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authorennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-20 01:06:59 +0000
committerennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573>2008-04-20 01:06:59 +0000
commit41310a1c085fd2f8a94ff5d8c34d61414e8b72a3 (patch)
treeca021f865e8aa3f406856e38fa32fcc8d1b24256 /crawl-ref/CREDITS
parentfb2de3b69218f690d6e3fe70da95b6d895dc9209 (diff)
downloadcrawl-ref-41310a1c085fd2f8a94ff5d8c34d61414e8b72a3.tar.gz
crawl-ref-41310a1c085fd2f8a94ff5d8c34d61414e8b72a3.zip
[1914620] Adjusting duplicate stair removal logic (such as extra stone stairs being created by vaults) to try to preserve stone stairs from vaults.
Extra stone stairs (still) become escape hatches, except in Zot where they now become non-stairs, to coerce players into traveling through vaults. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4396 c06c8d41-db1a-0410-9941-cceddc491573
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