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authorRobert Vollmert <rvollmert@gmx.net>2009-10-21 08:53:14 +0200
committerRobert Vollmert <rvollmert@gmx.net>2009-10-21 08:53:14 +0200
commit6b4885b07d0a5228d7dc20cbbb210a1a168bc8da (patch)
treefb2d389b1ada652eab6fc9076dfa32ba503416ce /crawl-ref/docs/develop
parent6dc31aef7899c75449f7203809f676057b65f5a3 (diff)
downloadcrawl-ref-6b4885b07d0a5228d7dc20cbbb210a1a168bc8da.tar.gz
crawl-ref-6b4885b07d0a5228d7dc20cbbb210a1a168bc8da.zip
Complete rename to mapgrd.
Previously, I had renamed only the C++-side of things. Also update documentation.
Diffstat (limited to 'crawl-ref/docs/develop')
-rw-r--r--crawl-ref/docs/develop/level_design.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/docs/develop/level_design.txt b/crawl-ref/docs/develop/level_design.txt
index 9731563da1..8aae316a24 100644
--- a/crawl-ref/docs/develop/level_design.txt
+++ b/crawl-ref/docs/develop/level_design.txt
@@ -1865,15 +1865,15 @@ mons_from_index, change_level_flags, change_branch_flags,
set_random_mon_list
-Additionally, the dgn module provides a global "grd" variable that
+Additionally, the dgn module provides a global "mapgrd" variable that
can access the current map glyphs. The top left symbol in the map
can be assigned like this:
- grd[1][1] = 'x'
+ mapgrd[1][1] = 'x'
The bottom right symbol can be assigned like this:
- grd[width()][height()] = "."
+ mapgrd[width()][height()] = "."
Lua API - global game state