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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-17 19:40:49 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-17 19:40:49 +0000
commita37bd53efcc5d4991660e1563ff47b59a08d31ce (patch)
treeec2c3c1843cd7cfe78453690974e9c542c25abed
parent4a2d68e18d05e65c4af2afa7e211146ecb308faa (diff)
downloadcrawl-ref-a37bd53efcc5d4991660e1563ff47b59a08d31ce.tar.gz
crawl-ref-a37bd53efcc5d4991660e1563ff47b59a08d31ce.zip
Add still more comment fixes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5110 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r--crawl-ref/source/mon-util.cc25
1 files changed, 11 insertions, 14 deletions
diff --git a/crawl-ref/source/mon-util.cc b/crawl-ref/source/mon-util.cc
index 5f4d21e412..8471cafb92 100644
--- a/crawl-ref/source/mon-util.cc
+++ b/crawl-ref/source/mon-util.cc
@@ -856,7 +856,7 @@ int mons_res_elec( const monsters *mon )
{
int mc = mon->type;
- /* this is a variable, not a player_xx() function, so can be above 1 */
+ // this is a variable, not a player_xx() function, so can be above 1
int u = 0;
u += get_mons_resists(mon).elec;
@@ -2453,10 +2453,8 @@ const char *mons_pronoun(monster_type mon_type, pronoun_type variant)
return ("");
}
-/*
- * Checks if the monster can use smiting/torment to attack without unimpeded
- * LOS to the player.
- */
+// Checks if the monster can use smiting/torment to attack without
+// unimpeded LOS to the player.
static bool _mons_can_smite(const monsters *monster)
{
if (monster->type == MONS_FIEND)
@@ -2474,15 +2472,14 @@ static bool _mons_can_smite(const monsters *monster)
return (false);
}
-/*
- * Determines if a monster is smart and pushy enough to displace other monsters.
- * A shover should not cause damage to the shovee by displacing it, so monsters
- * that trail clouds of badness are ineligible. The shover should also benefit
- * from shoving, so monsters that can smite/torment are ineligible.
- *
- * (Smiters would be eligible for shoving when fleeing if the AI allowed for
- * smart monsters to flee.)
- */
+// Determines if a monster is smart and pushy enough to displace other
+// monsters. A shover should not cause damage to the shovee by
+// displacing it, so monsters that trail clouds of badness are
+// ineligible. The shover should also benefit from shoving, so monsters
+// that can smite/torment are ineligible.
+//
+// (Smiters would be eligible for shoving when fleeing if the AI allowed
+// for smart monsters to flee.)
bool monster_shover(const monsters *m)
{
const monsterentry *me = get_monster_data(m->type);