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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-10-03 16:17:52 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-10-03 16:17:52 +0000
commit5511b48771d9a12e3e622e375220091cf94023dd (patch)
treee5c031833bd5c88b0fbeb120667d66fc05a5e83b /crawl-ref/docs/crawl_manual.txt
parentae0c5cb4ea464e174d3ff287532d316d32b9df24 (diff)
downloadcrawl-ref-5511b48771d9a12e3e622e375220091cf94023dd.tar.gz
crawl-ref-5511b48771d9a12e3e622e375220091cf94023dd.zip
* Make movement restrictions when beheld also apply to blinking and
controlled teleport. * Highlight restricted grids when beheld (ASCII only): - main screen: restricted grids in LOS are darkgrey - X screen: unrestricted grids in view around the mermaid(s) are lightgrey * switch xx command back to leaving examine mode git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7105 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs/crawl_manual.txt')
-rw-r--r--crawl-ref/docs/crawl_manual.txt5
1 files changed, 2 insertions, 3 deletions
diff --git a/crawl-ref/docs/crawl_manual.txt b/crawl-ref/docs/crawl_manual.txt
index 431155db68..b71091f38f 100644
--- a/crawl-ref/docs/crawl_manual.txt
+++ b/crawl-ref/docs/crawl_manual.txt
@@ -2302,6 +2302,7 @@ Character information:
] Shows a restricted inventory, only containing
worn and wielded items.
I Show list of memorised spells.
+ V Lists all monsters and items in sight.
% Show resistances and general character overview,
including health, experience, gear, status,
mutations, abilities (the latter three more
@@ -2366,7 +2367,6 @@ Other game-playing commands:
p Pray (or renew an existing prayer).
z Cast a spell.
I List spells.
- V Prints a short list of monsters in sight.
t Tell commands to allies, or shout (the latter
with tt).
Ctrl-A Toggle autopickup. Note that encounters with
@@ -2465,8 +2465,7 @@ When roaming the dungeon, the surroundings mode is activated by 'x'.
It lets you have a look at items or monsters in line of sight. You may
also examine stashed items outside current view using the option
target_oos = true (if using this, check the option target_los_first).
- Esc, Space Return to playing mode.
- x List all monsters and items in view.
+ Esc, Space, x Return to playing mode.
? Special help screen.
* or ' Cycle objects forward.
/ or ; Cycle objects backward.