diff options
author | Chris Campbell <chriscampbell89@gmail.com> | 2014-05-12 04:14:27 +0100 |
---|---|---|
committer | Chris Campbell <chriscampbell89@gmail.com> | 2014-05-15 14:11:50 +0100 |
commit | cbb52e4a65af5f84a7be74ce032b9a1da90da469 (patch) | |
tree | 9945356565adba40ee19624ffd2f9398745c31f2 | |
parent | 5487ac093f68aeb255a6fe379f966b22b08e474e (diff) | |
download | crawl-ref-cbb52e4a65af5f84a7be74ce032b9a1da90da469.tar.gz crawl-ref-cbb52e4a65af5f84a7be74ce032b9a1da90da469.zip |
Cap sustain abilities at 1 level
Two levels of sustain abilities is very rarely relevant, and isn't something
that makes for an interesting multi-level resist.
-rw-r--r-- | crawl-ref/source/l_you.cc | 2 | ||||
-rw-r--r-- | crawl-ref/source/output.cc | 2 | ||||
-rw-r--r-- | crawl-ref/source/player.cc | 13 | ||||
-rw-r--r-- | crawl-ref/source/player.h | 2 |
4 files changed, 6 insertions, 13 deletions
diff --git a/crawl-ref/source/l_you.cc b/crawl-ref/source/l_you.cc index bc94c22573..d2de07d67d 100644 --- a/crawl-ref/source/l_you.cc +++ b/crawl-ref/source/l_you.cc @@ -115,7 +115,7 @@ LUARET1(you_res_fire, number, player_res_fire(false)) LUARET1(you_res_cold, number, player_res_cold(false)) LUARET1(you_res_draining, number, player_prot_life(false)) LUARET1(you_res_shock, number, player_res_electricity(false)) -LUARET1(you_res_statdrain, number, player_sust_abil(false)) +LUARET1(you_res_statdrain, boolean, player_sust_abil(false)) LUARET1(you_res_mutation, number, you.rmut_from_item(false) ? 1 : 0) LUARET1(you_see_invisible, boolean, you.can_see_invisible(false)) // Returning a number so as not to break existing scripts. diff --git a/crawl-ref/source/output.cc b/crawl-ref/source/output.cc index 2ef6b85cbc..aa35531ce5 100644 --- a/crawl-ref/source/output.cc +++ b/crawl-ref/source/output.cc @@ -2329,7 +2329,7 @@ static vector<formatted_string> _get_overview_resistances( out += _resist_composer("rElec", cwidth, relec) + "\n"; const int rsust = player_sust_abil(calc_unid); - out += _resist_composer("SustAb", cwidth, rsust, 2) + "\n"; + out += _resist_composer("SustAb", cwidth, rsust) + "\n"; const int rmuta = (you.rmut_from_item(calc_unid) || player_mutation_level(MUT_MUTATION_RESISTANCE) == 3); diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc index b3cd35967c..69ee59f597 100644 --- a/crawl-ref/source/player.cc +++ b/crawl-ref/source/player.cc @@ -2719,17 +2719,10 @@ int player_shield_class(void) return (shield + stat + 50) / 100; } -int player_sust_abil(bool calc_unid) +bool player_sust_abil(bool calc_unid) { - int sa = 0; - - sa += you.wearing(EQ_RINGS, RING_SUSTAIN_ABILITIES, calc_unid); - sa += you.scan_artefacts(ARTP_SUSTAB); - - if (sa > 2) - sa = 2; - - return sa; + return you.wearing(EQ_RINGS, RING_SUSTAIN_ABILITIES, calc_unid) + || you.scan_artefacts(ARTP_SUSTAB); } int carrying_capacity(burden_state_type bs) diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h index 9e1ec38c91..a69a950afe 100644 --- a/crawl-ref/source/player.h +++ b/crawl-ref/source/player.h @@ -913,7 +913,7 @@ int player_speed(void); int player_spell_levels(void); -int player_sust_abil(bool calc_unid = true); +bool player_sust_abil(bool calc_unid = true); int player_teleport(bool calc_unid = true); |