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* Commit r10308 to 0.5: Milestones for entering Ice Caves, Minitombs and Sewers.evktalo2009-07-201-1/+24
* Improve the documentation a bit.j-p-e-g2009-06-251-0/+3
* Update level_design.txt (Eino).dploog2009-04-071-6/+1
* [2615112] Fix portal vaults sharing ghosts. Ghosts are now saved into bones.X...dshaligram2009-02-221-4/+9
* Apply evktalo's patch in [2586241]: Update level_design.txt and tweak dolorous2009-02-141-8/+17
* Added information on how to define random monster sets in portal vaultsdploog2009-02-061-0/+26
* Commit patch by castamir:j-p-e-g2009-01-221-3/+8
* Adding FTILE/RTILE vault commands for setting per-glyph floor and rock tiles....ennewalker2009-01-201-8/+32
* Apply Eino's patches 2494428, 2494591 and 2494703. Thanks!j-p-e-g2009-01-091-8/+2
* [2468791] Reduce distinction between minivaults and floating vaults. All vaul...dshaligram2009-01-031-4/+25
* Bug #2025033: To prevent a vault's rock walls from being changed to match thezelgadis2009-01-011-0/+4
* New entry vaults (Eino).dploog2008-12-151-1/+2
* Commit level_design.txt change (Eino) for reals.dploog2008-12-111-11/+4
* [2054793] Partial implementation of the request to have COLOUR tags affect ti...ennewalker2008-12-011-0/+8
* More portal vault guidance in level_design.txt. Fixed a minitomb.dploog2008-11-291-5/+16
* Changed "dstovermap" portal vault entrance parameter to "overmap".zelgadis2008-11-271-1/+2
* Added you.level_type_name_abbrev, which on portal levels is stored inzelgadis2008-11-251-1/+5
* Portal vault entries now show up on the overmap. Breaks savefilezelgadis2008-11-241-0/+5
* For items that originate in a portal vault, store the string describingzelgadis2008-11-241-8/+8
* Added some remarks on portal vaults.dploog2008-11-231-7/+22
* More steps toward ziggurats.dshaligram2008-11-231-2/+12
* Allow place:X in MONS specifications to place random monsters suitable for pl...dshaligram2008-11-231-0/+22
* Mention trowel_portal in level-design.txt (Darshan).dploog2008-11-191-0/+4
* Remove labyrinth entry placement from dungeon.cc, added support for "luniq" a...dshaligram2008-11-191-0/+35
* Separate CHANCE and WEIGHT. CHANCE is a probability, WEIGHT is a raw number u...dshaligram2008-11-191-7/+57
* Minor fixes in level-design.txt.dploog2008-11-191-4/+5
* Added notes on how .des files are converted to Lua to level_design.txt.dshaligram2008-11-191-197/+352
* Added another entry vault for the Sewer.dploog2008-11-181-10/+12
* Portal vault entries' TAG: uniq_ labels should not end in "entry".dploog2008-11-181-0/+5
* Update of the level making guide. Replaced all FLAGS by TAGS.dploog2008-11-181-139/+171
* Some spelling fixes.dploog2008-11-031-137/+125
* Fixed KMONS not accepting comma-separated list of alternative monsters.dshaligram2008-10-201-2/+0
* Allow continuation lines in .des files (dpeg).dshaligram2008-10-191-0/+30
* Point out lack of feature in level_guide.txt (specification ofdploog2008-09-211-0/+3
* Fix typo mentioned in [2042620].dolorous2008-08-091-1/+1
* [2021292] Fixed teleport control not being enabled after picking up the icy r...dshaligram2008-07-241-17/+24
* Add documentation updates from Markus Maier.dolorous2008-07-121-5/+6
* Add a first (very bland) Gehenna cloud generator.dploog2008-06-291-0/+10
* Added missing labyrinth minotaur (uru).dploog2008-06-141-1/+4
* Merged the two description of Lee's Rapid Deconstruction. (Zaba)dploog2008-05-261-5/+5
* Add a "patrolling" flag to monster creation in mapdef and dungeon.cc, j-p-e-g2008-05-261-2/+10
* FR 1822931: Vaults can now include tags of the form "layout_foo" tozelgadis2008-05-261-0/+12
* Prevent shafts from being created in corridors, at least untilj-p-e-g2008-03-291-2/+2
* Add fountains of blood (as suggested by Lemuel), and tidy up j-p-e-g2008-03-261-4/+4
* Fixed readme.txt.dploog2008-03-201-0/+1381