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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-11 06:57:43 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-11 06:57:43 +0000
commite65d4ee999e6673244c26ae7278665d6fe241a5e (patch)
tree55fd8f976876d95a8de5fb4fae73f311a96a5284 /crawl-ref/docs/crawl_manual.txt
parent46ed610698d1401308402dfc9e00331c4d1b088a (diff)
downloadcrawl-ref-e65d4ee999e6673244c26ae7278665d6fe241a5e.tar.gz
crawl-ref-e65d4ee999e6673244c26ae7278665d6fe241a5e.zip
Remove #define SHUT_LABYRINTH because I don't think it's needed anymore.
Add more information to the version command. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5729 c06c8d41-db1a-0410-9941-cceddc491573
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1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/docs/crawl_manual.txt b/crawl-ref/docs/crawl_manual.txt
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--- a/crawl-ref/docs/crawl_manual.txt
+++ b/crawl-ref/docs/crawl_manual.txt
@@ -216,10 +216,10 @@ The next numbers provide additional information about your character.
Armour Class: Abbreviated to "AC". When something injures you, your AC
reduces the amount of damage you suffer.
-Shield: Abbreviated to "Sh". This number is a measure of how good
+Shield: Abbreviated to "SH". This number is a measure of how good
your shield (if any) is at blocking attacks.
-Evasion: Abbreviated to "Ev". This helps you to avoid being hit by
+Evasion: Abbreviated to "EV". This helps you to avoid being hit by
unpleasant things (but will not reduce the amount of
damage you suffer if you do get hit).
For Armour Class, Shield and Evasion, more is better.