diff options
author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-09-14 20:25:06 +0000 |
---|---|---|
committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-09-14 20:25:06 +0000 |
commit | 50ebba493b26cbee7f13852a6dc68659e35115b2 (patch) | |
tree | ff8a56c0b0b15e8b856ae9326f78fc561a556500 /crawl-ref/docs/obsolete | |
parent | 9f473ab4bb2c7c7bc2f658da9b14173e011ec84b (diff) | |
download | crawl-ref-50ebba493b26cbee7f13852a6dc68659e35115b2.tar.gz crawl-ref-50ebba493b26cbee7f13852a6dc68659e35115b2.zip |
Remove pre-Stone Soup change history from source files, and push it all
into a file crawlhistory.txt in docs/obsolete.
I used a perl script to do this under the assumption that all these
change logs used the same system following the keyword "Change History".
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6930 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs/obsolete')
-rw-r--r-- | crawl-ref/docs/obsolete/crawlhistory.txt | 1423 |
1 files changed, 1423 insertions, 0 deletions
diff --git a/crawl-ref/docs/obsolete/crawlhistory.txt b/crawl-ref/docs/obsolete/crawlhistory.txt new file mode 100644 index 0000000000..f7173be2eb --- /dev/null +++ b/crawl-ref/docs/obsolete/crawlhistory.txt @@ -0,0 +1,1423 @@ +Changes in Dungeon Crawl until about 2002 (4.0 beta 26) + +File 'AppHdr.h': + * Change History (most recent first): + * + * <9> 9 Aug 2001 MV Added USE_RIVERS,USE_NEW_UNRANDS + * and MISSILE_TRAILS_OFF #define + * <8> 10 May 2001 GDL Added FreeBSD support + * courtesy Andrew E. Filonov + * <7> 9 May 2000 GDL Added Windows 32 bit console support + * <6> 24mar2000 jmf Added a whole slew of new options, which + * ought to be mandatory :-) + * <5> 10/12/99 BCR Added USE_NEW_RANDOM #define + * <4> 9/25/99 CDL linuxlib -> liblinux + * <3> 6/18/99 BCR Moved the CHARACTER_SET #define here from + * linuxlib.cc. Also wrapped the #define + * USE_MACROS to prevent it from being used by + * Linux. + * <2> 6/17/99 BCR Removed 'linux' check, replaced it with + * 'LINUX' check. Now need to be -DLINUX + * during compile. Also moved + * CHARACTER_SET #define here from + * linuxlib.cc + * <1> 5/30/99 JDJ Created (from config.h) + +-------------------------------------------------- + +File 'FixAry.h': + * Change History (most recent first): + * + * <1> 6/16/00 JDJ Created + +-------------------------------------------------- + +File 'FixVec.h': + * Change History (most recent first): + * + * <2> 7/29/00 JDJ Added a variable argument ctor. + * <1> 6/16/00 JDJ Created + +-------------------------------------------------- + +File 'abl-show.cc': + * Change History (most recent first): + * + * <6> 19mar2000 jmf added elvish Glamour + * <5> 11/06/99 cdl reduced power of minor destruction + * + * <4> 9/25/99 cdl linuxlib -> liblinux + * + * <3> 5/20/99 BWR Now use scan_randarts to + * check for flags, rather than + * only checking the weapon. + * + * <2> 5/20/99 BWR Extended screen line support + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'abl-show.h': + * Change History (most recent first): + * + * <1> --/--/-- LRH Created + +-------------------------------------------------- + +File 'abyss.cc': + * Change History (most recent first): + * + * <2> 10/11/99 BCR Added Daniel's crash patch + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'abyss.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'acr.cc': + * Change History (most recent first): + * + * <18> 7/29/00 JDJ values.h isn't included on Macs + * <17> 19jun2000 GDL added Windows console support + * <16> 06mar2000 bwr changes to berserk + * <15> 09jan2000 BCR new Wiz command: blink + * <14> 10/13/99 BCR Added auto door opening, + * move "you have no + * religion" to describe.cc + * <13> 10/11/99 BCR Added Daniel's wizard patch + * <12> 10/9/99 BCR swapped 'v' and 'V' commands, + * added wizard help command + * <11> 10/7/99 BCR haste and slow now take amulet of + * resist slow into account + * <10> 9/25/99 CDL Changes to Linux input + * switch on command enums + * <9> 6/12/99 BWR New init code, restructured + * wiz commands, added equipment + * listing commands + * <8> 6/7/99 DML Autopickup + * <7> 5/30/99 JDJ Added game_has_started. + * <6> 5/25/99 BWR Changed move() to move_player() + * <5> 5/20/99 BWR New berserk code, checking + * scan_randarts for NO_TELEPORT + * and NO_SPELLCASTING. + * <4> 5/12/99 BWR Solaris support. + * <3> 5/09/99 JDJ look_around no longer prints a prompt. + * <2> 5/08/99 JDJ you and env are no longer arrays. