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authorDavid Ploog <dploog@users.sourceforge.net>2009-10-12 06:09:04 +0200
committerDavid Ploog <dploog@users.sourceforge.net>2009-10-12 06:09:04 +0200
commit4c053cf820b09c935691f203f9eb5aecddb2f512 (patch)
treeda67649c95b66d73accc80b530125ff97c6dfbf5 /crawl-ref/docs/changelog.txt
parent6d1d871771181e033b34e41d416d25097039004c (diff)
downloadcrawl-ref-4c053cf820b09c935691f203f9eb5aecddb2f512.tar.gz
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Changelog additions.
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@@ -8,7 +8,8 @@ Stone Soup 0.6
* Several new uniques.
* Overhaul Wanderers.
* Healers now start unarmed.
-* Starting stats and equipment, and hp gain, are no longer assigned randomly.
+* Starting stats and equipment are no longer assigned randomly.
+* Gain of Health and Magic Points on level up is no longer random.
* Round all aptitudes to multiples of 10.
* New memorisation interface.
* Autotravel doesn't cut corners and tries to avoid ambushes.
@@ -39,6 +40,11 @@ Stone Soup 0.6
* Limit Summon Small Mammals to a maximum of two mammals per casting.
* Call Canine Familiar only calls friendly canines.
* Add some tiles "animations" whenever the screen is redrawn.
+* Sacrifice corpses with prayer ('p') rather than prayer and chop up ('pc').
+* Reduced weight of large rocks.
+* Base carrying capacity depends on weight of the player species.
+* Strength effect on carrying capacity doubled.
+* More generous stacking of ammunition.
* Tiles: re-added doll editing screen ('-' command).
* Tiles: added clickable spells display (toggle with '_' command).