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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-08 19:20:33 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-08 19:20:33 +0000
commita1dd025c4efbc80f6e56d03b66fabe005f87751f (patch)
tree6a7c00cb6b0ea45e6e2f45a9c10957faa7769db0 /crawl-ref/README.txt
parentf9b9c28845db9d3eb50ed242a14327305a617850 (diff)
downloadcrawl-ref-a1dd025c4efbc80f6e56d03b66fabe005f87751f.tar.gz
crawl-ref-a1dd025c4efbc80f6e56d03b66fabe005f87751f.zip
Update README files (courtesy of David), some minor tutorial
corrections, and make Xom ignore your attempts to amuse him by deliberately casting spells at yourself. (Rebounding lightning bolts will still amuse him.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6457 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/README.txt')
-rw-r--r--crawl-ref/README.txt52
1 files changed, 22 insertions, 30 deletions
diff --git a/crawl-ref/README.txt b/crawl-ref/README.txt
index e6b9749d63..688e94597d 100644
--- a/crawl-ref/README.txt
+++ b/crawl-ref/README.txt
@@ -8,7 +8,7 @@ prevail against overwhelming odds.
Players of versions 0.3.4 and older beware: please read the file
034_changes.txt
-in the /docs directory for a list of the interface changes, and how
+in the docs/ directory for a list of the interface changes, and how
you could possibly retrieve the 0.3.4 standards.
Contents:
@@ -25,22 +25,26 @@ If you'd like to dive in immediately, your best bets are to
* read quickstart.txt (in the /docs directory), or
* for studious readers, browse the manual (see below for all doc files).
-If you're used to playing an older version, you might want to print out the
-file key_changes.pdf from the /docs for an easy reference of new commands
-and changed key settings.
-Note that you can read quickstart.txt and the manual when playing; pressing '?'
-brings up a menu for that.
+Internet play:
+You can play Crawl online, both competing with other players and watching
+them. Check the homepage at crawl.akrasiac.org for details, including
+information about additional servers. You just need a ssh or telnet console;
+on Windows, the \key{PuTTY} program works very well. Read docs/ssh_guide.txt
+for a step by step guide on how to set this up.
+
+Tiles:
+Crawl features an alternative to the classical ASCII display; Tile-based
+Crawl is often a lot more accessible by new players. Tiles are available for
+Linux, Windows and OS X.
+Unfortunately, it is not yet possible to combine tiles and internet play.
2. File system
--------------
The following files in the Crawl's main folder are essential:
-* crawl These start the game. (The actual name depends on your
-* crawl.exe operating system.)
-
-* macro.txt Playing Crawl can be made even more convenient by
- redefining keys and assigning macros. Ignore early on.
+* crawl These start the game. (The actual name depends on your
+* crawl.exe operating system.)
The docs/ folder contains the following helpful texts (all of which can be
read in-game by bringing up the help menu with '?'):
@@ -50,26 +54,20 @@ read in-game by bringing up the help menu with '?'):
* options_guide.txt Describes all options in detail. The structure of
init.txt follows this text.
* macros_guide.txt A how-to on using macros and keymappings, with examples.
-* aptitudes.txt Some numbers defining certain aspects of the races.
- Helpful, but not needed for winning.
-* quickstart.txt A short introduction for new players.
-* quickstart.pdf The same file, in pdf format.
-* ssh_guide.txt An elaborate introduction on how to get internet play
- to work. For Windows only.
* tiles_help.txt An explanation of the Tiles interface.
-* key_changes.pdf A printable document, listing all new commands and
- changed key settings.
The settings/ folder contains, among others, the following files:
-* init.txt These contain the options for the game. The defaults
-* .crawlrc play well, so don't bother with this in the beginning.
- Permanent death is not an option, but a feature!
+* init.txt These contain the options for the game. The defaults
+* .crawlrc play well, so don't bother with this in the beginning.
+ Permanent death is not an option, but a feature!
+* macro.txt Playing Crawl can be made even more convenient by
+ redefining keys and assigning macros. Ignore early on.
3. Contact and reporting bugs
-----------------------------
-The official webpage is
+The official webpage is at
http://crawl-ref.sourceforge.net/
and there you can find both trackers to add bug reports, feature requests, or
upload patches, as well as sources and binaries. This is the best way to report
@@ -81,12 +79,6 @@ It is polite to flag your post with -crawl- as other games are discussed over
there as well. This is a good place to ask general questions, both from new
players as well as for spoilers, or to announce spectacular wins.
-You can play Crawl online, together with many others. The main server has its
-homepage at
- http://crawl.akrasiac.org/
-where you can also read how to connect. That page also has links to spoiler
-sites etc.
-
If you want to chime in with development, you can read the mailing list
crawl-ref-discuss@lists.sourceforge.net
which can get pretty busy on the occasion.
@@ -97,7 +89,7 @@ which can get pretty busy on the occasion.
What you have downloaded is a descendant of Linley's Dungeon Crawl. Development
of the main branch stalled at version 4.0.0b26, with a final alpha of 4.1 being
released by Brent Ross in 2005. Since 2006, the Dungeon Crawl Stone Soup team
-has been continuing the development. See the CREDITS in the mail folder for a
+has been continuing the development. See the CREDITS in the main folder for a
myriad of contributors, past and present; license.txt contains the legal blurb.
Dungeon Crawl Stone Soup is an open source, freeware roguelike. It is supported