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'beam.cc': + * Change History (most recent first): + * + * <7> 21mar2001 GDL Replaced all FP arithmetic with integer*100 math + * <6> 07jan2001 GDL complete rewrite. + * <5> 22July2000 GDL allowed 'dummy' missiles from monsters + * <4> 11/14/99 cdl evade beams with random40(ev) vice random2(ev) + * all armour now protects against shrapnel + * <3> 6/ 2/99 DML Added enums + * <2> 5/20/99 BWR Added refreshs for curses + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'beam.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'chardump.cc': + * Change History (most recent first): + * + * + * <4> 19 June 2000 GDL Changed handles to FILE * + * <3> 6/13/99 BWR Improved spell listing + * <2> 5/30/99 JDJ dump_spells dumps failure rates (from Brent). + * <1> 4/20/99 JDJ Reformatted, uses string objects, split out 7 + * functions from dump_char, dumps artefact info. + +-------------------------------------------------- + +File 'chardump.h': + * Change History (most recent first): + * + * <1> 4/20/99 JDJ Reformatted, uses string objects, split out + * 7 functions from dump_char, dumps artefact info. + +-------------------------------------------------- + +File 'cloud.cc': + * Change History (most recent first): + * + * <1> Oct 1/2001 BWR Created + +-------------------------------------------------- + +File 'cloud.h': + * Change History (most recent first): + * + * <1> Oct 1/2001 BWR Created + +-------------------------------------------------- + +File 'command.cc': + * Change History (most recent first): + * + * <4> 10/12/99 BCR BUILD_DATE is now used in version() + * <3> 6/13/99 BWR New equipment listing commands + * <2> 5/20/99 BWR Swapping inventory letters. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'command.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'debug.cc': + * Change History (most recent first): + * + * <4> 14/12/99 LRH Added cast_spec_spell_name() + * <3> 5/06/99 JDJ Added TRACE. + * <2> -/--/-- JDJ Added a bunch od debugging macros. + * Old code is now #if WIZARD. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'debug.h': + * Change History (most recent first): + * + * <4> 5/30/99 JDJ Added synch checks. + * <3> 5/06/99 JDJ Added TRACE. + * <2> -/--/-- JDJ Added a bunch of debugging macros. Old code is now #if WIZARD. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'decks.cc': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'decks.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'defines.h': + * Change History (most recent first): + * + * <4> 7/29/00 JDJ Renamed MNG NON_MONSTER, MNST MAX_MONSTERS, ITEMS MAX_ITEMS, + * ING NON_ITEM, CLOUDS MAX_CLOUDS, CNG EMPTY_CLOUD, NTRAPS MAX_TRAPS. + * <3> 9/25/99 CDL linuxlib -> liblinux + * <2> 6/17/99 BCR indented and added header + * <1> --/--/-- LRH Created + +-------------------------------------------------- + +File 'delay.cc': + * Change History (most recent first): + * + * <1> Sept 09, 2001 BWR Created + +-------------------------------------------------- + +File 'delay.h': + * Change History (most recent first): + * + * <1> 09/09/01 BWR Created + +-------------------------------------------------- + +File 'describe.cc': + * Change History (most recent first): + * + * <4> 10/14/99 BCR enummed describe_god() + * <3> 10/13/99 BCR Added GOD_NO_GOD case in describe_god() + * <2> 5/20/99 BWR Replaced is_artifact with + * is_dumpable_artefact + * <1> 4/20/99 JDJ Reformatted, uses string objects, + * split out 10 new functions from + * describe_item(), added + * get_item_description and + * is_artifact. + +-------------------------------------------------- + +File 'describe.h': + * Change History (most recent first): + * + * <2> 5/21/99 BWR Changed from is_artifact to is_dumpable_artifact + * <1> 4/20/99 JDJ Added get_item_description and is_artifact. + +-------------------------------------------------- + +File 'directn.cc': + * Change History (most recent first): + * + * <5> 01/08/01 GDL complete rewrite of direction() + * <4> 11/23/99 LRH Looking at monsters now + * displays more info + * <3> 5/12/99 BWR changes to allow for space selection of target. + * CR, ESC, and 't' in targeting. + * <2> 5/09/99 JDJ look_around no longer prints a prompt. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'directn.