summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-02-14 12:13:03 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-02-14 12:13:03 +0000
commitb12baff21ddd117bc4ca6cf0e8abfa42ec53177b (patch)
treec4bc1a449d2166ecbca0ed34e882d2bb3c7ffcc8
parentc71960644c0d905e02565dfe5ab87a4e7a49ee2e (diff)
downloadcrawl-ref-b12baff21ddd117bc4ca6cf0e8abfa42ec53177b.tar.gz
crawl-ref-b12baff21ddd117bc4ca6cf0e8abfa42ec53177b.zip
Fix 1893419: Add "kill neutral" to debugging list.
Fix 1893422: Move tutorial just_triggered information at beginning of learned_something_new() etc. code. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3436 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r--crawl-ref/source/religion.cc4
-rw-r--r--crawl-ref/source/tutorial.cc32
2 files changed, 20 insertions, 16 deletions
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc
index 9ab03c81be..0508f22c25 100644
--- a/crawl-ref/source/religion.cc
+++ b/crawl-ref/source/religion.cc
@@ -1664,8 +1664,8 @@ bool did_god_conduct( conduct_type thing_done, int level, bool known,
"Friend Died", "Stab", "Poison", "Field Sacrifice",
"Kill Living", "Kill Undead", "Kill Demon", "Kill Natural Evil",
"Kill Mutator Or Rotter", "Kill Wizard", "Kill Priest",
- "Kill Angel", "Undead Slave Kill Living", "Servant Kill Living",
- "Servant Kill Undead", "Servant Kill Demon",
+ "Kill Angel", "Kill Neutral", "Undead Slave Kill Living",
+ "Servant Kill Living", "Servant Kill Undead", "Servant Kill Demon",
"Servant Kill Natural Evil", "Servant Kill Angel",
"Spell Memorise", "Spell Cast", "Spell Practise", "Spell Nonutility",
"Cards", "Stimulants", "Drink Blood", "Cannibalism", "Eat Meat",
diff --git a/crawl-ref/source/tutorial.cc b/crawl-ref/source/tutorial.cc
index 59a8ddf374..060a6b73a6 100644
--- a/crawl-ref/source/tutorial.cc
+++ b/crawl-ref/source/tutorial.cc
@@ -747,6 +747,8 @@ void tutorial_dissection_reminder(bool healthy)
learned_something_new(TUT_OFFER_CORPSE);
else if (one_chance_in(8))
{
+ Options.tut_just_triggered = true;
+
std::string text;
text += "If you don't want to eat it, consider <w>D<magenta>issecting "
"this corpse under <w>p<magenta>rayer as a sacrifice to ";
@@ -755,7 +757,6 @@ void tutorial_dissection_reminder(bool healthy)
"you can reread this information.";
print_formatted_paragraph(text, get_tutorial_cols(), MSGCH_TUTORIAL);
- Options.tut_just_triggered = true;
if (is_resting())
stop_running();
@@ -783,6 +784,8 @@ void tutorial_healing_reminder()
if (Options.tut_just_triggered)
return;
+ Options.tut_just_triggered = 1;
+
std::string text;
text = "Remember to rest between fights and to enter unexplored "
"terrain with full hitpoints and magic. For resting, "
@@ -796,7 +799,6 @@ void tutorial_healing_reminder()
"<w>a<magenta>.";
}
print_formatted_paragraph(text, get_tutorial_cols(), MSGCH_TUTORIAL);
- Options.tut_just_triggered = 1;
if (is_resting())
stop_running();
@@ -886,6 +888,10 @@ void tutorial_first_monster(const monsters &mon)
noisy(1, mon.x, mon.y);
viewwindow(true, false);
}
+
+ Options.tutorial_events[TUT_SEEN_MONSTER] = 0;
+ Options.tutorial_left--;
+ Options.tut_just_triggered = true;
std::string text = "<magenta>That ";
#ifndef USE_TILE
@@ -930,10 +936,6 @@ void tutorial_first_monster(const monsters &mon)
"find an explanation of how to do this.";
print_formatted_paragraph(text, get_tutorial_cols(), MSGCH_TUTORIAL);
}
-
- Options.tutorial_events[TUT_SEEN_MONSTER] = 0;
- Options.tutorial_left--;
- Options.tut_just_triggered = 1;
}
void tutorial_first_item(const item_def &item)
@@ -948,6 +950,10 @@ void tutorial_first_item(const item_def &item)
if (mgrd[item.x][item.y] != NON_MONSTER)
return;
+ Options.tutorial_events[TUT_SEEN_FIRST_OBJECT] = 0;
+ Options.tutorial_left--;
+ Options.tut_just_triggered = true;
+
std::string text = "<magenta>That ";
#ifndef USE_TILE
unsigned ch;
@@ -974,10 +980,6 @@ void tutorial_first_item(const item_def &item)
"\nAny time you <w>v<magenta>iew an item, you can read about its "
"properties and description.";
print_formatted_paragraph(text, get_tutorial_cols(), MSGCH_TUTORIAL);
-
- Options.tutorial_events[TUT_SEEN_FIRST_OBJECT] = 0;
- Options.tutorial_left--;
- Options.tut_just_triggered = 1;
}
// Here most of the tutorial messages for various triggers are handled.
@@ -1003,6 +1005,10 @@ void learned_something_new(tutorial_event_type seen_what, int x, int y)
const coord_def ep = grid2view(coord_def(x,y));
#endif
+ Options.tut_just_triggered = true;
+ Options.tutorial_events[seen_what] = 0;
+ Options.tutorial_left--;
+
switch(seen_what)
{
case TUT_SEEN_POTION:
@@ -1345,7 +1351,9 @@ void learned_something_new(tutorial_event_type seen_what, int x, int y)
break;
case TUT_YOU_SICK:
+ Options.tut_just_triggered = false;
learned_something_new(TUT_YOU_ENCHANTED);
+ Options.tut_just_triggered = true;
text << "Corpses can be spoiled or inedible, making you sick. "
"Also, some monsters' flesh is less palatable than others'. "
"While sick, your hitpoints won't regenerate and sometimes "
@@ -1597,10 +1605,6 @@ void learned_something_new(tutorial_event_type seen_what, int x, int y)
if (is_resting())
stop_running();
-
- Options.tut_just_triggered = true;
- Options.tutorial_events[seen_what] = 0;
- Options.tutorial_left--;
}
formatted_string tut_abilities_info()