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author | Neil Moore <neil@s-z.org> | 2013-11-27 22:28:47 -0500 |
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committer | Neil Moore <neil@s-z.org> | 2013-11-27 22:28:47 -0500 |
commit | f33295874f0c7ecf273ee9d10193884f07c956db (patch) | |
tree | 8347fe6b0ed11c593c238a02a3e1f31dfd24f244 /crawl-ref/docs/develop | |
parent | 5f33da90137617975b2fc21687b74d0f52e01ef3 (diff) | |
download | crawl-ref-f33295874f0c7ecf273ee9d10193884f07c956db.tar.gz crawl-ref-f33295874f0c7ecf273ee9d10193884f07c956db.zip |
Fix some anachronisms in the level-building docs (rchandra, HangedMan)
Diffstat (limited to 'crawl-ref/docs/develop')
-rw-r--r-- | crawl-ref/docs/develop/levels/syntax.txt | 11 | ||||
-rw-r--r-- | crawl-ref/docs/develop/levels/triggerables.txt | 2 |
2 files changed, 6 insertions, 7 deletions
diff --git a/crawl-ref/docs/develop/levels/syntax.txt b/crawl-ref/docs/develop/levels/syntax.txt index 99c7958d89..c3f7fd576f 100644 --- a/crawl-ref/docs/develop/levels/syntax.txt +++ b/crawl-ref/docs/develop/levels/syntax.txt @@ -457,12 +457,11 @@ TAGS: Tags go on a TAGS: line and are space-separated. You can have several actual terrain of the vault affects its passability as seen by the dungeon builder. -LFLAGS: Persistent, changeable per-level flags which affect game behaviour - (FLAGS just controls how the vault is placed); should only be used - for vaults with ORIENT encompass or with PLACE. Causes a level's - flags to be set when the level is first created. These flags can - later be altered using Lua markers; for examples, look at the slime - pit vault in slime.des, and the vaults in hell.des. +LFLAGS: Persistent, changeable per-level flags which affect game behaviour; + should only be used for vaults with ORIENT encompass or with PLACE. + Causes a level's flags to be set when the level is first created. + These flags can later be altered using Lua markers; for examples, + look at the slime pit vault in slime.des, and the vaults in hell.des. Valid flags are: * no_tele_control - prevents the player from using teleport control diff --git a/crawl-ref/docs/develop/levels/triggerables.txt b/crawl-ref/docs/develop/levels/triggerables.txt index 3991990fef..098dbd23e5 100644 --- a/crawl-ref/docs/develop/levels/triggerables.txt +++ b/crawl-ref/docs/develop/levels/triggerables.txt @@ -344,7 +344,7 @@ end NAME: ancient_champions_mu DEPTH: D:15-26, Vault, Crypt ORIENT: float -FLAGS: no_item_gen no_monster_gen +TAGS: no_item_gen no_monster_gen KFEAT: ABCDEFG = metal_wall ** This vault uses named monsters to differentiate on the monster_dies trigger. KMONS: 1 = col:gold skeletal warrior name:ancient_champion name_replace \ |