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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-23 15:46:50 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-23 15:46:50 +0000 |
commit | c4f8ee4f6aecbef73857e7fc9e3af5112c07412d (patch) | |
tree | 9402ccf2b3159ebf277d130f6c802d29c12c2da8 | |
parent | 942c5b352c3854cc68c9359f3ad561e7a1645dd7 (diff) | |
download | crawl-ref-c4f8ee4f6aecbef73857e7fc9e3af5112c07412d.tar.gz crawl-ref-c4f8ee4f6aecbef73857e7fc9e3af5112c07412d.zip |
Tweak Trog's Berserk description - he doesn't routinely prevent
followers from passing out, though the chance eventually reaches 100%.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6084 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r-- | crawl-ref/source/acr.cc | 4 | ||||
-rw-r--r-- | crawl-ref/source/dat/descript/ability.txt | 3 | ||||
-rw-r--r-- | crawl-ref/source/describe.cc | 5 | ||||
-rw-r--r-- | crawl-ref/source/item_use.cc | 8 | ||||
-rw-r--r-- | crawl-ref/source/transfor.cc | 3 |
5 files changed, 10 insertions, 13 deletions
diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc index 58ce26362c..3b59ced864 100644 --- a/crawl-ref/source/acr.cc +++ b/crawl-ref/source/acr.cc @@ -2834,8 +2834,8 @@ static void _decrement_durations() // Note the beauty of Trog! They get an extra save that's at // the very least 20% and goes up to 100%. - if ( you.religion == GOD_TROG && you.piety > random2(150) - && !player_under_penance() ) + if (you.religion == GOD_TROG && you.piety > random2(150) + && !player_under_penance()) { mpr("Trog's vigour flows through your veins."); } diff --git a/crawl-ref/source/dat/descript/ability.txt b/crawl-ref/source/dat/descript/ability.txt index 2907355bc4..5a6ba553a6 100644 --- a/crawl-ref/source/dat/descript/ability.txt +++ b/crawl-ref/source/dat/descript/ability.txt @@ -281,7 +281,8 @@ cannot perform a number of actions such as, for example, (un)wield a weapon, quaff something, zap wands, or evoke items. Such a rage is usually followed by deep exhaustion, a time during which you are slowed down, and cannot berserk again. Unlike other -sources of rage, Trog prevents you from passing out. +sources of rage, depending on your piety Trog may occasionally +prevent you from passing out. %%%% Trog's Hand diff --git a/crawl-ref/source/describe.cc b/crawl-ref/source/describe.cc index 9581b778c0..502c609395 100644 --- a/crawl-ref/source/describe.cc +++ b/crawl-ref/source/describe.cc @@ -3063,7 +3063,10 @@ std::string get_skill_description(int skill, bool need_title) unarmed_attacks.push_back("kick your enemies"); } - unarmed_attacks.push_back("punch monsters with your free hand"); + if (you.equip[EQ_WEAPON] == -1) + unarmed_attacks.push_back("punch monsters"); + else if (you.equip[EQ_SHIELD] == -1) + unarmed_attacks.push_back("punch monsters with your free hand"); if (!unarmed_attacks.empty()) { diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc index 6390e5b743..0f9640d5fe 100644 --- a/crawl-ref/source/item_use.cc +++ b/crawl-ref/source/item_use.cc @@ -4825,14 +4825,6 @@ void tile_use_item(int idx, InvAction act) // Use it const int type = item.base_type; -/* - if ((type == OBJ_ARMOUR || type == OBJ_JEWELLERY) - && you.attribute[ATTR_TRANSFORMATION] == TRAN_BAT) - { - canned_msg(MSG_PRESENT_FORM); - return; - } -*/ switch (type) { case OBJ_WEAPONS: diff --git a/crawl-ref/source/transfor.cc b/crawl-ref/source/transfor.cc index b27ad87854..f4152cb2ef 100644 --- a/crawl-ref/source/transfor.cc +++ b/crawl-ref/source/transfor.cc @@ -50,7 +50,8 @@ static void _init_equipment_removal(std::set<equipment_type> &rem_stuff, break; case TRAN_BAT: - // Bats can't wear rings. + // Bats can't wear rings, either. This means that the only equipment + // the player may keep wearing upon transformation is an amulet. rem_stuff.insert(EQ_LEFT_RING); rem_stuff.insert(EQ_RIGHT_RING); break; |