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authorJude Brown <bookofjude@users.sourceforge.net>2009-11-04 11:18:59 +1000
committerJude Brown <bookofjude@users.sourceforge.net>2009-11-04 11:18:59 +1000
commitf135e519c69859bc36d875de3220c49a54bd8942 (patch)
tree512af1b6ec1eca94f5712a4370fb64205ce8a774 /crawl-ref/docs/develop
parenta94369456a3cb23e49bf5365279d81f446953cc2 (diff)
downloadcrawl-ref-f135e519c69859bc36d875de3220c49a54bd8942.tar.gz
crawl-ref-f135e519c69859bc36d875de3220c49a54bd8942.zip
Update ITEM section to mention item stacks.
Item stacks can be made using the KITEM directive, but this is only mentioned in the KITEM section.
Diffstat (limited to 'crawl-ref/docs/develop')
-rw-r--r--crawl-ref/docs/develop/level_design.txt3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/docs/develop/level_design.txt b/crawl-ref/docs/develop/level_design.txt
index 98d62b3286..6f442ee3d8 100644
--- a/crawl-ref/docs/develop/level_design.txt
+++ b/crawl-ref/docs/develop/level_design.txt
@@ -617,6 +617,9 @@ ITEM: (list of items, separated by comma)
or force a randart. You also can't lay down corpses, skeletons, or
chunks.
+ You can place multiple items on the same square by using the KITEM
+ directive. See that section for more information.
+
MONS: (list of monsters)
These are used to help place specific monsters at specific places
in a vault. They create an array with up to 7 positions. What's in