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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-15 02:20:32 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-05-15 02:20:32 +0000
commitb8dae05075a034261b29930156557335aecd6d69 (patch)
treeb23defd0e9a1d3a3ea2c817671f55bd7472a68b1
parent419eeb64e247670e88e8f0e1790458d51be3675e (diff)
downloadcrawl-ref-b8dae05075a034261b29930156557335aecd6d69.tar.gz
crawl-ref-b8dae05075a034261b29930156557335aecd6d69.zip
Add more whitespace fixes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5049 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r--crawl-ref/source/fight.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/source/fight.h b/crawl-ref/source/fight.h
index 9717b90a15..3200888154 100644
--- a/crawl-ref/source/fight.h
+++ b/crawl-ref/source/fight.h
@@ -86,10 +86,10 @@ public:
bool needs_message;
bool attacker_visible, defender_visible;
bool attacker_invisible, defender_invisible;
-
+
bool unarmed_ok;
int attack_number;
-
+
int to_hit;
int base_damage;
int potential_damage;
@@ -104,7 +104,7 @@ public:
int final_attack_delay;
// Attacker's damage output potential:
-
+
item_def *weapon;
int damage_brand; // Can be special even if unarmed (transforms)
int wpn_skill, hands;
@@ -126,7 +126,7 @@ public:
// Armour penalties?
int heavy_armour_penalty;
bool can_do_unarmed;
-
+
// Attacker uses watery terrain to advantage vs defender. Implies that
// both attacker and defender are in water.
bool water_attack;
@@ -227,7 +227,7 @@ private:
int player_stab_weapon_bonus(int damage);
int player_stab(int damage);
int player_weapon_type_modify(int damage);
-
+
bool player_hits_monster();
int player_calc_base_weapon_damage();
int player_calc_base_unarmed_damage();