -2216,13 +2216,13 @@ int monster_die(monster* mons, killer_type killer, mons->hit_dice); } - if (mons->unclean()) + if (mons->how_unclean()) { did_god_conduct(DID_UNCLEAN_KILLED_BY_SERVANT, mons->hit_dice); } - if (mons->chaos()) + if (mons->how_chaotic()) { did_god_conduct(DID_CHAOTIC_KILLED_BY_SERVANT, mons->hit_dice); diff --git a/crawl-ref/source/mon-ench.cc b/crawl-ref/source/mon-ench.cc index 15a34ff6ca..6e373e9eb3 100644 --- a/crawl-ref/source/mon-ench.cc +++ b/crawl-ref/source/mon-ench.cc @@ -1751,7 +1751,7 @@ void monster::apply_enchantment(const mon_enchant &me) // This is like Corona, but if silver harms them, it has sticky // flame levels of damage. case ENCH_SILVER_CORONA: - if (chaos()) + if (how_chaotic()) { int dam = roll_dice(2, 4) - 1; simple_monster_message(this, " is seared!"); diff --git a/crawl-ref/source/mon-place.cc b/crawl-ref/source/mon-place.cc index fa54ba7827..30dc1a73e1 100644 --- a/crawl-ref/source/mon-place.cc +++ b/crawl-ref/source/mon-place.cc @@ -3776,9 +3776,9 @@ conduct_type player_will_anger_monster(monster* mon) return DID_HOLY; if (you_worship(GOD_ZIN)) { - if (mon->unclean()) + if (mon->how_unclean()) return DID_UNCLEAN; - if (mon->chaos()) + if (mon->how_chaotic()) return DID_CHAOS; } if (you_worship(GOD_TROG) && mon->is_actual_spellcaster()) diff --git a/crawl-ref/source/monster.cc b/crawl-ref/source/monster.cc index d97ea95bbc..1e17a5a2e3 100644 --- a/crawl-ref/source/monster.cc +++ b/crawl-ref/source/monster.cc @@ -3485,7 +3485,7 @@ bool monster::is_insane() const * @param check_god whether the monster having a chaotic god matters. * @returns 0 if not hated, a number greater than 0 otherwise. */ -int monster::unclean(bool check_god) const +int monster::how_unclean(bool check_god) const { int uncleanliness = 0; @@ -3528,7 +3528,7 @@ int monster::unclean(bool check_god) const uncleanliness++; corpse_effect_type ce = mons_corpse_effect(type); - if ((ce == CE_ROT || ce == CE_MUTAGEN) && !chaos()) + if ((ce == CE_ROT || ce == CE_MUTAGEN) && !how_chaotic()) uncleanliness++; // Zin has a food conduct for monsters too. @@ -3600,7 +3600,7 @@ int monster::known_chaos(bool check_spells_god) const * religion; silver damage does not. * @returns 0 if not chaotic, a larger number if so. */ -int monster::chaos(bool check_spells_god) const +int monster::how_chaotic(bool check_spells_god) const { // Don't count known shapeshifters twice. if (is_shapeshifter() && (flags & MF_KNOWN_SHIFTER)) diff --git a/crawl-ref/source/monster.h b/crawl-ref/source/monster.h index 429e8403bc..4c231505a6 100644 --- a/crawl-ref/source/monster.h +++ b/crawl-ref/source/monster.h @@ -331,9 +331,9 @@ public: bool is_unholy(bool check_spells = true) const; bool is_evil(bool check_spells = true) const; bool is_insane() const; - int unclean(bool check_god = true) const; + int how_unclean(bool check_god = true) const; int known_chaos(bool check_spells_god = false) const; - int chaos(bool check_spells_god = false) const; + int how_chaotic(bool check_spells_god = false) const; bool is_artificial() const; bool is_unbreathing() const; bool is_insubstantial() const; diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc index a1019d8ccd..393fc5e65d 100644 --- a/crawl-ref/source/player.cc +++ b/crawl-ref/source/player.cc @@ -6655,7 +6655,7 @@ bool player::is_evil(bool check_spells) const // This is a stub. Check is used only for silver damage. Worship of chaotic // gods should probably be checked in the non-existing player::is_unclean, // which could be used for something Zin-related (such as a priestly monster). -int player::chaos(bool /*check_spells_god*/) const +int player::how_chaotic(bool /*check_spells_god*/) const { return 0; } diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h index 13a6e7b54e..ddf1f7c4ce 100644 --- a/crawl-ref/source/player.h +++ b/crawl-ref/source/player.h @@ -613,7 +613,7 @@ public: bool is_holy(bool spells = true) const; bool is_unholy(bool spells = true) const; bool is_evil(bool spells = true) const; - int chaos(bool check_spells_god) const; + int how_chaotic(bool check_spells_god) const; bool is_artificial() const; bool is_unbreathing() const; bool is_insubstantial() const; |