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'dungeon.cc': + * Change History (most recent first): + * + * + * <9> 07-Aug-2001 MV clean up of give_item; distribution of + * wands, potions and scrolls + * underground rivers and lakes + * <8> 02-Apr-2001 gdl cleanup; nuked all globals + * <7> 06-Mar-2000 bwr reduced vorpal weapon freq, + * spellbooks now hold up to eight spells. + * <6> 11/06/99 cdl random3 -> random2 + * <5> 8/08/99 BWR Upped rarity of unique artefacts + * <4> 7/13/99 BWR Made pole arms of speed. + * <3> 5/22/99 BWR Made named artefact weapons + * rarer, Sword of Power esp. + * <2> 5/09/99 LRH Replaced some sanity checking code in + * spellbook_template with a corrected version + * using ASSERTs. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'dungeon.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'effects.cc': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'effects.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'enum.h': + * Change History (most recent first): + * + * <11> 7 Aug 01 MV Changed MSLOT_UNASSIGNED_I to MSLOT_MISCELLANY + * added NUM_MISCELLANY, changed MONS_ANOTHER_ + * LAVA_THING to MONS_SALAMANDER + * <10> 7/29/00 JDJ Changed NUM_SPELL_TYPES to 14 (from 32767!). + * 24jun2000 jmf Changed comment spacing so stuff fit in 80 + * columns; deleted some leading numbers in + * comments (reasoning as above). + * Also removed many "must be last" comments, + * esp. where less-than-accurate. + * <9> 10jan2000 dlb extensive - see changes.340 S + * <8> 04nov1999 cdl added killed_by + * <7> 29sep1999 BCR Added comments showing where uniques are + * <6> 25sep1999 CDL Added commands + * <5> 09sep1999 BWR Removed Great Swords skill + * <4> 06aug1999 BWR added branch and level types + * <3> 02jun1999 DML beams, clouds, ench, ms, kill, + * other minor changes + * <2> 26may1999 JDJ Added a header guard. + * <1> --/--/-- CDL Created + +-------------------------------------------------- + +File 'externs.h': + * Change History (most recent first): + * + * <3> 7/29/00 JDJ Renamed sh_x, sh_y, sh_greed, sh_type, sh_level so + * they start with shop. + * <2> 7/29/00 JDJ Switched to using bounds checked array classes. + * Made a few char arrays unsigned char arrays. + +-------------------------------------------------- + +File 'fight.cc': + * Change History (most recent first): + * + * <11> 07-jul-2000 JDJ Fixed some of the code in you_attack so it doesn't + * index past the end of arrays for unarmed attacks. + * <10> 03-mar-2000 bwr changes for new spells, no stave magic + * skill practising + * <9> 11/23/99 LRH Now you don't get xp/piety for killing + * monsters who were created friendly + * <8> 11/14/99 cdl evade with random40(ev) vice random2(ev) + * <7> 10/ 8/99 BCR Large races get a smaller + * penalty for large shields + * <6> 9/09/99 BWR Code for 1-1/2 hand weapons + * <5> 8/08/99 BWR Reduced power of EV/shields + * <4> 6/22/99 BWR Changes to stabbing code, made + * most gods not care about the + * deaths of summoned monsters + * <3> 5/21/99 BWR Upped learning of armour skill + * in combat slightly. + * <2> 5/12/99 BWR Fixed a bug where burdened + * barehanded attacks where free + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'fight.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'files.cc': + * Change History (most recent first): + * + * <7> 19 June 2000 GDL Change handle to FILE * + * <6> 11/14/99 cdl Don't let player ghosts follow you up/down + * <5> 7/13/99 BWR Monsters now regenerate hps off level & + * ghosts teleport + * <4> 6/13/99 BWR Added tmp file pairs to save file. + * <3> 6/11/99 DML Replaced temp file deletion code. + * + * <2> 5/12/99 BWR Multiuser system support, + * including appending UID to + * name, and compressed saves + * in the SAVE_DIR_PATH directory + * + * <1> --/--/-- LRH Created + +-------------------------------------------------- + +File 'files.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'food.cc': + * Change History (most recent first): + * + * <2> 5/20/99 BWR Added CRAWL_PIZZA. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'food.