summaryrefslogtreecommitdiffstats
path: root/crawl-ref/docs/level_design.txt
diff options
context:
space:
mode:
authorennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-01 02:22:31 +0000
committerennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-01 02:22:31 +0000
commit2e4aeb705dc8383ddc846ea17613251df8601847 (patch)
treedca212cd8072eccc0fc259a3a677bafc739ecee8 /crawl-ref/docs/level_design.txt
parenta2bd3ea6e687bee89ff41074c713af99e8bd9886 (diff)
downloadcrawl-ref-2e4aeb705dc8383ddc846ea17613251df8601847.tar.gz
crawl-ref-2e4aeb705dc8383ddc846ea17613251df8601847.zip
[2054793] Partial implementation of the request to have COLOUR tags affect tile choice. Vaults can now override the default tileset (walls and floors) for an entire level. This has been pushed to vaults where it makes sense (sewers, ice caves, ziggurats, bazaars, Shoals:5, Zot).
ROCKTILE and FLOORTILE can be used when authoring vaults to set these values, both of which take a single tile name as a string. These values are ignored in console builds. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7700 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs/level_design.txt')
-rw-r--r--crawl-ref/docs/level_design.txt8
1 files changed, 8 insertions, 0 deletions
diff --git a/crawl-ref/docs/level_design.txt b/crawl-ref/docs/level_design.txt
index d916bfdc00..ddef5dce5c 100644
--- a/crawl-ref/docs/level_design.txt
+++ b/crawl-ref/docs/level_design.txt
@@ -502,6 +502,14 @@ ROCKCOL: yellow
the vault appears in. Should only be used for bazaars and other
portal vaults.
+FLOORTILE: (tile name string, e.g. "floor_tomb")
+ Like FLOORCOL, this overrides the default floor tiles used for
+ this level. If the tile specified has variations, those will be
+ used automatically.
+
+ROCKTILE: (tile name string, e.g. "wall_hive")
+ Same as FLOORTILE, but for rock walls.
+
ITEM: (list of items, separated by comma)
These are used to help place specified items at specific places
within a vault. They create an array with up to 8 positions. What's