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authordploog <dploog@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-21 01:39:10 +0000
committerdploog <dploog@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-21 01:39:10 +0000
commit9a5a74a25bc2013fca38895fd623db37345fe380 (patch)
treecbfedf6438fefec84d73fefced267e00ef63caa3
parentba0350b18eea0ccad44d1efa10196206f0df67c2 (diff)
downloadcrawl-ref-9a5a74a25bc2013fca38895fd623db37345fe380.tar.gz
crawl-ref-9a5a74a25bc2013fca38895fd623db37345fe380.zip
Update documentation for Ctrl-Direction. I hope I missed nothing.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3781 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r--crawl-ref/docs/crawl_manual.txt21
-rw-r--r--crawl-ref/docs/crawl_options.txt10
-rw-r--r--crawl-ref/source/command.cc4
3 files changed, 18 insertions, 17 deletions
diff --git a/crawl-ref/docs/crawl_manual.txt b/crawl-ref/docs/crawl_manual.txt
index e893e7647e..97a3ae2b28 100644
--- a/crawl-ref/docs/crawl_manual.txt
+++ b/crawl-ref/docs/crawl_manual.txt
@@ -313,14 +313,14 @@ Doors and Traps:
----------------
Doors can be usually be opened by just walking into them (there is an
option for disabling this); else this can also be done with either the
-'o' command or by pressing Ctrl plus a direction or '*', followed by a
-direction. They can be closed with the 'c' command. If there is no
-closed door in the indicated space, both Ctrl-direction and * direction
-will attempt to attack any monster which may be standing there (this is
-the only way to attack a friendly creature hand-to-hand). If there is
-no creature there, you will attempt to disarm any trap in the target
-square. If there is apparently nothing there you will still attack it,
-just in case there's something invisible lurking around.
+'O' command. They can be closed with the 'C command. Pressing Ctrl plus
+a direction or '*', followed by a direction, will open/close doors, too.
+If there is no door in the indicated space, both Ctrl-direction and *
+direction will attempt to attack any monster which may be standing there
+(this is the only way to attack a friendly creature hand-to-hand). If
+there is no creature there, you will attempt to disarm any trap in the
+target square. If there is apparently nothing there you will still
+attack it, just in case there's something invisible lurking around.
A variety of dangerous and irritating traps are hidden around the
dungeon. Traps look like normal floor until discovered. Some traps
@@ -2187,8 +2187,9 @@ Dungeon interaction:
easy_open to false.
C Close door.
Ctrl-direction Tries to untrap a known trap on the specified
- or * direction square, else opens door if there is one, else
- attacks without move (even if nothing is seen).
+ or * direction square, else opens/closes door if there is one,
+ else attacks without move (even if no monster is
+ seen).
< Use staircase to go higher, also enters shops.
> Use staircase to go deeper, or enters branch.
; Examine occupied tile, also causes auto-pickup.
diff --git a/crawl-ref/docs/crawl_options.txt b/crawl-ref/docs/crawl_options.txt
index be5f086b58..4ac2b0602b 100644
--- a/crawl-ref/docs/crawl_options.txt
+++ b/crawl-ref/docs/crawl_options.txt
@@ -514,11 +514,11 @@ friend_brand = none
neutral_brand = none
Brand neutral monsters in some way. Useful both to get out of
- a neutral monster's path, and to avoid accidentally killing it.
- E.g.
- neutral_brand = hi:darkgrey
- shows neutrals with a dark grey background. Since there are
- no darkgrey monster glyphs anymore, this works fine.
+ a neutral monster's path, and to avoid accidentally killing it.
+ E.g.
+ neutral_brand = hi:darkgrey
+ shows neutrals with a dark grey background. Since there are
+ no darkgrey monster glyphs anymore, this works fine.
stab_brand = none
Some deities object to you stabbing monsters. Certain classes
diff --git a/crawl-ref/source/command.cc b/crawl-ref/source/command.cc
index 9861fe001d..090e393965 100644
--- a/crawl-ref/source/command.cc
+++ b/crawl-ref/source/command.cc
@@ -1493,8 +1493,8 @@ static void add_formatted_keyhelp(column_composer &cols)
"<w>Ctrl-F</w> : Find items\n"
"<w>Ctrl-W</w> : set Waypoint\n"
"<w>/ Dir.</w>, <w>Shift-Dir.</w>: long walk\n"
- "<w>* Dir.</w>, <w>Ctrl-Dir.</w> : untrap, or else\n"
- " attack without move\n",
+ "<w>* Dir.</w>, <w>Ctrl-Dir.</w> : open/close door, \n"
+ " untrap, attack without move\n",
true, true, cmdhelp_textfilter);
cols.add_formatted(