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'hiscores.cc': + * Change History (most recent first): + * + * <1> 16feb2001 gdl Created + +-------------------------------------------------- + +File 'hiscores.h': + * Change History (most recent first): + * + * <1> 16feb2001 GDL Created + +-------------------------------------------------- + +File 'initfile.cc': + * Change History (most recent first): + * + * <3> 5 May 2000 GDL Add field stripping for 'name' + * <2> 6/12/99 BWR Added get_system_environment + * <1> 6/9/99 DML Created + +-------------------------------------------------- + +File 'initfile.h': + * Change History (most recent first): + * + * <1> 6/9/99 DML Created + +-------------------------------------------------- + +File 'invent.cc': + * Change History (most recent first): + * + * <5> 10/9/99 BCR Added wizard help screen + * <4> 10/1/99 BCR Clarified help screen + * <3> 6/9/99 DML Autopickup + * <2> 5/20/99 BWR Extended screen lines support + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'invent.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'it_use2.cc': + * Change History (most recent first): + * + * 26jun2000 jmf added ZAP_MAGMA + * <4> 19mar2000 jmf Added ZAP_BACKLIGHT and ZAP_SLEEP + * <3> 10/1/99 BCR Changed messages for speed and + * made amulet resist slow up speed + * <2> 5/20/99 BWR Fixed bug with RAP_METABOLISM + * and RAP_NOISES artefacts/ + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'it_use2.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'it_use3.cc': + * Change History (most recent first): + * + * <4> 6/13/99 BWR Auto ID Channel staff + * <3> 5/22/99 BWR SPWLD_POWER is now HP/13 - 3 + * <2> 5/20/99 BWR Capped SPWLD_POWER to +20 + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'it_use3.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'item_use.cc': + * Change History (most recent first): + * + * <8> 28July2000 GDL Revised player throwing + * <7> 11/23/99 LRH Horned characters can wear hats/caps + * <6> 7/13/99 BWR Lowered learning rates for + * throwing skills, and other + * balance tweaks + * <5> 5/28/99 JDJ Changed wear_armour to allow Spriggans to + * wear bucklers. + * <4> 5/26/99 JDJ body armour can be removed and worn if an + * uncursed cloak is being worn. + * Removed lots of unnessary mpr string copying. + * Added missing ponderous message. + * <3> 5/20/99 BWR Fixed staff of air bug, output of trial + * identified items, a few you.wield_changes so + * that the weapon gets updated. + * <2> 5/08/99 JDJ Added armour_prompt. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'item_use.h': + * Change History (most recent first): + * + * <2> 5/26/99 JDJ Exposed armour_prompt. takeoff_armour takes an index argument. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'itemname.cc': + * Change History (most recent first): + * + * <4> 9/09/99 BWR Added hands_required function + * <3> 6/13/99 BWR Upped the base AC for heavy armour + * <2> 5/20/99 BWR Extended screen lines support + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'itemname.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'itemprop.cc': + * Change History (most recent first): + * + * <1> -/--/-- BWR Created + +-------------------------------------------------- + +File 'itemprop.h': + * Change History (most recent first): + * + * <1> -/--/-- BWR Created + +-------------------------------------------------- + +File 'items.cc': + * Change History (most recent first): + * + * <9> 7/08/01 MV Added messages for chunks/corpses rotting + * <8> 8/07/99 BWR Added Rune stacking + * <7> 6/13/99 BWR Added auto staff detection + * <6> 6/12/99 BWR Fixed time system. + * <5> 6/9/99 DML Autopickup + * <4> 5/26/99 JDJ Drop will attempt to take off armour. + * <3> 5/21/99 BWR Upped armour skill learning slightly. + * <2> 5/20/99 BWR Added assurance that against inventory count being wrong. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'items.h': + * Change History (most recent first): + * + * <2> 6/9/99 DML Autopickup + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'lev-pand.cc': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'lev-pand.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'libgui.cc': + * Change History (most recent first): + * + * <1> 03/08/11 Ita copied from liblinux.cc and modified + * + +-------------------------------------------------- + +File 'libunix.cc': + * Change History (most recent first): + * + * <6> 10/11/99 BCR Swapped 'v' and 'V' commands, fixed + * & for debug command. + * <5> 9/25/99 CDL linuxlib -> liblinux + * changes to fix "macro problem" + * keypad -> command lookup + * <4> 99/07/13 BWR added translate_keypad(), to try and + * translate keypad escape sequences into + * numeric char values. + * <3> 99/06/18 BCR moved CHARACTER_SET #define to AppHdr.h + * <2> 99/05/12 BWR Tchars, signals, solaris support + * + * <1> -/--/-- ? Created + * + +-------------------------------------------------- + +File 'libutil.cc': + * Change History (most recent first): + * + * <1> 2001/Nov/01 BWR Created + * + +-------------------------------------------------- + +File 'libutil.h': + * Change History (most recent first): + * + * <1> 2001/Nov/01 BWR Created + * + +-------------------------------------------------- + +File 'libw32c.cc': + * Change History (most recent first): + * + * <2> 8 Mar 2001 GDL Rewrite to use low level IO + * <1> 1 Mar 2000 GDL Created + * + +-------------------------------------------------- + +File 'macro.cc': + * Change History (most recent first): + * + * <3> 6/25/02 JS Completely rewritten + * <2> 6/13/99 BWR SysEnv.crawl_dir support + * <1> -/--/-- JS Created + +-------------------------------------------------- + +File 'macro.h': + * Change History (most recent first): + * + * <2> 6/25/02 JS Removed old cruft + * <1> -/--/-- JS Created + +-------------------------------------------------- + +File 'maps.cc': + * Change History (most recent first): + * + * <2> 5/20/99 BWR Added stone lining to Zot vault, + * this should prevent digging? + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'maps.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'message.cc': + * Change History (most recent first): + * + * <3> 5/20/99 BWR Extended screen lines support + * <2> 5/08/99 JDJ mpr takes a const char* instead of a char array. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'message.h': + * Change History (most recent first): + * + * <2> 5/08/99 JDJ mpr takes a const char* instead of a char array. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'misc.cc': + * Change History (most recent first): + * + * <3> 11/14/99 cdl evade with random40(ev) vice random2(ev) + * <2> 5/20/99 BWR Multi-user support, new berserk code. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'misc.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'mon-pick.cc': + * Change History (most recent first): + * + * <2> 08-Mar-2000 DLB enumeration & clean-up + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'mon-pick.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'mon-util.cc': + * Change History (most recent first): + * + * <2> 11/04/99 cdl added a break to spell selection + * for kobold Summoners + * print just "[Ii]t" for invisible undead + * renamed params to monam() + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'mon-util.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'monplace.cc': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'monplace.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'monspeak.cc': + * Change History (most recent first): + * + * <1> 01/09/00 BWR Created + +-------------------------------------------------- + +File 'monspeak.h': + * Change History (most recent first): + * + * <1> 01/09/00 BWR Created + +-------------------------------------------------- + +File 'monstuff.cc': + * Change History (most recent first): + * + * <8> 7 Aug 2001 MV Intelligent monsters now pick up gold + * <7> 26 Mar 2001 GDL Fixed monster reaching + * <6> 13 Mar 2001 GDL Rewrite of monster AI + * <5> 31 July 2000 GDL More Manticore fixes. + * <4> 29 July 2000 JDJ Fixed a bunch of places in handle_pickup where MSLOT_WEAPON + * was being erroneously used. + * <3> 25 July 2000 GDL Fixed Manticores + * <2> 11/23/99 LRH Upgraded monster AI + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'monstuff.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'mpr.h': + * Change History (most recent first): + * + * <2> 9/11/07 MPC Split off from message.h + * <2> 5/08/99 JDJ mpr takes a const char* instead of a char array. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'mstuff2.cc': + * Change History (most recent first): + * + * <5> 31 July 2000 JDJ Fixed mon_throw to use lnchType. + * <4> 29 July 2000 JDJ Tweaked mons_throw so it doesn't index past + * the end of the array when monsters don't have + * a weapon equipped. + * <3> 25 July 2000 GDL Fixed Manticores + * <2> 28 July 2000 GDL Revised monster throwing + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'mstuff2.h': + * Change History (most recent first): + * + * <1> 4/24/99 JDJ mons_spells returns an + * SBeam instead of using + * func_pass. + +-------------------------------------------------- + +File 'mutation.cc': + * Change History (most recent first): + * + * <5> 7/29/00 JDJ Made give_cosmetic_mutation static + * <4> 9/25/99 CDL linuxlib -> liblinux + * <3> 9/21/99 LRH Added many new scales + * <2> 5/20/99 BWR Fixed it so demonspwan should + * always get a mutation, 3 level + * perma_mutations now work. