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author | Chris Oelmueller <chris.oelmueller@gmail.com> | 2013-01-11 03:21:01 +0100 |
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committer | Shmuale Mark <shm.mark@gmail.com> | 2014-05-27 10:16:57 -0400 |
commit | a2903240b6ddae4e57cbf7cee77ae5608f6c360e (patch) | |
tree | 5f4c7b426ac51433c903ac83834f362fba72bde2 | |
parent | baee6d24e8d084082007b86ae559cb6d764d7a8b (diff) | |
download | crawl-ref-a2903240b6ddae4e57cbf7cee77ae5608f6c360e.tar.gz crawl-ref-a2903240b6ddae4e57cbf7cee77ae5608f6c360e.zip |
Recognize '<' key on level map while in hells
The portals are the most intuitive way out, as far as X is concerned.
-rw-r--r-- | crawl-ref/source/viewmap.cc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/viewmap.cc b/crawl-ref/source/viewmap.cc index 9f3d474e33..1c64de59ec 100644 --- a/crawl-ref/source/viewmap.cc +++ b/crawl-ref/source/viewmap.cc @@ -173,6 +173,8 @@ bool is_feature(ucs_t feature, const coord_def& where) case DNGN_RETURN_FROM_FOREST: #endif case DNGN_RETURN_FROM_ORC: + // Not a < glyph, but still the best hells can do + case DNGN_ENTER_HELL: case DNGN_RETURN_FROM_LAIR: case DNGN_RETURN_FROM_SLIME: case DNGN_RETURN_FROM_VAULTS: |