diff options
author | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-02-06 04:50:55 +0000 |
---|---|---|
committer | dolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-02-06 04:50:55 +0000 |
commit | e8753da0b947a20e9b458413b329bdbdf2ff94c7 (patch) | |
tree | cff59d7e0990c338859f2b4a85ce353ac5055f35 | |
parent | e5683d70fcf92563774ced51edd2afae52a77074 (diff) | |
download | crawl-ref-e8753da0b947a20e9b458413b329bdbdf2ff94c7.tar.gz crawl-ref-e8753da0b947a20e9b458413b329bdbdf2ff94c7.zip |
Remove erroneous semicolon in mons_speaks().
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8921 c06c8d41-db1a-0410-9941-cceddc491573
-rw-r--r-- | crawl-ref/source/monspeak.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/monspeak.cc b/crawl-ref/source/monspeak.cc index 7c01038154..2e82194879 100644 --- a/crawl-ref/source/monspeak.cc +++ b/crawl-ref/source/monspeak.cc @@ -387,7 +387,7 @@ bool mons_speaks(const monsters *monster) // should stay silent, but only if the player can see them, so as // to not have to deal with cases of speaking monsters which the // player can't see. - if (unseen && !confused); + if (unseen && !confused) return (false); // Silenced monsters only "speak" 1/3 as often as non-silenced, |