diff options
author | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-07 18:26:09 +0000 |
---|---|---|
committer | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-07 18:26:09 +0000 |
commit | e5b3e8a0ce548ff817583809fadc06329db21a11 (patch) | |
tree | d01e30037ff118fb996c04c3c001ce8d0e6da34a | |
parent | 550f9e60f7fa74d4544512247fded8d69d5f2f7a (diff) | |
download | crawl-ref-e5b3e8a0ce548ff817583809fadc06329db21a11.tar.gz crawl-ref-e5b3e8a0ce548ff817583809fadc06329db21a11.zip |
Clean up still more.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5547 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r-- | crawl-ref/source/spells2.cc | 6 | ||||
-rw-r--r-- | crawl-ref/source/spells3.cc | 4 | ||||
-rw-r--r-- | crawl-ref/source/spells3.h | 2 |
3 files changed, 3 insertions, 9 deletions
diff --git a/crawl-ref/source/spells2.cc b/crawl-ref/source/spells2.cc index 0d1a70149d..16bc5b3cf6 100644 --- a/crawl-ref/source/spells2.cc +++ b/crawl-ref/source/spells2.cc @@ -1866,12 +1866,6 @@ bool summon_general_creature_spell(spell_type spell, int pow, { switch (spell) { - case SPELL_CALL_IMP: - mon = (one_chance_in(3)) ? MONS_WHITE_IMP : - (one_chance_in(7)) ? MONS_SHADOW_IMP - : MONS_IMP; - break; - case SPELL_SUMMON_DEMON: case SPELL_DEMONIC_HORDE: case SPELL_SUMMON_GREATER_DEMON: diff --git a/crawl-ref/source/spells3.cc b/crawl-ref/source/spells3.cc index e9392ec444..30a44a7134 100644 --- a/crawl-ref/source/spells3.cc +++ b/crawl-ref/source/spells3.cc @@ -473,7 +473,7 @@ void simulacrum(int power) } bool dancing_weapon(int pow, bool force_hostile, - bool quiet_fail) + bool quiet_failure) { bool success = true; @@ -517,7 +517,7 @@ bool dancing_weapon(int pow, bool force_hostile, { destroy_item(i); - if (!quiet_fail) + if (!quiet_failure) { if (wpn != -1) mpr("Your weapon vibrates crazily for a second."); diff --git a/crawl-ref/source/spells3.h b/crawl-ref/source/spells3.h index 74fdbcddd1..ef6560071e 100644 --- a/crawl-ref/source/spells3.h +++ b/crawl-ref/source/spells3.h @@ -83,7 +83,7 @@ bool project_noise(void); * called from: religion - spell * *********************************************************************** */ bool dancing_weapon(int pow, bool force_hostile = false, - bool quiet_fail = false); + bool quiet_failure = false); // updated 24may2000 {dlb} |