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'mutation.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'newgame.cc': + * Change History (most recent first): + * + * <16> 19-Jun-2000 GDL changed handle to FILE * + * <15> 06-Mar-2000 bwr changes to berserer, paladin, enchanter + * <14> 10-Jan-2000 DLB class_allowed() lists excluded + * species for all but hunters + * some clean-up of init_player() + * <13> 1/10/2000 BCR Made ogre berserkers get club + * skill, Trolls get unarmed skill + * Halflings can be assassins and + * warpers + * <12> 12/4/99 jmf Gave Paladins more armour skill + a + * long sword (to compensate for + * their inability to use poison). + * Allowed Spriggan Stalkers (since + * that's basically just a venom mage + * + assassin, both of which are now + * legal). + * <11> 11/22/99 LRH Er, re-un-capitalised class + * names (makes them distinguish- + * able in score list) + * <10> 10/31/99 CDL Allow Spriggan Assassins + * Remove some old comments + * <9> 10/12/99 BCR Made sure all the classes are + * capitalized correctly. + * <8> 9/09/99 BWR Changed character selection + * screens look (added sub-species + * menus from Dustin Ragan) + * <7> 7/13/99 BWR Changed assassins to use + * hand crossbows, changed + * rangers into hunters. + * <6> 6/22/99 BWR Added new rangers/slingers + * <5> 6/17/99 BCR Removed some Linux/Mac filename + * weirdness + * <4> 6/13/99 BWR SysEnv support + * <3> 6/11/99 DML Removed tmpfile purging. + * <2> 5/20/99 BWR CRAWL_NAME, new berserk, upped + * troll food consumption, added + * demonspawn transmuters. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'newgame.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'notes.h': + * Change History (most recent first): + * + * <1> -/--/-- PH Created + +-------------------------------------------------- + +File 'ouch.cc': + * Change History (most recent first): + * + * <8> 7/30/00 JDJ Fixed end_game so that it works with filenames longer than 6 characters. + * <7> 19 June 2000 GDL Changed handle to FILE * + * <6> 11/23/99 LRH Fixed file purging for DOS? + * <5> 9/29/99 BCR Fixed highscore so that it + * doesn't take so long. Also + * added some whitespace to the scores. + * Fixed problem with uniques and 'a'. + * <4> 6/13/99 BWR applied a mix of DML and my tmp + * file purging improvements. + * <3> 5/26/99 JDJ highscore() will print more scores on + * larger windows. + * <2> 5/21/99 BWR Added SCORE_FILE_ENTRIES, so + * that more top scores can be + * saved. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'ouch.h': + * Change History (most recent first): + * + * <2> 9/29/99 BCR Added the DEATH_NAME_LENGTH define + * It determines how many characters of + * a long player name are printed in + * the score list. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'output.cc': + * Change History (most recent first): + * + * <2> 5/20/99 BWR Efficiency changes for curses. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'output.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'overmap.cc': + * Change History (most recent first): + * + * <3> 30/7/00 MV Made Over-map full-screen + * <2> 8/10/99 BCR Changed Linley's macros + * to an enum in overmap.h + * <1> 29/8/99 LRH Created + +-------------------------------------------------- + +File 'overmap.h': + * Change History (most recent first): + * + * <1> --/--/-- LRH Created + +-------------------------------------------------- + +File 'place.cc': + * Change History (most recent first): + * + * <1> 9/11/07 MPC Split from misc.cc + +-------------------------------------------------- + +File 'place.h': + * Change History (most recent first): + * + * <1> 9/11/07 MPC Split from misc.h + +-------------------------------------------------- + +File 'player.cc': + * Change History (most recent first): + * + * <6> 7/30/99 BWR Added player_spell_levels() + * <5> 7/13/99 BWR Added player_res_electricity() + * and player_hunger_rate() + * <4> 6/22/99 BWR Racial adjustments to stealth and Armour. + * <3> 5/20/99 BWR Fixed problems with random stat increases, added kobold + * stat increase. increased EV recovery for Armour. + * <2> 5/08/99 LRH display_char_status correctly handles magic_contamination. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'player.