summaryrefslogtreecommitdiffstats
path: root/crawl-ref/docs/crawl_manual.txt
diff options
context:
space:
mode:
authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-26 19:31:24 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-26 19:31:24 +0000
commit2d782466ff57f0296e3e0f7601bd47c38a55ef22 (patch)
tree5501b6b08fe4f939608ec6e2218975dc05bbf052 /crawl-ref/docs/crawl_manual.txt
parent668448092029d63176dc0b56ee47ebbef1355736 (diff)
downloadcrawl-ref-2d782466ff57f0296e3e0f7601bd47c38a55ef22.tar.gz
crawl-ref-2d782466ff57f0296e3e0f7601bd47c38a55ef22.zip
Mention starving vampires' inability to regain lost stats in the manual.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9233 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs/crawl_manual.txt')
-rw-r--r--crawl-ref/docs/crawl_manual.txt18
1 files changed, 9 insertions, 9 deletions
diff --git a/crawl-ref/docs/crawl_manual.txt b/crawl-ref/docs/crawl_manual.txt
index e2c26c91bf..308993c8ce 100644
--- a/crawl-ref/docs/crawl_manual.txt
+++ b/crawl-ref/docs/crawl_manual.txt
@@ -1494,8 +1494,8 @@ Deep Dwarves
------------
Deep Dwarves are a species who, unlike their Mountain Dwarf relatives,
never left their underground home. Living there for countless
-generations made them pale and lose all ability to regenerate on their
-own (nor are they receptive to outside effects which merely hasten
+generations made them turn pale and lose all ability to regenerate on
+their own (nor are they receptive to outside effects which merely hasten
regeneration), as well as all ability to recover from losses to physical
attributes over time. On the other hand, Deep Dwarves have developed the
ability to instantly counteract small doses of damage.
@@ -1813,13 +1813,13 @@ Ghouls
Vampires
Vampires are another form of undead, but with a peculiarity: by
consuming fresh blood, they may become alive. A bloodless Vampire has
- all the traits of an undead, yet possesses no innate healing power at
- all - in particular, magical items or spells which increase the rate
- of regeneration will not work. On the other hand, a Vampire full with
- blood will regenerate very quickly, but lose all undead powers.
- Vampires can never starve. Upon growing, they learn to transform into
- quick bats and, later, how to draw potions of blood from fresh
- corpses.
+ all the traits of an undead, but cannot regain lost physical
+ attributes or regenerate from wounds over time - in particular,
+ magical items or spells which increase the rate of regeneration will
+ not work. On the other hand, a Vampire full with blood will regenerate
+ very quickly, but lose all undead powers. Vampires can never starve.
+ Upon growing, they learn to transform into quick bats and, later, how
+ to draw potions of blood from fresh corpses.
Note: Use 'A' to check for which particular peculiarities a species