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authorNeil Moore <neil@s-z.org>2013-11-27 22:28:47 -0500
committerNeil Moore <neil@s-z.org>2013-11-27 22:28:47 -0500
commitf33295874f0c7ecf273ee9d10193884f07c956db (patch)
tree8347fe6b0ed11c593c238a02a3e1f31dfd24f244 /crawl-ref/docs/develop
parent5f33da90137617975b2fc21687b74d0f52e01ef3 (diff)
downloadcrawl-ref-f33295874f0c7ecf273ee9d10193884f07c956db.tar.gz
crawl-ref-f33295874f0c7ecf273ee9d10193884f07c956db.zip
Fix some anachronisms in the level-building docs (rchandra, HangedMan)
Diffstat (limited to 'crawl-ref/docs/develop')
-rw-r--r--crawl-ref/docs/develop/levels/syntax.txt11
-rw-r--r--crawl-ref/docs/develop/levels/triggerables.txt2
2 files changed, 6 insertions, 7 deletions
diff --git a/crawl-ref/docs/develop/levels/syntax.txt b/crawl-ref/docs/develop/levels/syntax.txt
index 99c7958d89..c3f7fd576f 100644
--- a/crawl-ref/docs/develop/levels/syntax.txt
+++ b/crawl-ref/docs/develop/levels/syntax.txt
@@ -457,12 +457,11 @@ TAGS: Tags go on a TAGS: line and are space-separated. You can have several
actual terrain of the vault affects its passability as seen by the
dungeon builder.
-LFLAGS: Persistent, changeable per-level flags which affect game behaviour
- (FLAGS just controls how the vault is placed); should only be used
- for vaults with ORIENT encompass or with PLACE. Causes a level's
- flags to be set when the level is first created. These flags can
- later be altered using Lua markers; for examples, look at the slime
- pit vault in slime.des, and the vaults in hell.des.
+LFLAGS: Persistent, changeable per-level flags which affect game behaviour;
+ should only be used for vaults with ORIENT encompass or with PLACE.
+ Causes a level's flags to be set when the level is first created.
+ These flags can later be altered using Lua markers; for examples,
+ look at the slime pit vault in slime.des, and the vaults in hell.des.
Valid flags are:
* no_tele_control - prevents the player from using teleport control
diff --git a/crawl-ref/docs/develop/levels/triggerables.txt b/crawl-ref/docs/develop/levels/triggerables.txt
index 3991990fef..098dbd23e5 100644
--- a/crawl-ref/docs/develop/levels/triggerables.txt
+++ b/crawl-ref/docs/develop/levels/triggerables.txt
@@ -344,7 +344,7 @@ end
NAME: ancient_champions_mu
DEPTH: D:15-26, Vault, Crypt
ORIENT: float
-FLAGS: no_item_gen no_monster_gen
+TAGS: no_item_gen no_monster_gen
KFEAT: ABCDEFG = metal_wall
** This vault uses named monsters to differentiate on the monster_dies trigger.
KMONS: 1 = col:gold skeletal warrior name:ancient_champion name_replace \