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'randart.cc': + * Change History (most recent first): + * + * <8> 19 Jun 99 GDL added IBMCPP support + * <7> 14/12/99 LRH random2 -> random5 + * <6> 11/06/99 cdl random4 -> random2 + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'randart.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'ray.h': + * Change History (most recent first): + * + * <1> 7/11/07 MPC Split off from externs.h + +-------------------------------------------------- + +File 'religion.cc': + * Change History (most recent first): + * + * + * <7> 11jan2001 gdl added M. Valvoda's changes to + * god_colour() and god_name() + * <6> 06-Mar-2000 bwr added penance, gift_timeout, + * divine_retribution(), god_speaks() + * <5> 11/15/99 cdl Fixed Daniel's yellow Xom patch :) + * Xom will sometimes answer prayers + * <4> 10/11/99 BCR Added Daniel's yellow Xom patch + * <3> 6/13/99 BWR Vehumet book giving code. + * <2> 5/20/99 BWR Added screen redraws + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'religion.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'shopping.cc': + * Change History (most recent first): + * + * <3> Jul 30 00 JDJ in_a_shop uses shoppy instead of i when calling shop_set_id. + * <2> Oct 31 99 CDL right justify prices + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'shopping.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'skills.cc': + * Change History (most recent first): + * + * <3> 8/08/99 BWR Increased skill cost in midgame + * + * <2> 7/31/99 BWR Inc skill_point granularity, + * added MAX_SPENDING_LIMIT + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'skills.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'skills2.cc': + * Change History (most recent first): + * + * 01aug2000 jmf RESTORED TITLES TO THEIR FORMER GLORY! MUA-HA! + * <4> 22Jul2000 GDL added warning for low throwing skill + * Changed a few titles. + * <3> 5/20/99 BWR Changed Trapper titles, avoided + * overflow on the weapon skill + * column. + * <2> -/--/-- WL Extensive mods from Wladimir van der Laan. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'skills2.h': + * Change History (most recent first): + * + * <2> -/--/-- WL Extensive mods from Wladimir van der Laan. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'spells1.cc': + * Change History (most recent first): + * + * <4> 06-mar-2000 bwr confusing_touch, sure_blade + * <3> 9/11/99 LRH Can't blink in the Abyss + * <3> 6/22/99 BWR Removed teleport control from + * random_blink(). + * <2> 5/20/99 BWR Increased greatest healing. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'spells1.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'spells2.cc': + * Change History (most recent first): + * + * <4> 03jan1999 jmf Changed summon_small_mammals so at + * higher levels it indeed summons in plural. + * Removed some IMHO unnecessary failure msgs. + * (from e.g. animate_dead). + * Added protection by special deities. + * <3> 10/11/99 BCR fixed range bug in burn_freeze, + * vamp_drain, and summon_elemental + * <2> 5/26/99 JDJ detect_items uses '~' instead of '*'. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'spells2.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'spells3.cc': + * Change History (most recent first): + * + * <2> 9/11/99 LRH Teleportation takes longer in the Abyss + * <2> 8/05/99 BWR Added allow_control_teleport + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'spells3.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'spells4.cc': + * Change History (most recent first): + * + * <2> 29jul2000 jdj Made a zillion functions static. + * <1> 06jan2000 jmf Created + +-------------------------------------------------- + +File 'spells4.h': + * Change History (most recent first): + * <2> 12jul2000 jmf Fixed random (undocumented) damage + * <1> 07jan2000 jmf Created + +-------------------------------------------------- + +File 'spl-book.cc': + * Change History (most recent first): + * + * 24jun2000 jmf Changes to many books; addition of Assassinations; + * alteration of type-printout to match new bitfield. + * <1> 19mar2000 jmf Created by taking stuff from dungeon.cc, spells0.cc, + * spells.cc, shopping.cc + +-------------------------------------------------- + +File 'spl-book.h': + * Change History (most recent first): + * + * 22mar2000 jmf Created + +-------------------------------------------------- + +File 'spl-cast.cc': + * Change History (most recent first): + * + * <4> 1/02/00 jmf changed values, marked //jmf: + * <3> 6/13/99 BWR Added Staff auto identify code + * <2> 5/20/99 BWR Added some screen redraws + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'spl-cast.