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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-06-13 20:55:30 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-06-13 20:55:30 +0000
commit9527f8ba4f9ff63e9d584d65467c7226aa99399d (patch)
treee1a8ed2e24e593ec432d2822b89cc6e10c7cbcb1 /crawl-ref/docs/options_guide.txt
parenta7b5a7dde869df70a274c82771a01183cf631764 (diff)
downloadcrawl-ref-9527f8ba4f9ff63e9d584d65467c7226aa99399d.tar.gz
crawl-ref-9527f8ba4f9ff63e9d584d65467c7226aa99399d.zip
* Allow tile_tooltip_ms = 0 to turn off tooltips completely.
* Make "&)shop" call debug_make_shop() -> this used to crash the game. * Actually save spells when polymorphing a named monster. This will override spells they might get from their new base form. Note that the current solution will cause polymorphed named orc wizards to retain their spells, might not be what we want. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.5@9973 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs/options_guide.txt')
-rw-r--r--crawl-ref/docs/options_guide.txt4
1 files changed, 3 insertions, 1 deletions
diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt
index c659e67b8c..bb358d9e54 100644
--- a/crawl-ref/docs/options_guide.txt
+++ b/crawl-ref/docs/options_guide.txt
@@ -1279,6 +1279,7 @@ mlist_allow_alternate_layout = false
Display the monster list wherever Crawl may find space on
your console display, usually to the left of the map, rather
than using the fixed position below the stat area.
+ This option is not supported in the tiles build.
mlist_targetting = false
Using the monster list you can directly target monsters in
@@ -1645,7 +1646,8 @@ tile_key_repeat = true
tile_tooltip_ms = 500
The number of milliseconds before a tooltip appears when hovering the
- mouse over part of the screen.
+ mouse over part of the screen. Setting this option to 0 will
+ deactivate the tooltips entirely.
tile_window_width = 0
tile_window_height = 0