diff options
author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-05-23 17:53:49 +0000 |
---|---|---|
committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-05-23 17:53:49 +0000 |
commit | 4426d6e72f87e5d2b4b84c6d2196db21f638659d (patch) | |
tree | 01d0a676cc8977046ce18da1cd84f0b3de1badc2 /crawl-ref/docs/options_guide.txt | |
parent | 966e7d165b4c33f5a00f0b718bb04e4f9df6090c (diff) | |
download | crawl-ref-4426d6e72f87e5d2b4b84c6d2196db21f638659d.tar.gz crawl-ref-4426d6e72f87e5d2b4b84c6d2196db21f638659d.zip |
Add an option that controls whether the tiles build displays tiles in
menus or not. (Defaults to true.)
Tiled menus may seem like a great feature (and I love them) but they can
also be a bit confusing/distracting (though much less so now than they
used to be), and I respect that.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9799 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs/options_guide.txt')
-rw-r--r-- | crawl-ref/docs/options_guide.txt | 28 |
1 files changed, 17 insertions, 11 deletions
diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt index 435bca6a57..982f01ff40 100644 --- a/crawl-ref/docs/options_guide.txt +++ b/crawl-ref/docs/options_guide.txt @@ -85,16 +85,16 @@ The contents of this text are: flush.failure, flush.command, flush.message, macro_meta_entry, additional_macro_file, bindkey 4-o Tiles Options. - tile_show_items, tile_title_screen, tile_player_col, - tile_monster_col, tile_neutral_col, tile_friendly_col, - tile_plant_col, tile_item_col, tile_unseen_col, - tile_floor_col, tile_wall_col, tile_mapped_wall_col, - tile_door_col, tile_downstairs_col, tile_upstairs_col, - tile_feature_col, tile_trap_col, tile_water_col, - tile_lava_col, tile_excluded_col, tile_excl_centre_col, - tile_key_repeat, tile_tooltip_ms, tile_window_width, - tile_window_height, tile_map_pixels, tile_full_screen, - tile_tag_pref + tile_show_items, tile_title_screen, tile_menu_icons, + tile_player_col, tile_monster_col, tile_neutral_col, + tile_friendly_col, tile_plant_col, tile_item_col, + tile_unseen_col, tile_floor_col, tile_wall_col, + tile_mapped_wall_col, tile_door_col, tile_downstairs_col, + tile_upstairs_col, tile_feature_col, tile_trap_col, + tile_water_col, tile_lava_col, tile_excluded_col, + tile_excl_centre_col, tile_key_repeat, tile_tooltip_ms, + tile_window_width, tile_window_height, tile_map_pixels, + tile_full_screen, tile_tag_pref 5- Character Dump. 5-a Items and Kills. kill_map, dump_kill_places, dump_item_origins, @@ -1570,10 +1570,16 @@ tile_show_items = <glyphs> inventory. By default, its value is "!?/%=([)x}+\". Items with glyphs not in the list will be shown last. -title_screen = true +tile_title_screen = true When this is set to true, the graphical title screen will be displayed. +tile_menu_icons = true + Causes inventory menus and a few other ones to include tiled icons + and the menus to be displayed in up to two columns to make up for + the reduction of space. + If you would rather have the plain menus set this option to false. + tile_player_col = white tile_monster_col = red tile_neutral_col = red |