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'spl-mis.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'state.cc': + * Change History (most recent first): + * + * <1> 09/18/07 MPC Created + +-------------------------------------------------- + +File 'state.h': + * Change History (most recent first): + * + * <1> 7/11/07 MPC Split off from externs.h + +-------------------------------------------------- + +File 'store.cc': + * Change History (most recent first): + + * <1> 10/5/07 MPC Created + +-------------------------------------------------- + +File 'store.h': + * Change History (most recent first): + * + * <1> 10/5/07 MPC Created + +-------------------------------------------------- + +File 'stuff.cc': + * Change History (most recent first): + * + * <4> 11/14/99 cdl added random40(), made arg to random*() signed + * <3> 11/06/99 cdl added random22() + * <2> 9/25/99 cdl linuxlib -> liblinux + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'stuff.h': + * Change History (most recent first): + * + * <3> 11/14/99 cdl added random40 + * <2> 11/06/99 cdl added random22 + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'tags.cc': + * Change History (most recent first): + * + * <2> 16 Mar 2001 GDL Added TAG_LEVEL_ATTITUDE + * <1> 27 Jan 2001 GDL Created + +-------------------------------------------------- + +File 'tags.h': + * Change History (most recent first): + * + * <1> 27 Jan 2001 GDL Created + +-------------------------------------------------- + +File 'terrain.cc': + * Change History (most recent first): + * + * <1> 9/11/07 MPC Split from misc.cc + +-------------------------------------------------- + +File 'terrain.h': + * Change History (most recent first): + * + * <1> 9/11/07 MPC Split from misc.h + +-------------------------------------------------- + +File 'transfor.cc': + * Change History (most recent first): + * + * <2> 5/26/99 JDJ transform() and untransform() set you.wield_change so + * the weapon line updates. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'transfor.h': + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'traps.cc': + * Change History (most recent first): + * + * <1> 9/11/07 MPC Split from misc.cc + +-------------------------------------------------- + +File 'traps.h': + * Change History (most recent first): + * + * <1> 9/11/07 MPC Split from misc.h + +-------------------------------------------------- + +File 'travel.h': + * Change History (most recent first): + * + * <1> -/--/-- SD Created + +-------------------------------------------------- + +File 'unrand.h': + * Change History (most recent first): + * <3> 7 Aug 2001 MV Added many new items + * <2> 5/09/99 JDJ Cekugob no longer has fire and cold + * resistances. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'version.h': + * Change History (most recent first): + * + * <2> 10/12/99 BCR Added BUILD_DATE #define + * <1> -/--/-- --- Created + +-------------------------------------------------- + +File 'view.cc': + * Change History (most recent first): + * + * <10> 29 Jul 00 JDJ show_map iterates horizontally to 79 instead of 80. + * item no longer indexes past the end of environ::grid. + * <9> 19 Jun 00 GDL Complete rewrite of LOS code + * <8> 11/23/99 LRH Added colour-coded play-screen map & clean_map + * init options + * <7> 9/29/99 BCR Removed first argument from draw_border + * <6> 9/11/99 LRH Added calls to overmap functions + * <5> 6/22/99 BWR Fixed and improved the stealth + * <4> 5/20/99 BWR show_map colours all portals, + * exits from subdungeons now + * look like up stairs. + * <3> 5/09/99 JDJ show_map draws shops in yellow. + * <2> 5/09/99 JDJ show_map accepts '\r' along with '.'. + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'view.h': + * Change History (most recent first): + * + * <2> 9/29/99 BCR Added the BORDER_COLOR define + * <1> -/--/-- LRH Created + +-------------------------------------------------- + +File 'winhdr.h': + * Change History (most recent first): + * + * <1> 5/30/99 JDJ Created. + +-------------------------------------------------- + +File 'xom.h': + * Change History (most recent first): + * + * <1> 09/28/07 MPC Split from religion.h + +-------------------------------------------------- + |