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authorMatthew Cline <zelgadis@sourceforge.net>2009-11-20 16:23:01 -0800
committerMatthew Cline <zelgadis@sourceforge.net>2009-11-20 16:49:06 -0800
commit9f36949d9ba911a65dcb3041127e455ee81dfc67 (patch)
treeb79c3cb797a170dbad74817b2c8be06b8fe1fc41
parentfb4a4eb1906d6dd242464137566003742483f9b3 (diff)
downloadcrawl-ref-9f36949d9ba911a65dcb3041127e455ee81dfc67.tar.gz
crawl-ref-9f36949d9ba911a65dcb3041127e455ee81dfc67.zip
Supress SDL/Nvidia-GL cond memory error
-rw-r--r--crawl-ref/source/misc/valgrind-suppress.txt10
1 files changed, 10 insertions, 0 deletions
diff --git a/crawl-ref/source/misc/valgrind-suppress.txt b/crawl-ref/source/misc/valgrind-suppress.txt
index d603372464..0eb75988a4 100644
--- a/crawl-ref/source/misc/valgrind-suppress.txt
+++ b/crawl-ref/source/misc/valgrind-suppress.txt
@@ -63,3 +63,13 @@
fun:__memp_fsync
fun:__db_sync
}
+
+# An SDL "conditional jump or move" error, with the unitialized value
+# being supplied by Nvidia's OpenGL library.
+{
+ tiles_SDL_Nvida_GL_cond
+ Memcheck:Cond
+ fun:X11_SetKeyboardState
+ fun:X11_DispatchEvent
+ obj:*
+}