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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-09-28 21:23:10 -0500
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-09-28 21:23:10 -0500
commitb64541c7ef4b9756015c499e6760afe3664de111 (patch)
treed26c9f4b5591f363408e717f5dafb146164d919c
parentf05884f49be60aab15111bd5bd9c27e679b8318b (diff)
downloadcrawl-ref-b64541c7ef4b9756015c499e6760afe3664de111.tar.gz
crawl-ref-b64541c7ef4b9756015c499e6760afe3664de111.zip
Implement feature [2584052]: Apply caotto's patch in [2869396] (based on
work done by castamir) to seal the four specific hell portals instead of the single hell vestibule portal when the player picks up the orb.
-rw-r--r--crawl-ref/source/terrain.cc5
1 files changed, 4 insertions, 1 deletions
diff --git a/crawl-ref/source/terrain.cc b/crawl-ref/source/terrain.cc
index 86da9f5936..22c48316fa 100644
--- a/crawl-ref/source/terrain.cc
+++ b/crawl-ref/source/terrain.cc
@@ -103,7 +103,10 @@ bool grid_sealable_portal(dungeon_feature_type grid)
{
switch (grid)
{
- case DNGN_ENTER_HELL:
+ case DNGN_ENTER_COCYTUS:
+ case DNGN_ENTER_DIS:
+ case DNGN_ENTER_GEHENNA:
+ case DNGN_ENTER_TARTARUS:
case DNGN_ENTER_ABYSS:
case DNGN_ENTER_PANDEMONIUM:
case DNGN_ENTER_LABYRINTH: