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* Correct the release guideNicholas Feinberg2014-08-021-2/+2
* Document the effect of no_rtele_into on hatches/shafts.Neil Moore2014-07-201-4/+4
* Update msysgit link in git quickstart guideChris Campbell2014-07-181-5/+5
* Update new-dev mailmap instructions.Neil Moore2014-07-141-2/+1
* Typo fixChris Campbell2014-07-091-1/+1
* Remove race from vaultmaking docs (#8747)Neil Moore2014-07-081-11/+0
* Document KMASK: x = opaqueNeil Moore2014-07-011-4/+9
* Rename the 'can_overwrite' vault tag to 'overwrite_floor_cell'.Vsevolod Kozlov2014-06-281-4/+4
* Document can_overwrite constraint.Neil Moore2014-06-281-1/+2
* Better layout type namesinfiniplex2014-06-221-3/+6
* Fix Vault documentation for reverting to the layout_caves namereaverb2014-05-301-1/+1
* Updated all layouts to use new layout type systeminfiniplex2014-05-301-4/+13
* Remove some old documentation.Shmuale Mark2014-05-211-15/+0
* Remove a royal jelly reference in the docs.Neil Moore2014-05-211-2/+2
* Make mini_float the default; add a no_exits tag instead.Steve Melenchuk2014-05-152-22/+15
* Documentation clarification (reaver).Shmuale Mark2014-03-301-1/+1
* Document tiles side-effect of name_species.Neil Moore2014-03-281-4/+4
* Rename !speed in examples, too.Neil Moore2014-03-111-3/+3
* Fix a paste-o in the monster speech documentation.Neil Moore2014-02-161-1/+1
* Add a warning to the save compatibility documentation.Neil Moore2014-02-031-0/+25
* Documentation fixes.Chris Oelmueller2014-01-031-2/+2
* Document delayed_decay changes.Neil Moore2013-12-311-3/+9
* Another batch of typos.Adam Borowski2013-12-243-11/+11
* A typo. (wheals)Adam Borowski2013-12-241-1/+1
* Rename D:1 "entry" vaults to "arrival".Adam Borowski2013-12-242-36/+37
* Also drop the "minotaur" and "lab" tags.Steve Melenchuk2013-11-291-3/+0
* Rework the "extra" tag for non-minivaults.Steve Melenchuk2013-11-291-6/+9
* Fix some anachronisms in the level-building docs (rchandra, HangedMan)Neil Moore2013-11-272-7/+6
* Fix grammar.Neil Moore2013-11-221-1/+1
* Rename @God@ to @a_God@, allow capitalisation.Neil Moore2013-11-181-1/+1
* Fix another bad variable in monster_speech.txt (ChrisOelmueller)Neil Moore2013-11-181-2/+1
* Update variable list in monster_speech.txt (#7758)Neil Moore2013-11-181-1/+20
* Fix grammar and add one more example.Neil Moore2013-11-151-1/+3
* Change the coding conventions to forbid "return (x);" instead of "return x;".Adam Borowski2013-11-151-10/+2
* Merge branch 'dwants'. Bring some Raid.Adam Borowski2013-11-061-2/+2
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| * Assorted formatting fixes.Adam Borowski2013-11-011-2/+2
* | Do away with the "abyss" tag in favour of DEPTH specifications.Steve Melenchuk2013-11-031-2/+3
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* Axe a historic comment.Adam Borowski2013-09-141-6/+0
* Document ORDER:Neil Moore2013-09-051-0/+7
* Fix some typos in comments and docsChris Oelmueller2013-08-221-2/+2
* Wrap level-building docs to 80 chars.Neil Moore2013-08-183-15/+18
* Fix an overly long line in the docs.Neil Moore2013-08-161-1/+2
* Document the "decor" tag, move dungeon_decor into des/builder/Neil Moore2013-08-151-0/+4
* Document a few missing kprops (ChrisOelmueller)Neil Moore2013-08-151-1/+11
* Mention uniq_d_encompass in level-building docs.Neil Moore2013-08-151-1/+3
* Prefer `Branch` over `Branch:*` in vault syntax docsChris Oelmueller2013-08-081-2/+2
* Fix some typosChris Oelmueller2013-08-081-4/+4
* Allow kprops to be used as vault-wide tags (#7423)Neil Moore2013-08-021-0/+5
* Correct syntax.txt corpse item spec examples.Neil Moore2013-07-151-3/+3
* New tag "rotting" for corpse/chunk itemspecs.Neil Moore2013-07-151-4/+14